Player Matchup

Geb
Geb
HazmatKrill
Geb
Level 127
God Stats
3W - 5L
1,153 SR
Queue Stats
124W - 116L
1,500 Elo+
Party 1
Chiron
Chiron
Verecken
Chiron
Level 116
God Stats
2W - 2L
1,466 SR
Queue Stats
55W - 61L
1,459 Elo+
Party 1
Discordia
Discordia
ZiiSoless
Discordia
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 77L
1,492 Elo+
Solo
Atlas
Atlas
aeighttt
Atlas
Level 41
God Stats
1W - 1L
1,243 SR
Queue Stats
168W - 168L
1,505 Elo+
Party 1
Anhur
Anhur
jhicks-jhicks
Anhur
Level 82
God Stats
4W - 6L
1,480 SR
Queue Stats
124W - 128L
1,467 Elo+
Solo
Team Averages
Level 94
1,369 SR
1,485 Elo+

VS

Team Averages
Level 94
1,500 SR
1,473 Elo+
Khepri
Khepri
 
Khepri
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
KICKA55xMohawks
Osiris
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,472 Elo+
Party 2
Chernobog
Chernobog
YoungMathias420
Chernobog
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 153L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
6,044
1,209
3,014
5,061
4,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
Verecken
Chiron
10
2 / 1 / 1
5,953
1,191
3,179
3,136
1,316
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
ZiiSoless
Discordia
10
1 / 0 / 4
5,785
1,157
5,729
2,832
1,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
aeighttt
Atlas
11
1 / 0 / 4
6,326
1,265
3,354
5,902
5,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 3
5,498
1,100
3,369
4,568
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
2 / 2 / 1
5,518
1,104
3,339
6,136
5,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
 
Danzaburou
11
0 / 1 / 1
4,856
971
3,908
3,879
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Raijin
 
Raijin
5
0 / 0 / 0
4,300
860
0
153
57
8
0 / 2 / 0
4,429
886
1,803
5,024
3,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
YoungMathias420
Chernobog
10
0 / 2 / 0
4,787
957
4,500
4,842
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
7
Kills
2
3
Deaths
7
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
2
1
1.25
L
Danzaburou
 
Danzaburou
0
1
1
0.5
L
Raijin
 
Raijin
0
0
0
0
W
2
1
4
4
L
0
2
0
0
W
Chiron
Verecken
Chiron
2
1
1
2.5
L
Chernobog
YoungMathias420
Chernobog
0
2
0
0
W
Discordia
ZiiSoless
Discordia
1
0
4
3
W
Atlas
aeighttt
Atlas
1
0
4
3
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,645
Damage
13,550
21,499
Taken
20,034
14,391
Mitigated
12,637
9,861
Healing
6,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,339
193
717
1,494
6,136
5,137
0
2,882
3,254
5,833
0
L
Danzaburou
 
Danzaburou
3,908
468
616
1,381
3,879
1,714
0
2,853
1,026
0
14,891
L
Raijin
 
Raijin
0
0
0
0
153
57
0
130
23
0
0
W
3,014
166
1,000
773
5,061
4,740
85
634
4,427
8,652
0
L
1,803
413
141
626
5,024
3,602
0
3,183
1,841
0
2,061
W
Chiron
Verecken
Chiron
3,179
856
1,324
434
3,136
1,316
455
603
2,533
0
7,335
L
Chernobog
YoungMathias420
Chernobog
4,500
2,046
288
817
4,842
2,127
0
2,422
2,420
0
8,397
W
Discordia
ZiiSoless
Discordia
5,729
254
871
866
2,832
1,021
384
719
2,113
11,260
306
W
Atlas
aeighttt
Atlas
3,354
1,046
173
1,375
5,902
5,670
286
896
5,006
5,080
1,895
W
3,369
1,437
1,669
1,376
4,568
1,644
500
487
4,081
0
6,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,606
Gold Earned
23,890
52
Minions Killed
26
0
Camps Cleared
0
516,154
Distance Traveled
419,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,518
1,104
3
1
0
114,690
0
L
Danzaburou
4,856
971
15
3
0
80,760
0
L
Raijin
4,300
860
0
0
0
0
0
W
Geb
6,044
1,209
6
1
0
95,939
0
L
Osiris
4,429
886
0
0
0
118,991
0
W
Chiron
5,953
1,191
8
2
0
113,694
0
L
Chernobog
4,787
957
8
2
0
104,641
0
W
Discordia
5,785
1,157
17
3
0
99,586
0
W
Atlas
6,326
1,265
8
2
0
105,537
0
W
Anhur
5,498
1,100
13
3
0
101,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role