Player Matchup

Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Arzeck
Kukulkan
Level 185
God Stats
4W - 5L
1,500 SR
Queue Stats
244W - 253L
1,506 Elo+
Party 2
Nut
Nut
Dhyow
Nut
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
257W - 254L
1,549 Elo+
Party 2
The Morrigan
The Morrigan
Diegraz
The Morrigan
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,355 Elo+
Solo
Xing Tian
Xing Tian
Marlnº
Xing Tian
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,498 Elo+
Solo
Team Averages
Level 154
1,500 SR
1,482 Elo+

VS

Team Averages
Level 155
1,640 SR
1,629 Elo+
Nu Wa
Nu Wa
BieI
Nu Wa
Level 212
God Stats
9W - 3L
1,695 SR
Queue Stats
563W - 198L
1,712 Elo+
Party 1
Cerberus
Cerberus
DeadSlayerx
Cerberus
Level 170
God Stats
1W - 1L
1,297 SR
Queue Stats
162W - 65L
1,694 Elo+
Party 1
Raijin
Raijin
Fidu
Raijin
Level 177
God Stats
7W - 0L
1,915 SR
Queue Stats
612W - 264L
1,710 Elo+
Party 1
Thoth
Thoth
Giffiee
Thoth
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,416 Elo+
Solo
Shiva
Shiva
Sykeƨ
Shiva
Level 158
God Stats
12W - 3L
1,791 SR
Queue Stats
454W - 167L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 12 / 5
9,246
660
8,688
21,802
7,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Arzeck
Kukulkan
17
5 / 8 / 4
10,591
757
10,956
15,583
5,723
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nut
Dhyow
Nut
14
3 / 10 / 3
9,072
648
6,161
15,776
4,273
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Diegraz
The Morrigan
17
3 / 9 / 6
10,210
729
10,136
13,438
4,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Marlnº
Xing Tian
18
3 / 7 / 6
10,184
727
11,383
31,976
29,370
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BieI
Nu Wa
19
8 / 3 / 28
11,920
851
22,508
10,074
5,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
DeadSlayerx
Cerberus
19
8 / 3 / 26
12,643
903
16,245
18,876
21,191
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
Fidu
Raijin
19
14 / 4 / 13
12,374
884
25,003
12,554
6,083
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thoth
Giffiee
Thoth
15
0 / 3 / 13
9,451
675
3,905
10,842
5,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shiva
Sykeƨ
Shiva
19
16 / 2 / 24
12,542
896
24,984
18,228
23,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
150
15
Kills
46
46
Deaths
15
24
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
12
5
0.29
L
Kukulkan
Arzeck
Kukulkan
5
8
4
0.88
W
Nu Wa
BieI
Nu Wa
8
3
28
7.33
W
Cerberus
DeadSlayerx
Cerberus
8
3
26
7
L
Nut
Dhyow
Nut
3
10
3
0.45
L
The Morrigan
Diegraz
The Morrigan
3
9
6
0.67
W
Raijin
Fidu
Raijin
14
4
13
5.13
W
Thoth
Giffiee
Thoth
0
3
13
2.17
L
Xing Tian
Marlnº
Xing Tian
3
7
6
0.86
W
Shiva
Sykeƨ
Shiva
16
2
24
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,324
Damage
92,645
98,575
Taken
70,574
51,386
Mitigated
61,178
13,277
Healing
19,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,688
5,033
894
1,733
21,802
7,417
0
13,968
7,339
0
20,611
L
Kukulkan
Arzeck
Kukulkan
10,956
999
280
1,945
15,583
5,723
0
11,614
3,658
33,518
0
W
Nu Wa
BieI
Nu Wa
22,508
5,173
443
107
10,074
5,466
3,976
4,919
5,155
49,811
0
W
Cerberus
DeadSlayerx
Cerberus
16,245
194
1,581
5,342
18,876
21,191
734
6,938
10,314
27,442
2,228
L
Nut
Dhyow
Nut
6,161
3,669
234
115
15,776
4,273
0
12,638
3,056
0
11,307
L
The Morrigan
Diegraz
The Morrigan
10,136
625
153
616
13,438
4,603
0
7,419
5,799
21,812
0
W
Raijin
Fidu
Raijin
25,003
1,978
1,713
1,459
12,554
6,083
810
4,630
7,924
45,259
0
W
Thoth
Giffiee
Thoth
3,905
487
175
2,917
10,842
5,178
1,530
8,854
1,448
12,213
0
L
Xing Tian
Marlnº
Xing Tian
11,383
637
489
6,818
31,976
29,370
0
21,357
10,065
18,352
0
W
Shiva
Sykeƨ
Shiva
24,984
3,678
2,880
3,289
18,228
23,260
979
7,253
10,975
510
37,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,303
Gold Earned
58,930
119
Minions Killed
158
0
Camps Cleared
0
924,699
Distance Traveled
1,240,030
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,246
660
34
2
0
167,721
0
L
Kukulkan
10,591
757
49
4
0
186,565
0
W
Nu Wa
11,920
851
39
3
0
222,707
0
W
Cerberus
12,643
903
31
2
0
268,009
0
L
Nut
9,072
648
10
1
0
121,389
0
L
The Morrigan
10,210
729
18
1
0
210,125
0
W
Raijin
12,374
884
51
4
0
232,149
1
W
Thoth
9,451
675
18
1
0
253,033
0
L
Xing Tian
10,184
727
8
1
0
238,899
0
W
Shiva
12,542
896
19
1
0
264,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role