Player Matchup

Odin
Odin
 
Odin
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Herculoser
Hel
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,541 Elo+
Solo
Ganesha
Ganesha
Rayzex
Ganesha
Level 106
God Stats
2W - 0L
1,702 SR
Queue Stats
164W - 135L
1,599 Elo+
Solo
Zeus
Zeus
generalkiller7
Zeus
Level 139
God Stats
2W - 0L
1,709 SR
Queue Stats
6W - 6L
1,423 Elo+
Solo
Lancelot
Lancelot
raptgo93
Lancelot
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
230W - 202L
1,522 Elo+
Solo
Team Averages
Level 121
1,582 SR
1,517 Elo+

VS

Team Averages
Level 108
1,389 SR
1,594 Elo+
Charybdis
Charybdis
BeℓgianTempℓar
Charybdis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,630 Elo+
Party 1
Yemoja
Yemoja
RoxasWayne
Yemoja
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,630 Elo+
Party 1
Susano
Susano
gerakakel
Susano
Level 162
God Stats
0W - 2L
1,285 SR
Queue Stats
432W - 399L
1,604 Elo+
Solo
Nu Wa
Nu Wa
scewtie
Nu Wa
Level 146
God Stats
1W - 2L
1,523 SR
Queue Stats
138W - 125L
1,557 Elo+
Party 2
Sol
Sol
Ŕisuu
Sol
Level 89
God Stats
1W - 5L
1,139 SR
Queue Stats
203W - 193L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
5 / 2 / 13
9,206
921
11,488
14,158
12,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 0 / 15
8,742
874
6,729
6,415
3,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Rayzex
Ganesha
15
0 / 2 / 19
8,900
890
9,624
21,885
14,647
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 1 / 10
9,165
917
14,736
9,694
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lancelot
raptgo93
Lancelot
14
5 / 3 / 9
8,500
850
7,000
13,951
7,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
6,721
672
8,085
12,266
4,590
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
RoxasWayne
Yemoja
14
0 / 2 / 3
7,216
722
3,906
11,434
9,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Susano
gerakakel
Susano
13
2 / 5 / 2
7,368
737
9,017
12,128
10,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
scewtie
Nu Wa
14
1 / 4 / 3
7,445
745
8,369
7,272
3,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Ŕisuu
Sol
15
2 / 2 / 4
7,657
766
8,654
8,694
2,894
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
21
19
Kills
6
8
Deaths
19
66
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
2
13
5.75
L
1
6
3
0.42
W
3
0
15
10.5
W
Ganesha
Rayzex
Ganesha
0
2
19
4.75
L
Yemoja
RoxasWayne
Yemoja
0
2
3
0.75
W
6
1
10
11
L
Susano
gerakakel
Susano
2
5
2
0.6
W
Lancelot
raptgo93
Lancelot
5
3
9
3.17
L
Nu Wa
scewtie
Nu Wa
1
4
3
0.63
L
Sol
Ŕisuu
Sol
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,577
Damage
38,031
66,103
Taken
51,794
42,042
Mitigated
30,896
40,495
Healing
15,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
11,488
738
2,140
1,685
14,158
12,982
23
4,673
9,247
3,356
19,488
L
8,085
3,235
0
826
12,266
4,590
0
8,410
3,856
0
13,200
W
6,729
567
17,031
5,019
6,415
3,280
1,088
2,331
3,896
13,273
0
W
Ganesha
Rayzex
Ganesha
9,624
471
2,528
6,892
21,885
14,647
345
6,798
14,789
16,625
2,401
L
Yemoja
RoxasWayne
Yemoja
3,906
1,512
6,935
3,167
11,434
9,209
0
6,569
4,865
8,214
0
W
14,736
267
1,073
1,693
9,694
4,119
2,133
3,034
6,544
38,565
0
L
Susano
gerakakel
Susano
9,017
920
143
341
12,128
10,861
0
6,143
5,985
397
11,720
W
Lancelot
raptgo93
Lancelot
7,000
447
877
1,557
13,951
7,014
3,140
3,334
10,323
0
12,699
L
Nu Wa
scewtie
Nu Wa
8,369
1,672
405
126
7,272
3,342
0
4,774
2,498
17,934
0
L
Sol
Ŕisuu
Sol
8,654
613
742
3,234
8,694
2,894
0
5,150
3,544
21,959
311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,513
Gold Earned
36,407
137
Minions Killed
94
0
Camps Cleared
0
967,387
Distance Traveled
746,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,206
921
37
4
0
200,933
0
L
Charybdis
6,721
672
16
2
0
159,767
0
W
Hel
8,742
874
20
2
0
205,857
0
W
Ganesha
8,900
890
1
0
0
179,788
0
L
Yemoja
7,216
722
9
1
0
139,297
0
W
Zeus
9,165
917
61
6
0
194,940
0
L
Susano
7,368
737
8
1
0
151,755
0
W
Lancelot
8,500
850
18
2
0
185,869
0
L
Nu Wa
7,445
745
27
3
0
123,684
0
L
Sol
7,657
766
34
3
0
171,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role