Player Matchup

Xing Tian
Xing Tian
Gumoni
Xing Tian
Level 158
God Stats
3W - 0L
1,879 SR
Queue Stats
137W - 134L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hunds0me
Ah Muzen Cab
Level 167
God Stats
4W - 1L
1,541 SR
Queue Stats
227W - 240L
1,439 Elo+
Solo
Erlang Shen
Erlang Shen
Im_Unique814
Erlang Shen
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,485 Elo+
Party 1
Thor
Thor
WoodedSheet8340
Thor
Level 203
God Stats
6W - 10L
1,631 SR
Queue Stats
1,331W - 1,419L
1,480 Elo+
Solo
Ymir
Ymir
xhaust3d
Ymir
Level 39
God Stats
2W - 1L
1,457 SR
Queue Stats
29W - 32L
1,471 Elo+
Party 1
Team Averages
Level 136
1,601 SR
1,480 Elo+

VS

Team Averages
Level 122
1,464 SR
1,473 Elo+
Chiron
Chiron
DomIsForrest
Chiron
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 55L
1,553 Elo+
Solo
Vamana
Vamana
Erickcx
Vamana
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,382 Elo+
Party 3
Lancelot
Lancelot
Huddy05
Lancelot
Level 141
God Stats
1W - 7L
1,162 SR
Queue Stats
390W - 407L
1,458 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PrJr25
Kumbhakarna
Level 165
God Stats
11W - 9L
1,658 SR
Queue Stats
1,124W - 1,186L
1,588 Elo+
Party 2
Cthulhu
Cthulhu
paohet29
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gumoni
Xing Tian
18
0 / 1 / 16
11,211
701
14,576
20,000
26,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Hunds0me
Ah Muzen Cab
20
5 / 1 / 11
12,545
784
26,318
13,861
10,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Erlang Shen
Im_Unique814
Erlang Shen
19
9 / 2 / 12
12,107
757
16,506
22,003
33,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 7 / 14
10,782
674
15,455
17,983
12,600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
18
4 / 5 / 18
11,952
747
14,692
23,120
37,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
3 / 5 / 9
10,311
644
19,323
15,134
7,941
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Erickcx
Vamana
19
8 / 4 / 7
11,516
720
21,617
22,695
26,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Lancelot
Huddy05
Lancelot
17
1 / 4 / 7
10,253
641
11,913
17,554
9,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
PrJr25
Kumbhakarna
17
1 / 6 / 10
9,722
608
10,343
27,772
30,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
paohet29
Cthulhu
18
3 / 3 / 9
10,913
682
19,225
19,145
22,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
58
22
Kills
16
16
Deaths
22
71
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chiron
3
5
9
1.5
L
Vamana
Erickcx
Vamana
8
4
7
2.88
W
Xing Tian
Gumoni
Xing Tian
0
1
16
8
L
Lancelot
Huddy05
Lancelot
1
4
7
1.13
W
Ah Muzen Cab
Hunds0me
Ah Muzen Cab
5
1
11
10.5
W
Erlang Shen
Im_Unique814
Erlang Shen
9
2
12
7.5
L
Kumbhakarna
PrJr25
Kumbhakarna
1
6
10
1
W
4
7
14
1.57
L
Cthulhu
paohet29
Cthulhu
3
3
9
2.5
W
Ymir
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,547
Damage
82,421
96,967
Taken
102,300
120,788
Mitigated
98,007
28,049
Healing
26,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
19,323
8,078
1,473
3,549
15,134
7,941
648
3,941
10,871
0
39,277
L
Vamana
Erickcx
Vamana
21,617
8,070
79
5,459
22,695
26,607
239
5,540
16,780
0
26,532
W
Xing Tian
Gumoni
Xing Tian
14,576
684
3,783
3,772
20,000
26,797
357
4,329
14,652
21,125
1,096
L
Lancelot
Huddy05
Lancelot
11,913
1,094
243
2,196
17,554
9,968
424
5,633
11,477
274
32,758
W
Ah Muzen Cab
Hunds0me
Ah Muzen Cab
26,318
8,041
2,588
1,843
13,861
10,064
1,539
4,927
8,433
0
67,694
W
Erlang Shen
Im_Unique814
Erlang Shen
16,506
8,323
3,296
6,327
22,003
33,606
855
4,462
16,838
0
21,503
L
Kumbhakarna
PrJr25
Kumbhakarna
10,343
377
496
6,582
27,772
30,702
155
8,648
18,835
18,921
0
W
15,455
1,597
1,110
1,997
17,983
12,600
912
4,947
12,333
0
24,931
L
Cthulhu
paohet29
Cthulhu
19,225
1,027
2,782
3,359
19,145
22,789
0
4,406
14,589
28,342
2,394
W
Ymir
14,692
2,324
1,100
2,233
23,120
37,721
942
7,092
15,104
26,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,597
Gold Earned
52,715
171
Minions Killed
185
0
Camps Cleared
0
1,423,257
Distance Traveled
1,361,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,311
644
66
4
0
249,402
0
L
Vamana
11,516
720
16
1
0
295,175
0
W
Xing Tian
11,211
701
11
1
0
345,854
0
L
Lancelot
10,253
641
52
3
0
275,010
0
W
Ah Muzen Cab
12,545
784
103
6
0
282,182
0
W
Erlang Shen
12,107
757
10
1
0
324,116
0
L
Kumbhakarna
9,722
608
18
1
0
247,527
0
W
Thor
10,782
674
22
1
0
244,179
0
L
Cthulhu
10,913
682
33
2
0
294,011
0
W
Ymir
11,952
747
25
2
0
226,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role