Player Matchup

Thanatos
Thanatos
BLOODHUNTER6861
Thanatos
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,405 Elo+
Solo
Sylvanus
Sylvanus
HauntingTulip2
Sylvanus
Level 88
God Stats
2W - 4L
1,700 SR
Queue Stats
99W - 104L
1,280 Elo+
Party 2
Vamana
Vamana
LightskinHD
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,065 Elo+
Party 2
Izanami
Izanami
Shifty6109
Izanami
Level 16
God Stats
2W - 5L
1,262 SR
Queue Stats
11W - 17L
1,274 Elo+
Party 2
Freya
Freya
Sortss
Freya
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,223 Elo+
Party 2
Team Averages
Level 50
1,492 SR
1,249 Elo+

VS

Team Averages
Level 44
1,396 SR
1,417 Elo+
Odin
Odin
B1GVALENTINE
Odin
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 49L
1,447 Elo+
Party 1
Jing Wei
Jing Wei
Prussen Gloria
Jing Wei
Level 46
God Stats
28W - 32L
1,481 SR
Queue Stats
67W - 76L
1,384 Elo+
Solo
Kukulkan
Kukulkan
UNSAINTEDLASER
Kukulkan
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 8L
1,376 Elo+
Party 1
Bastet
Bastet
chaoshunter56
Bastet
Level 61
God Stats
8W - 6L
1,395 SR
Queue Stats
57W - 46L
1,449 Elo+
Party 3
Cthulhu
Cthulhu
deathmaster2021
Cthulhu
Level 44
God Stats
23W - 14L
1,103 SR
Queue Stats
53W - 42L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
7
0 / 2 / 0
4,285
429
1,495
7,966
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sylvanus
8
0 / 1 / 0
4,872
487
2,795
8,614
4,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
8
0 / 0 / 0
4,592
459
2,258
4,556
3,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Shifty6109
Izanami
8
0 / 0 / 0
4,394
439
3,834
5,818
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
Sortss
Freya
10
1 / 1 / 0
5,540
554
2,702
6,725
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,236
624
2,256
5,022
4,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
10
1 / 0 / 1
5,213
521
2,955
5,998
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
10
1 / 0 / 1
6,416
642
4,234
2,401
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 1 / 2
5,852
585
3,425
8,644
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
0 / 0 / 2
5,854
585
6,992
7,568
3,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
4
4
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Thanatos
0
2
0
0
L
Sylvanus
0
1
0
0
L
Vamana
0
0
0
0
W
Jing Wei
1
0
1
1.5
L
Izanami
Shifty6109
Izanami
0
0
0
0
L
Freya
Sortss
Freya
1
1
0
1
W
Kukulkan
1
0
1
1.5
W
2
1
2
3
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,084
Damage
19,862
33,679
Taken
29,633
15,363
Mitigated
13,983
13,781
Healing
9,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,256
445
0
1,438
5,022
4,663
0
0
4,756
0
35,701
L
Thanatos
1,495
355
0
3,847
7,966
3,229
0
738
7,228
0
27,178
L
Sylvanus
2,795
1,617
2,173
3,578
8,614
4,110
0
4,035
4,579
15,838
0
L
Vamana
2,258
991
0
312
4,556
3,477
0
0
4,077
0
17,743
W
Jing Wei
2,955
2,471
0
2,315
5,998
1,977
909
894
5,104
0
33,038
L
Izanami
Shifty6109
Izanami
3,834
2,888
0
2,133
5,818
2,006
0
2,419
3,399
0
33,767
L
Freya
Sortss
Freya
2,702
590
0
1,738
6,725
2,541
0
3,903
2,822
31,891
273
W
Kukulkan
4,234
1,116
0
200
2,401
860
491
797
1,346
40,786
1,242
W
3,425
1,493
20
2,133
8,644
3,397
0
1,315
7,163
0
42,978
W
6,992
586
1,485
2,171
7,568
3,086
135
1,841
5,727
29,034
1,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,683
Gold Earned
29,571
213
Minions Killed
302
0
Camps Cleared
0
920,683
Distance Traveled
966,737
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,236
624
74
7
0
186,119
0
L
Thanatos
4,285
429
46
5
0
220,740
0
L
Sylvanus
4,872
487
12
1
0
175,520
0
L
Vamana
4,592
459
25
3
0
164,451
0
W
Jing Wei
5,213
521
55
6
0
183,110
2
L
Izanami
4,394
439
60
6
0
169,965
0
L
Freya
5,540
554
70
7
0
190,007
0
W
Kukulkan
6,416
642
68
7
0
178,379
0
W
Bastet
5,852
585
74
7
0
194,734
0
W
Cthulhu
5,854
585
31
3
0
224,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role