Player Matchup

Bacchus
Bacchus
Carrington93
Bacchus
Level 120
God Stats
53W - 55L
1,598 SR
Queue Stats
95W - 100L
1,552 Elo+
Party 2
Poseidon
Poseidon
Gaming girl9643
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,175 Elo+
Party 3
Thanatos
Thanatos
OffDaDip
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,324 Elo+
Party 3
Chaac
Chaac
OffDaZip
Chaac
Level 46
God Stats
2W - 1L
1,443 SR
Queue Stats
33W - 34L
1,421 Elo+
Party 3
Izanami
Izanami
StopCryingBaby
Izanami
Level 3
God Stats
2W - 1L
1,739 SR
Queue Stats
20W - 21L
1,714 Elo+
Party 2
Team Averages
Level 39
1,556 SR
1,437 Elo+

VS

Team Averages
Level 39
1,581 SR
1,598 Elo+
Tiamat
Tiamat
DEVOREROFANTS
Tiamat
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
272W - 258L
1,806 Elo+
Party 1
Odin
Odin
Havoc11384
Odin
Level 106
God Stats
13W - 4L
1,705 SR
Queue Stats
147W - 133L
1,575 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Legolasfolhaverd
Ah Muzen Cab
Level 32
God Stats
1W - 5L
1,500 SR
Queue Stats
86W - 103L
1,308 Elo+
Solo
Awilix
Awilix
TheEaterOfAnts
Awilix
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
307W - 284L
1,806 Elo+
Party 1
Ymir
Ymir
fxggalicious
Ymir
Level 34
God Stats
5W - 3L
1,699 SR
Queue Stats
156W - 161L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Carrington93
Bacchus
6
1 / 0 / 1
3,804
761
1,330
3,460
2,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Poseidon
3
0 / 2 / 0
2,767
553
337
2,010
457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
OffDaDip
Thanatos
4
1 / 1 / 0
3,094
619
907
1,783
591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chaac
OffDaZip
Chaac
2
0 / 3 / 0
2,594
519
310
2,908
966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 1 / 1
3,525
705
2,470
2,282
760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 1
3,903
781
865
1,693
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 0 / 1
3,597
719
1,004
3,240
1,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Legolasfolhaverd
Ah Muzen Cab
4
0 / 2 / 0
2,714
543
887
3,425
900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
2 / 0 / 2
3,793
759
2,382
2,806
840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
3 / 1 / 0
4,613
923
2,128
3,052
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
7
7
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Carrington93
Bacchus
1
0
1
1.5
W
2
0
1
2.5
L
Poseidon
0
2
0
0
W
0
0
1
0.5
W
Ah Muzen Cab
Legolasfolhaverd
Ah Muzen Cab
0
2
0
0
L
Thanatos
OffDaDip
Thanatos
1
1
0
1
L
Chaac
OffDaZip
Chaac
0
3
0
0
L
1
1
1
1.5
W
2
0
2
3
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,354
Damage
7,266
12,443
Taken
14,216
5,434
Mitigated
5,447
3,024
Healing
5,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Carrington93
Bacchus
1,330
94
0
1,540
3,460
2,660
0
0
3,460
8,556
0
W
865
183
0
732
1,693
937
0
285
1,408
17,359
0
L
Poseidon
337
108
0
0
2,010
457
0
603
1,407
6,521
0
W
1,004
32
0
1,136
3,240
1,340
0
478
2,762
0
10,529
W
Ah Muzen Cab
Legolasfolhaverd
Ah Muzen Cab
887
547
0
660
3,425
900
0
688
2,737
0
7,587
L
Thanatos
OffDaDip
Thanatos
907
248
0
638
1,783
591
0
753
1,030
0
3,540
L
Chaac
OffDaZip
Chaac
310
109
0
96
2,908
966
0
1,637
1,271
0
4,672
L
2,470
2,116
0
750
2,282
760
0
0
2,282
0
26,000
W
2,382
1,092
0
2,179
2,806
840
0
216
2,590
0
18,260
W
2,128
1,314
0
1,010
3,052
1,430
144
0
3,052
23,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,784
Gold Earned
18,620
88
Minions Killed
135
0
Camps Cleared
0
406,389
Distance Traveled
533,608
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,804
761
9
2
0
102,523
1
W
Tiamat
3,903
781
32
6
0
98,927
0
L
Poseidon
2,767
553
10
2
0
68,532
0
W
Odin
3,597
719
12
2
0
110,933
0
W
Ah Muzen Cab
2,714
543
12
2
0
103,505
0
L
Thanatos
3,094
619
6
1
0
85,634
0
L
Chaac
2,594
519
7
1
0
65,216
0
L
Izanami
3,525
705
56
11
0
84,484
0
W
Awilix
3,793
759
36
7
0
136,124
0
W
Ymir
4,613
923
43
9
0
84,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role