Player Matchup

Xing Tian
Xing Tian
Doctor Kazhmere
Xing Tian
Level 108
God Stats
3W - 4L
1,628 SR
Queue Stats
16W - 19L
1,560 Elo+
Party 2
Izanami
Izanami
JacMacDaddy
Izanami
Level 82
God Stats
1W - 2L
1,728 SR
Queue Stats
3W - 4L
1,575 Elo+
Party 2
Bellona
Bellona
Mythic Wyatt
Bellona
Level 137
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 19L
1,538 Elo+
Party 2
Serqet
Serqet
NoLancerDied
Serqet
Level 129
God Stats
1W - 1L
1,841 SR
Queue Stats
20W - 24L
1,576 Elo+
Party 2
Janus
Janus
Ze Gloopen
Janus
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 12L
1,471 Elo+
Party 2
Team Averages
Level 116
1,639 SR
1,544 Elo+

VS

Team Averages
Level 140
1,661 SR
1,708 Elo+
Sun Wukong
Sun Wukong
ADarkSamurai
Sun Wukong
Level 145
God Stats
7W - 0L
1,704 SR
Queue Stats
406W - 66L
1,843 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BlueGalvin
Morgan Le Fay
Level 86
God Stats
4W - 2L
1,621 SR
Queue Stats
53W - 34L
1,556 Elo+
Solo
Freya
Freya
HippoJoeJunior
Freya
Level 154
God Stats
10W - 1L
1,833 SR
Queue Stats
247W - 48L
1,828 Elo+
Party 1
Fenrir
Fenrir
MrLilPenguin
Fenrir
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
400W - 63L
1,811 Elo+
Party 1
Nu Wa
Nu Wa
Sunctu
Nu Wa
Level 158
God Stats
2W - 1L
1,650 SR
Queue Stats
17W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Doctor Kazhmere
Xing Tian
14
0 / 5 / 4
8,129
739
7,153
15,927
14,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
JacMacDaddy
Izanami
16
3 / 3 / 3
8,793
799
4,073
9,566
3,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Mythic Wyatt
Bellona
14
0 / 5 / 5
8,302
755
5,287
13,502
10,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
16
5 / 3 / 2
9,279
844
3,992
10,734
5,210
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
15
1 / 3 / 4
8,638
785
6,613
9,073
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ADarkSamurai
Sun Wukong
18
6 / 0 / 6
10,663
969
14,357
10,690
9,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
BlueGalvin
Morgan Le Fay
15
2 / 2 / 7
9,121
829
4,015
5,476
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 3 / 9
10,061
915
10,757
10,389
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Fenrir
16
1 / 4 / 12
9,415
856
8,288
13,737
6,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Sunctu
Nu Wa
17
5 / 0 / 7
10,006
910
13,185
3,666
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
9
Kills
19
19
Deaths
9
18
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ADarkSamurai
Sun Wukong
6
0
6
9
W
Morgan Le Fay
BlueGalvin
Morgan Le Fay
2
2
7
2.75
L
Xing Tian
Doctor Kazhmere
Xing Tian
0
5
4
0.4
W
5
3
9
3.17
L
Izanami
JacMacDaddy
Izanami
3
3
3
1.5
W
Fenrir
1
4
12
1.75
L
Bellona
Mythic Wyatt
Bellona
0
5
5
0.5
L
Serqet
5
3
2
2
W
Nu Wa
Sunctu
Nu Wa
5
0
7
8.5
L
Janus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,118
Damage
50,602
58,802
Taken
43,958
37,322
Mitigated
27,070
4,895
Healing
8,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ADarkSamurai
Sun Wukong
14,357
1,646
0
1,642
10,690
9,719
135
3,389
7,225
0
45,766
W
Morgan Le Fay
BlueGalvin
Morgan Le Fay
4,015
307
0
431
5,476
3,857
333
2,353
2,925
11,815
198
L
Xing Tian
Doctor Kazhmere
Xing Tian
7,153
407
0
230
15,927
14,075
0
8,020
7,271
17,351
0
W
10,757
2,721
606
3,266
10,389
5,313
569
3,422
6,409
27,864
0
L
Izanami
JacMacDaddy
Izanami
4,073
2,449
0
1,237
9,566
3,723
64
3,627
5,537
0
28,978
W
Fenrir
8,288
3,492
0
2,118
13,737
6,805
820
2,934
10,483
0
37,026
L
Bellona
Mythic Wyatt
Bellona
5,287
819
0
883
13,502
10,692
0
6,593
6,479
0
22,772
L
Serqet
3,992
734
0
1,855
10,734
5,210
0
4,705
5,769
0
15,552
W
Nu Wa
Sunctu
Nu Wa
13,185
3,547
0
330
3,666
1,376
3,677
796
2,786
33,442
201
L
Janus
6,613
597
0
690
9,073
3,622
0
2,935
5,926
39,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,141
Gold Earned
49,266
197
Minions Killed
270
0
Camps Cleared
0
1,115,091
Distance Traveled
1,151,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,663
969
86
8
0
269,434
0
W
Morgan Le Fay
9,121
829
31
3
0
194,938
0
L
Xing Tian
8,129
739
25
2
0
201,028
0
W
Freya
10,061
915
50
5
0
213,858
0
L
Izanami
8,793
799
53
5
0
211,751
0
W
Fenrir
9,415
856
53
5
0
249,234
0
L
Bellona
8,302
755
34
3
0
230,491
0
L
Serqet
9,279
844
29
3
0
246,793
0
W
Nu Wa
10,006
910
50
5
0
224,227
0
L
Janus
8,638
785
56
5
0
225,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role