Player Matchup

Morgan Le Fay
Morgan Le Fay
BlackYugi
Morgan Le Fay
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,426 Elo+
Party 2
Thor
Thor
BrokenIndustries
Thor
Level 152
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 10L
1,439 Elo+
Party 2
Cernunnos
Cernunnos
MuralTester2394
Cernunnos
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 58L
1,646 Elo+
Solo
Charon
Charon
ShadowSephiroth
Charon
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,426 Elo+
Party 2
Serqet
Serqet
carlosferrer1971
Serqet
Level 150
God Stats
0W - 1L
1,529 SR
Queue Stats
13W - 15L
1,362 Elo+
Solo
Team Averages
Level 146
1,506 SR
1,460 Elo+

VS

Team Averages
Level 149
1,487 SR
1,507 Elo+
Persephone
Persephone
Apsivi
Persephone
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Jones2400
Jormungandr
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 177L
1,473 Elo+
Party 1
King Arthur
King Arthur
StrRive
King Arthur
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
269W - 280L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
brusleepy
Morgan Le Fay
Level 220
God Stats
4W - 4L
1,436 SR
Queue Stats
209W - 200L
1,516 Elo+
Solo
Shiva
Shiva
wrygamer21
Shiva
Level 87
God Stats
7W - 3L
1,500 SR
Queue Stats
270W - 259L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlackYugi
Morgan Le Fay
13
1 / 8 / 1
7,040
640
9,525
16,008
9,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 2
8,522
775
7,378
13,273
13,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
MuralTester2394
Cernunnos
15
2 / 4 / 1
7,907
719
11,543
10,706
5,400
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
1 / 5 / 1
6,993
636
6,774
11,878
10,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 7 / 1
7,071
643
2,858
13,274
17,042
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Apsivi
Persephone
16
6 / 2 / 13
9,762
887
14,268
8,627
4,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Jones2400
Jormungandr
16
4 / 2 / 18
10,100
918
6,993
12,911
17,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
StrRive
King Arthur
18
10 / 1 / 11
10,663
969
14,369
20,314
17,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
brusleepy
Morgan Le Fay
14
4 / 2 / 15
9,177
834
13,374
9,071
5,050
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shiva
16
5 / 1 / 21
9,677
880
12,697
12,625
14,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
107
7
Kills
29
29
Deaths
8
6
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Persephone
Apsivi
Persephone
6
2
13
6.25
L
Morgan Le Fay
BlackYugi
Morgan Le Fay
1
8
1
0.19
L
3
5
2
0.8
W
Jormungandr
Jones2400
Jormungandr
4
2
18
6.5
L
Cernunnos
MuralTester2394
Cernunnos
2
4
1
0.63
L
1
5
1
0.3
W
King Arthur
StrRive
King Arthur
10
1
11
15.5
W
Morgan Le Fay
brusleepy
Morgan Le Fay
4
2
15
5.75
L
0
7
1
0.07
W
Shiva
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,078
Damage
61,701
65,139
Taken
63,548
55,721
Mitigated
59,790
10,219
Healing
22,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Apsivi
Persephone
14,268
1,291
664
2,422
8,627
4,463
1,223
2,498
5,828
21,747
0
L
Morgan Le Fay
BlackYugi
Morgan Le Fay
9,525
1,535
266
1,517
16,008
9,529
0
8,793
6,925
16,974
0
L
7,378
1,308
1,352
1,743
13,273
13,032
0
7,919
4,910
485
12,692
W
Jormungandr
Jones2400
Jormungandr
6,993
1,456
667
1,882
12,911
17,845
794
2,888
10,023
16,880
106
L
Cernunnos
MuralTester2394
Cernunnos
11,543
3,417
501
1,564
10,706
5,400
0
6,175
4,299
0
28,015
L
6,774
464
786
610
11,878
10,718
0
5,783
5,674
14,000
314
W
King Arthur
StrRive
King Arthur
14,369
826
1,578
6,871
20,314
17,757
546
5,131
15,093
0
35,190
W
Morgan Le Fay
brusleepy
Morgan Le Fay
13,374
284
624
866
9,071
5,050
1,958
1,850
7,221
21,181
493
L
2,858
180
746
1,134
13,274
17,042
0
5,076
7,791
0
3,163
W
Shiva
12,697
1,811
3,512
3,815
12,625
14,675
772
4,381
8,148
0
18,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,533
Gold Earned
49,379
78
Minions Killed
125
0
Camps Cleared
0
978,842
Distance Traveled
1,165,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,762
887
14
1
0
210,160
0
L
Morgan Le Fay
7,040
640
15
1
0
172,663
0
L
Thor
8,522
775
17
2
0
201,592
0
W
Jormungandr
10,100
918
21
2
0
207,812
0
L
Cernunnos
7,907
719
35
3
0
182,795
0
L
Charon
6,993
636
9
1
0
209,142
0
W
King Arthur
10,663
969
51
5
0
265,444
0
W
Morgan Le Fay
9,177
834
20
2
0
230,772
0
L
Serqet
7,071
643
2
0
0
212,650
0
W
Shiva
9,677
880
19
2
0
251,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role