Player Matchup

Osiris
Osiris
 
Osiris
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
DiZe_Beast
Thor
Level 123
God Stats
3W - 8L
1,138 SR
Queue Stats
120W - 140L
1,440 Elo+
Party 2
Geb
Geb
GE4RS G4YM3R
Geb
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 229L
1,526 Elo+
Solo
Tiamat
Tiamat
ND4PIE
Tiamat
Level 127
God Stats
5W - 4L
1,753 SR
Queue Stats
79W - 105L
1,456 Elo+
Party 2
Anhur
Anhur
R-I-P_XnX
Anhur
Level 126
God Stats
1W - 2L
1,275 SR
Queue Stats
89W - 112L
1,441 Elo+
Party 2
Team Averages
Level 121
1,433 SR
1,472 Elo+

VS

Team Averages
Level 108
1,538 SR
1,526 Elo+
Kali
Kali
 
Kali
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
OxygenatedMe
Ares
Level 129
God Stats
3W - 3L
1,508 SR
Queue Stats
164W - 154L
1,532 Elo+
Party 1
Surtr
Surtr
SirLachland94
Surtr
Level 89
God Stats
14W - 6L
1,621 SR
Queue Stats
40W - 34L
1,554 Elo+
Party 3
Chang'e
Chang'e
Zentoxicity
Chang'e
Level 59
God Stats
5W - 4L
1,525 SR
Queue Stats
94W - 76L
1,586 Elo+
Party 3
Neith
Neith
datguyshat
Neith
Level 106
God Stats
1W - 2L
1,538 SR
Queue Stats
170W - 161L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
2 / 0 / 0
4,392
732
2,708
4,391
3,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

7
0 / 0 / 3
3,926
654
1,909
4,223
1,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 0
3,667
611
1,453
4,365
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
ND4PIE
Tiamat
8
2 / 1 / 0
4,692
782
2,476
2,468
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
R-I-P_XnX
Anhur
7
0 / 1 / 1
3,785
631
996
3,182
988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
5
0 / 2 / 0
3,255
543
806
4,176
1,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
2 / 1 / 0
4,315
719
2,802
4,096
2,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 1 / 0
4,042
674
1,936
4,828
1,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Zentoxicity
Chang'e
8
1 / 1 / 0
4,481
747
1,302
3,912
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
7
0 / 0 / 2
3,816
636
2,340
2,762
668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
3
3
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
0
2
L
Kali
 
Kali
0
2
0
0
W
0
0
3
1.5
W
1
1
0
1
W
Tiamat
ND4PIE
Tiamat
2
1
0
2
L
2
1
0
2
W
Anhur
R-I-P_XnX
Anhur
0
1
1
0.5
L
0
1
0
0
L
Chang'e
Zentoxicity
Chang'e
1
1
0
1
L
Neith
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,542
Damage
9,186
18,629
Taken
19,774
9,890
Mitigated
8,047
6,785
Healing
6,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
2,708
609
0
1,730
4,391
3,725
0
97
4,294
0
27,544
L
Kali
 
Kali
806
315
0
910
4,176
1,744
8
251
3,839
0
12,612
W
1,909
490
0
1,884
4,223
1,293
0
357
3,866
0
20,004
W
1,453
89
0
1,470
4,365
2,309
0
1,107
3,258
12,925
255
W
Tiamat
ND4PIE
Tiamat
2,476
511
0
558
2,468
1,575
0
1,231
1,237
24,273
554
L
2,802
131
0
1,831
4,096
2,383
0
685
3,273
12,272
0
W
Anhur
R-I-P_XnX
Anhur
996
625
0
1,143
3,182
988
0
1,338
1,844
0
14,475
L
1,936
726
0
1,050
4,828
1,931
0
0
4,424
447
21,149
L
Chang'e
Zentoxicity
Chang'e
1,302
73
120
1,490
3,912
1,321
0
1,886
1,780
20,226
1,326
L
Neith
2,340
632
0
856
2,762
668
0
398
2,159
0
22,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,462
Gold Earned
19,909
201
Minions Killed
180
0
Camps Cleared
0
693,374
Distance Traveled
592,953
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,392
732
46
8
0
151,729
0
L
Kali
3,255
543
23
4
0
94,587
0
W
Thor
3,926
654
37
6
0
148,365
0
W
Geb
3,667
611
31
5
0
132,883
0
W
Tiamat
4,692
782
56
9
0
130,856
1
L
Ares
4,315
719
12
2
0
130,817
2
W
Anhur
3,785
631
31
5
0
129,541
0
L
Surtr
4,042
674
48
8
0
120,369
0
L
Chang'e
4,481
747
51
9
0
129,511
0
L
Neith
3,816
636
46
8
0
117,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role