Player Matchup

Cabrakan
Cabrakan
DubyFrmThaBridge
Cabrakan
Level 28
God Stats
27W - 32L
1,422 SR
Queue Stats
209W - 279L
1,354 Elo+
Party 1
Cernunnos
Cernunnos
EC_Smile_3
Cernunnos
Level 67
God Stats
34W - 28L
1,481 SR
Queue Stats
245W - 346L
1,347 Elo+
Party 1
Mercury
Mercury
MostHxtedKwrud
Mercury
Level 37
God Stats
6W - 8L
1,472 SR
Queue Stats
33W - 68L
1,283 Elo+
Party 1
Bellona
Bellona
RYANN504
Bellona
Level 11
God Stats
2W - 3L
1,525 SR
Queue Stats
24W - 47L
1,319 Elo+
Party 1
Hades
Hades
mbonillas2j
Hades
Level 45
God Stats
3W - 3L
1,381 SR
Queue Stats
139W - 151L
1,359 Elo+
Solo
Team Averages
Level 38
1,456 SR
1,332 Elo+

VS

Team Averages
Level 74
1,546 SR
1,426 Elo+
Nut
Nut
Ethereal2521
Nut
Level 72
God Stats
27W - 11L
1,383 SR
Queue Stats
179W - 178L
1,402 Elo+
Solo
Nemesis
Nemesis
Ritch Ross
Nemesis
Level 106
God Stats
18W - 14L
1,520 SR
Queue Stats
242W - 243L
1,451 Elo+
Solo
Kukulkan
Kukulkan
SABERWOLF2333333
Kukulkan
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 7L
1,304 Elo+
Solo
Cerberus
Cerberus
Sierrare
Cerberus
Level 67
God Stats
2W - 0L
1,751 SR
Queue Stats
124W - 127L
1,472 Elo+
Solo
Neith
Neith
brock1228233
Neith
Level 45
God Stats
4W - 5L
1,578 SR
Queue Stats
52W - 39L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 20
14,924
1,066
21,842
32,234
62,849
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
EC_Smile_3
Cernunnos
20
15 / 17 / 11
18,335
1,310
45,858
39,694
23,525
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
15 / 6 / 14
18,585
1,328
35,974
30,115
18,123
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
RYANN504
Bellona
20
0 / 7 / 18
14,042
1,003
12,773
24,750
21,725
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate

Breastplate

+20
Physical Protection

18
0 / 3 / 4
12,072
862
2,542
7,395
3,712
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 19
17,939
1,281
33,591
24,338
13,826
Hunter's Cowl

Hunter's Cowl

+50
Physical Power
+15
Mp 5
+15%
Physical Lifesteal
+20%
Attack Speed

AURA - While you are within 55 units of an allied god you gain 20% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Ritch Ross
Nemesis
20
15 / 8 / 11
17,258
1,233
34,781
31,919
18,531
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

20
6 / 8 / 7
13,967
998
14,975
15,296
8,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Sierrare
Cerberus
20
2 / 4 / 16
14,867
1,062
14,314
31,724
25,577
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 7 / 14
16,036
1,145
27,796
24,474
13,056
Hunter's Cowl

Hunter's Cowl

+50
Physical Power
+15
Mp 5
+15%
Physical Lifesteal
+20%
Attack Speed

AURA - While you are within 55 units of an allied god you gain 20% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
106
32
Kills
39
39
Deaths
32
67
Assists
67
Player
Kills
Deaths
Assists
KDA
L
2
6
20
2
L
Cernunnos
EC_Smile_3
Cernunnos
15
17
11
1.21
W
10
5
19
3.9
L
15
6
14
3.67
L
Bellona
RYANN504
Bellona
0
7
18
1.29
W
Nemesis
Ritch Ross
Nemesis
15
8
11
2.56
W
6
8
7
1.19
W
Cerberus
Sierrare
Cerberus
2
4
16
2.5
W
6
7
14
1.86
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,989
Damage
125,457
134,188
Taken
127,751
129,934
Mitigated
79,901
7,580
Healing
22,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,842
2,122
284
619
32,234
62,849
0
6,924
25,170
39,640
0
L
Cernunnos
EC_Smile_3
Cernunnos
45,858
30,435
0
1,913
39,694
23,525
0
8,900
30,794
0
71,145
W
33,591
20,968
0
4,642
24,338
13,826
0
6,420
17,918
0
67,792
L
35,974
26,418
0
4,312
30,115
18,123
0
7,043
22,927
0
58,237
L
Bellona
RYANN504
Bellona
12,773
3,371
0
253
24,750
21,725
0
5,236
19,514
0
34,829
W
Nemesis
Ritch Ross
Nemesis
34,781
22,562
0
6,276
31,919
18,531
0
4,991
26,928
0
48,982
W
14,975
1,804
0
550
15,296
8,911
0
3,617
11,679
23,541
0
W
Cerberus
Sierrare
Cerberus
14,314
1,488
250
7,716
31,724
25,577
0
5,507
26,217
45,111
0
W
27,796
16,226
0
3,271
24,474
13,056
0
3,849
20,625
0
62,692
L
2,542
591
100
99
7,395
3,712
0
1,186
6,209
9,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,958
Gold Earned
80,067
207
Minions Killed
273
6
Camps Cleared
11
1,126,876
Distance Traveled
1,173,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
14,924
1,066
45
3
1
241,698
0
L
Cernunnos
18,335
1,310
51
4
1
238,420
0
W
Nut
17,939
1,281
55
4
4
233,043
0
L
Mercury
18,585
1,328
49
4
2
305,076
0
L
Bellona
14,042
1,003
44
3
1
264,774
0
W
Nemesis
17,258
1,233
26
2
2
307,909
0
W
Kukulkan
13,967
998
17
1
0
138,393
0
W
Cerberus
14,867
1,062
84
6
3
271,246
0
W
Neith
16,036
1,145
91
7
2
222,885
0
L
Hades
12,072
862
18
1
1
76,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role