Player Matchup

Shiva
Shiva
 
Shiva
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CxiiPandaNinja
Fenrir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 93L
1,414 Elo+
Party 2
Scylla
Scylla
Verecken
Scylla
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 61L
1,434 Elo+
Party 2
Olorun
Olorun
aeighttt
Olorun
Level 41
God Stats
6W - 3L
1,492 SR
Queue Stats
168W - 168L
1,484 Elo+
Party 2
Sobek
Sobek
shiioo
Sobek
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,452 Elo+
Party 2
Team Averages
Level 95
1,498 SR
1,457 Elo+

VS

Team Averages
Level 150
1,404 SR
1,496 Elo+
Khepri
Khepri
DeadShotDark
Khepri
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
317W - 325L
1,535 Elo+
Solo
Artio
Artio
JotaStark
Artio
Level 149
God Stats
6W - 18L
1,109 SR
Queue Stats
1,412W - 1,367L
1,516 Elo+
Solo
Xbalanque
Xbalanque
LargeDanglybit
Xbalanque
Level 200
God Stats
9W - 5L
1,500 SR
Queue Stats
395W - 379L
1,484 Elo+
Party 1
Ah Puch
Ah Puch
Runs With Buns
Ah Puch
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 128L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
bushwacker_11
Sun Wukong
Level 146
God Stats
2W - 4L
1,411 SR
Queue Stats
437W - 443L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
7 / 2 / 10
10,782
899
10,641
15,255
15,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

16
3 / 2 / 12
9,677
806
5,919
13,173
12,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Verecken
Scylla
16
3 / 2 / 12
10,051
838
7,879
8,256
3,799
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
aeighttt
Olorun
17
4 / 4 / 10
10,269
856
11,117
12,961
7,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
shiioo
Sobek
16
4 / 3 / 10
10,371
864
5,419
17,230
18,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
4
0 / 2 / 2
3,482
290
0
1,863
519
Artio
JotaStark
Artio
15
0 / 3 / 6
7,592
633
2,057
10,218
7,435
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
LargeDanglybit
Xbalanque
18
8 / 7 / 1
10,389
866
23,351
14,807
7,478
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
0 / 2 / 3
3,894
325
0
1,770
408
Sun Wukong
bushwacker_11
Sun Wukong
16
4 / 7 / 3
9,622
802
15,153
17,773
12,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
27
21
Kills
12
13
Deaths
21
54
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
2
10
6
W
3
2
12
4.5
L
Khepri
0
2
2
0.5
L
Artio
JotaStark
Artio
0
3
6
1
L
Xbalanque
LargeDanglybit
Xbalanque
8
7
1
1.21
L
0
2
3
0.75
W
Scylla
Verecken
Scylla
3
2
12
4.5
W
Olorun
aeighttt
Olorun
4
4
10
2.25
L
Sun Wukong
bushwacker_11
Sun Wukong
4
7
3
0.79
W
Sobek
shiioo
Sobek
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,975
Damage
40,561
66,875
Taken
46,431
58,570
Mitigated
28,137
20,734
Healing
5,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,641
1,193
2,836
3,197
15,255
15,073
563
453
11,677
0
23,183
W
5,919
1,426
1,020
2,106
13,173
12,828
2,740
142
11,783
0
13,917
L
Khepri
0
0
0
0
1,863
519
0
1,072
739
0
0
L
Artio
JotaStark
Artio
2,057
139
105
1,549
10,218
7,435
0
5,892
3,939
5,772
0
L
Xbalanque
LargeDanglybit
Xbalanque
23,351
7,826
0
1,536
14,807
7,478
0
6,685
7,782
0
44,600
L
0
0
0
0
1,770
408
0
874
840
0
0
W
Scylla
Verecken
Scylla
7,879
763
554
443
8,256
3,799
2,384
231
8,025
27,963
0
W
Olorun
aeighttt
Olorun
11,117
5,290
2,432
4,405
12,961
7,973
2,685
597
12,364
27,560
0
L
Sun Wukong
bushwacker_11
Sun Wukong
15,153
1,565
370
1,622
17,773
12,297
0
9,892
7,655
0
29,655
W
Sobek
shiioo
Sobek
5,419
897
799
2,942
17,230
18,897
648
634
13,665
11,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,150
Gold Earned
34,979
112
Minions Killed
78
0
Camps Cleared
0
1,065,033
Distance Traveled
528,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,782
899
30
3
0
192,572
0
W
Fenrir
9,677
806
8
1
0
230,775
0
L
Khepri
3,482
290
0
0
0
243
0
L
Artio
7,592
633
8
1
0
185,385
0
L
Xbalanque
10,389
866
46
4
0
142,512
0
L
Ah Puch
3,894
325
0
0
0
515
0
W
Scylla
10,051
838
35
3
0
210,291
0
W
Olorun
10,269
856
24
2
0
198,851
0
L
Sun Wukong
9,622
802
24
2
0
200,085
0
W
Sobek
10,371
864
15
1
0
232,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role