Player Matchup

Kumbhakarna
Kumbhakarna
DEUELME
Kumbhakarna
Level 137
God Stats
4W - 1L
1,792 SR
Queue Stats
69W - 89L
1,492 Elo+
Party 1
Osiris
Osiris
DEVIL JAWS HUNT
Osiris
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
Ms Mazukine
Danzaburou
Level 138
God Stats
15W - 21L
1,505 SR
Queue Stats
160W - 183L
1,518 Elo+
Party 1
Ravana
Ravana
Nerotier
Ravana
Level 168
God Stats
0W - 5L
1,839 SR
Queue Stats
198W - 220L
1,509 Elo+
Party 1
Hades
Hades
TheJokerPrime
Hades
Level 131
God Stats
6W - 3L
1,748 SR
Queue Stats
36W - 37L
1,535 Elo+
Party 1
Team Averages
Level 136
1,677 SR
1,504 Elo+

VS

Team Averages
Level 116
1,501 SR
1,496 Elo+
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
NWLT Zero
King Arthur
Level 135
God Stats
18W - 17L
1,975 SR
Queue Stats
423W - 373L
1,539 Elo+
Solo
Hachiman
Hachiman
PutJesusInSmite1
Hachiman
Level 117
God Stats
8W - 8L
1,381 SR
Queue Stats
662W - 610L
1,507 Elo+
Party 2
Thoth
Thoth
TempestNine
Thoth
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 97L
1,529 Elo+
Solo
Serqet
Serqet
Venom2209
Serqet
Level 145
God Stats
20W - 26L
1,149 SR
Queue Stats
256W - 244L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DEUELME
Kumbhakarna
11
1 / 4 / 6
6,809
454
4,404
17,873
8,691
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 2 / 3
7,504
500
6,563
21,094
25,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Ms Mazukine
Danzaburou
13
4 / 6 / 1
7,591
506
7,443
12,845
4,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Nerotier
Ravana
14
3 / 4 / 3
7,652
510
8,199
8,403
3,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 1
7,793
520
7,194
14,361
5,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 3 / 13
8,031
535
5,701
14,708
12,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
NWLT Zero
King Arthur
16
2 / 1 / 4
9,833
656
15,300
13,642
14,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
8 / 3 / 6
9,505
634
17,807
10,787
4,427
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 1 / 4
9,105
607
12,194
7,839
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Venom2209
Serqet
14
5 / 2 / 7
8,487
566
3,525
11,088
4,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
10
Kills
21
21
Deaths
10
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
3
13
2.5
L
Kumbhakarna
DEUELME
Kumbhakarna
1
4
6
1
L
0
2
3
0.75
L
Danzaburou
Ms Mazukine
Danzaburou
4
6
1
0.75
W
King Arthur
NWLT Zero
King Arthur
2
1
4
4
L
Ravana
Nerotier
Ravana
3
4
3
1.13
W
8
3
6
3.67
W
5
1
4
7
L
2
5
1
0.5
W
Serqet
Venom2209
Serqet
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,803
Damage
54,527
74,576
Taken
58,064
47,898
Mitigated
40,044
19,949
Healing
13,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,701
934
0
2,150
14,708
12,896
32
2,995
11,657
21,139
871
L
Kumbhakarna
DEUELME
Kumbhakarna
4,404
422
199
2,366
17,873
8,691
0
4,395
13,232
28,191
850
L
6,563
2,469
0
7,918
21,094
25,581
0
3,068
18,026
0
58,888
L
Danzaburou
Ms Mazukine
Danzaburou
7,443
3,362
0
2,702
12,845
4,285
0
2,300
10,415
0
55,620
W
King Arthur
NWLT Zero
King Arthur
15,300
1,593
0
3,576
13,642
14,831
84
405
13,197
12,916
76,191
L
Ravana
Nerotier
Ravana
8,199
3,428
0
1,787
8,403
3,435
0
2,014
6,259
0
63,679
W
17,807
11,898
0
5,244
10,787
4,427
1,893
1,270
9,441
0
70,506
W
12,194
740
0
1,632
7,839
3,140
0
4,012
3,467
77,661
0
L
7,194
136
170
4,807
14,361
5,906
0
8,554
5,807
52,507
2,170
W
Serqet
Venom2209
Serqet
3,525
1,346
0
500
11,088
4,750
566
1,934
9,062
0
39,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,349
Gold Earned
44,961
440
Minions Killed
445
0
Camps Cleared
0
1,435,180
Distance Traveled
1,469,066
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,031
535
25
2
0
269,608
4
L
Kumbhakarna
6,809
454
48
3
0
277,060
0
L
Osiris
7,504
500
95
6
0
271,209
0
L
Danzaburou
7,591
506
88
6
0
282,436
0
W
King Arthur
9,833
656
137
9
0
284,359
2
L
Ravana
7,652
510
85
6
0
323,068
0
W
Hachiman
9,505
634
95
6
0
286,960
4
W
Thoth
9,105
607
124
8
0
293,308
3
L
Hades
7,793
520
124
8
0
281,407
0
W
Serqet
8,487
566
64
4
0
334,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role