Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DullahOsama
Janus
Level 123
God Stats
5W - 8L
1,354 SR
Queue Stats
67W - 71L
1,467 Elo+
Solo
Sylvanus
Sylvanus
Emperor__Woods
Sylvanus
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 44L
1,513 Elo+
Solo
Skadi
Skadi
Piggypowned
Skadi
Level 135
God Stats
6W - 8L
1,325 SR
Queue Stats
346W - 315L
1,526 Elo+
Party 2
Odin
Odin
vTwitterr
Odin
Level 108
God Stats
13W - 3L
1,918 SR
Queue Stats
140W - 146L
1,487 Elo+
Party 2
Team Averages
Level 112
1,519 SR
1,499 Elo+

VS

Team Averages
Level 112
1,628 SR
1,545 Elo+
Lancelot
Lancelot
Crates_Yates
Lancelot
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 40L
1,448 Elo+
Solo
Odin
Odin
DJwilldoit
Odin
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
257W - 244L
1,532 Elo+
Solo
Cu Chulainn
Cu Chulainn
Eljefeuno
Cu Chulainn
Level 107
God Stats
1W - 1L
1,706 SR
Queue Stats
113W - 110L
1,563 Elo+
Solo
Anhur
Anhur
IluvYoohyeon
Anhur
Level 128
God Stats
1W - 1L
1,764 SR
Queue Stats
9W - 5L
1,666 Elo+
Party 1
Kukulkan
Kukulkan
bigginbean
Kukulkan
Level 124
God Stats
1W - 2L
1,672 SR
Queue Stats
5W - 5L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
3 / 2 / 4
6,450
538
6,160
9,885
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 2 / 2
7,460
622
4,483
6,455
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
13
5 / 2 / 2
7,619
635
7,222
10,387
10,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

13
5 / 0 / 1
7,661
638
5,695
4,208
1,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
11
1 / 0 / 6
7,092
591
2,547
7,403
5,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Crates_Yates
Lancelot
9
3 / 3 / 1
5,716
476
6,128
9,413
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 5 / 0
4,965
414
1,264
8,909
5,005
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Eljefeuno
Cu Chulainn
11
2 / 4 / 1
6,544
545
7,270
11,364
6,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 0
6,342
529
1,970
5,230
1,573
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
bigginbean
Kukulkan
11
1 / 5 / 3
6,358
530
4,133
8,014
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
18
Kills
6
6
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
2
4
2.5
L
Lancelot
Crates_Yates
Lancelot
3
3
1
1.17
L
0
5
0
0
W
4
2
2
2.5
L
Cu Chulainn
Eljefeuno
Cu Chulainn
2
4
1
0.63
W
Sylvanus
5
2
2
3
L
0
1
0
0
W
5
0
1
5.5
L
Kukulkan
bigginbean
Kukulkan
1
5
3
0.5
W
Odin
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,107
Damage
20,765
38,338
Taken
42,930
23,063
Mitigated
19,782
12,421
Healing
8,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
6,160
1,615
0
3,368
9,885
3,683
0
1,413
8,472
0
37,806
L
Lancelot
Crates_Yates
Lancelot
6,128
1,777
0
1,083
9,413
3,759
0
2,255
7,000
0
38,985
L
1,264
138
0
1,677
8,909
5,005
0
882
7,947
0
8,716
W
4,483
151
0
610
6,455
2,147
0
1,387
5,068
48,793
2,052
L
Cu Chulainn
Eljefeuno
Cu Chulainn
7,270
1,886
0
2,020
11,364
6,640
0
5,104
6,260
216
41,515
W
Sylvanus
7,222
2,272
726
4,099
10,387
10,247
0
623
9,764
38,205
14,128
L
1,970
1,371
0
2,980
5,230
1,573
0
0
5,230
0
57,537
W
5,695
1,915
0
1,594
4,208
1,414
549
0
4,208
0
65,791
L
Kukulkan
bigginbean
Kukulkan
4,133
516
0
846
8,014
2,805
0
2,144
5,656
40,577
0
W
Odin
2,547
403
0
2,024
7,403
5,572
107
779
6,624
289
30,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,282
Gold Earned
29,925
419
Minions Killed
309
0
Camps Cleared
0
1,121,413
Distance Traveled
1,107,612
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,450
538
69
6
0
230,002
0
L
Lancelot
5,716
476
53
4
0
279,404
0
L
Odin
4,965
414
14
1
0
211,072
0
W
Janus
7,460
622
97
8
0
229,716
3
L
Cu Chulainn
6,544
545
71
6
0
200,022
0
W
Sylvanus
7,619
635
93
8
0
176,995
0
L
Anhur
6,342
529
99
8
0
212,493
1
W
Skadi
7,661
638
111
9
0
224,278
0
L
Kukulkan
6,358
530
72
6
0
204,621
4
W
Odin
7,092
591
49
4
0
260,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role