Player Matchup

Merlin
Merlin
AceOfSpades113
Merlin
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,499 Elo+
Party 2
Bellona
Bellona
CaptDrFilth
Bellona
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,491 Elo+
Party 2
Aphrodite
Aphrodite
Squirrely126
Aphrodite
Level 148
God Stats
1W - 1L
1,196 SR
Queue Stats
11W - 14L
1,585 Elo+
Party 2
Team Averages
Level 109
1,399 SR
1,525 Elo+

VS

Team Averages
Level 93
1,504 SR
1,521 Elo+
Ymir
Ymir
DaShrimpy
Ymir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,532 Elo+
Party 1
Nut
Nut
UmbraEve
Nut
Level 125
God Stats
6W - 5L
1,511 SR
Queue Stats
40W - 44L
1,465 Elo+
Solo
Odin
Odin
fourya
Odin
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 16L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
7,857
786
5,120
4,390
2,082
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
CaptDrFilth
Bellona
13
3 / 0 / 5
7,920
792
9,905
8,710
10,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Squirrely126
Aphrodite
13
3 / 0 / 5
7,841
784
6,459
7,894
5,929
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 5 / 0
6,449
645
5,061
10,355
6,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 0
6,289
629
4,841
5,190
2,197
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
fourya
Odin
12
0 / 1 / 0
6,706
671
5,464
10,774
7,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Bellona
CaptDrFilth
Bellona
3
0
5
5.5
L
Ymir
0
5
0
0
W
Aphrodite
Squirrely126
Aphrodite
3
0
5
5.5
L
0
2
0
0
L
Odin
fourya
Odin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,484
Damage
15,366
20,994
Taken
26,319
18,465
Mitigated
15,911
11,888
Healing
1,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,120
335
0
1,204
4,390
2,082
156
450
3,940
28,299
384
W
Bellona
CaptDrFilth
Bellona
9,905
3,128
0
1,898
8,710
10,454
476
2,100
6,610
146
30,493
L
Ymir
5,061
170
0
597
10,355
6,709
0
4,214
5,769
19,583
327
W
Aphrodite
Squirrely126
Aphrodite
6,459
969
3,519
5,267
7,894
5,929
396
2,216
5,678
27,963
0
L
4,841
2,271
0
0
5,190
2,197
0
2,045
2,992
0
23,927
L
Odin
fourya
Odin
5,464
888
0
746
10,774
7,005
0
4,409
5,889
0
26,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,618
Gold Earned
19,444
145
Minions Killed
130
0
Camps Cleared
0
619,851
Distance Traveled
509,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,857
786
58
6
0
201,174
0
W
Bellona
7,920
792
33
3
0
222,126
0
L
Ymir
6,449
645
32
3
0
159,078
0
W
Aphrodite
7,841
784
54
5
0
196,551
0
L
Nut
6,289
629
51
5
0
154,138
0
L
Odin
6,706
671
47
5
0
196,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role