Player Matchup

Jing Wei
Jing Wei
Bruh6979
Jing Wei
Level 81
God Stats
8W - 6L
1,707 SR
Queue Stats
76W - 56L
1,669 Elo+
Party 4
Achilles
Achilles
Grimla098
Achilles
Level 154
God Stats
1W - 2L
1,451 SR
Queue Stats
50W - 44L
1,624 Elo+
Party 3
Janus
Janus
H2Owarhorse
Janus
Level 155
God Stats
3W - 6L
1,472 SR
Queue Stats
124W - 99L
1,663 Elo+
Party 4
Terra
Terra
WonkiestSlayer
Terra
Level 35
God Stats
5W - 3L
1,971 SR
Queue Stats
138W - 130L
1,630 Elo+
Party 3
Thor
Thor
sdalilam
Thor
Level 148
God Stats
1W - 2L
1,628 SR
Queue Stats
84W - 79L
1,636 Elo+
Party 3
Team Averages
Level 115
1,646 SR
1,644 Elo+

VS

Team Averages
Level 124
1,627 SR
1,607 Elo+
Kukulkan
Kukulkan
Robadas
Kukulkan
Level 143
God Stats
1W - 0L
1,727 SR
Queue Stats
59W - 57L
1,542 Elo+
Party 1
Charon
Charon
SirNasty69
Charon
Level 97
God Stats
5W - 2L
1,488 SR
Queue Stats
65W - 42L
1,671 Elo+
Party 2
Terra
Terra
Surplus02
Terra
Level 122
God Stats
5W - 3L
1,794 SR
Queue Stats
118W - 117L
1,646 Elo+
Solo
Odin
Odin
chezegeneral
Odin
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
183W - 186L
1,629 Elo+
Party 2
Hou Yi
Hou Yi
wybieapachy
Hou Yi
Level 118
God Stats
10W - 4L
1,628 SR
Queue Stats
56W - 60L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bruh6979
Jing Wei
10
0 / 1 / 0
5,404
491
868
6,149
2,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Grimla098
Achilles
9
0 / 2 / 0
5,139
467
2,596
10,749
8,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 3 / 1
6,339
576
4,492
5,630
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 1 / 0
5,212
474
3,813
7,504
4,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
10
1 / 3 / 0
5,325
484
3,708
9,898
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Robadas
Kukulkan
12
1 / 2 / 4
6,670
606
3,410
4,783
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
SirNasty69
Charon
12
2 / 0 / 0
6,553
596
5,625
5,500
5,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
Surplus02
Terra
11
1 / 0 / 4
6,285
571
5,207
9,197
6,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 0 / 3
6,055
550
8,151
7,935
3,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
13
2 / 0 / 0
6,657
605
1,836
4,361
1,654
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
10
10
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bruh6979
Jing Wei
0
1
0
0
L
Achilles
Grimla098
Achilles
0
2
0
0
L
1
3
1
0.5
W
Kukulkan
Robadas
Kukulkan
1
2
4
1.5
W
Charon
SirNasty69
Charon
2
0
0
2
W
Terra
Surplus02
Terra
1
0
4
3
L
0
1
0
0
W
4
0
3
5.5
L
Thor
1
3
0
0.33
W
Hou Yi
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,477
Damage
24,229
39,930
Taken
31,776
21,245
Mitigated
18,787
11,788
Healing
9,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bruh6979
Jing Wei
868
804
0
1,028
6,149
2,109
0
1,887
4,262
0
32,273
L
Achilles
Grimla098
Achilles
2,596
560
0
4,292
10,749
8,580
0
4,302
5,743
0
29,627
L
4,492
43
0
470
5,630
2,014
0
2,849
2,781
46,383
0
W
Kukulkan
Robadas
Kukulkan
3,410
48
0
483
4,783
1,897
0
2,569
1,924
59,384
1,264
W
Charon
SirNasty69
Charon
5,625
1,128
0
2,029
5,500
5,227
0
207
5,293
34,868
1,688
W
Terra
Surplus02
Terra
5,207
1,073
230
2,937
9,197
6,368
0
2,099
6,986
19,225
1,052
L
3,813
643
88
2,038
7,504
4,972
0
2,543
4,935
20,468
1,632
W
8,151
2,439
0
2,125
7,935
3,641
0
1,387
6,510
0
40,305
L
Thor
3,708
1,224
0
3,872
9,898
3,570
0
1,260
8,606
0
37,303
W
Hou Yi
1,836
1,576
0
1,956
4,361
1,654
0
1,437
2,924
0
59,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,419
Gold Earned
32,220
328
Minions Killed
377
0
Camps Cleared
0
1,082,724
Distance Traveled
1,117,375
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,404
491
74
7
0
209,758
0
L
Achilles
5,139
467
46
4
0
194,951
1
L
Janus
6,339
576
103
9
0
219,283
0
W
Kukulkan
6,670
606
102
9
0
225,153
0
W
Charon
6,553
596
68
6
0
197,043
1
W
Terra
6,285
571
32
3
0
256,387
3
L
Terra
5,212
474
38
3
0
233,545
2
W
Odin
6,055
550
66
6
0
237,041
0
L
Thor
5,325
484
67
6
0
225,187
0
W
Hou Yi
6,657
605
109
10
0
201,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role