Player Matchup

Cernunnos
Cernunnos
Bronze III
ASHY higa
Cernunnos
Bronze III
Level 62
God Stats
0W - 2L
1,562 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Pele
Pele
Silver II
ChanksStank
Pele
Silver II
Level 64
God Stats
1W - 2L
1,557 SR
Queue Stats
13W - 9L
1,546 MMR
Party 3
Athena
Athena
Gold V
MonkEDInner
Athena
Gold V
Level 98
God Stats
0W - 1L
1,244 SR
Queue Stats
129W - 142L
1,299 MMR
Party 3
Chaac
Chaac
Bronze III
OfficiallaKe103
Chaac
Bronze III
Level 56
God Stats
0W - 1L
1,377 SR
Queue Stats
1W - 6L
1,400 MMR
Party 2
Zeus
Zeus
Bronze III
dflo297
Zeus
Bronze III
Level 150
God Stats
1W - 5L
1,447 SR
Queue Stats
39W - 61L
1,413 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 86
1,437 SR
1,412 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,563 SR
1,418 MMR
Ishtar
Ishtar
Silver I
Aces1556
Ishtar
Silver I
Level 62
God Stats
10W - 4L
1,772 SR
Queue Stats
54W - 58L
1,226 MMR
Party 4
Hercules
Hercules
Gold IV
Blockytime
Hercules
Gold IV
Level 127
God Stats
3W - 2L
1,748 SR
Queue Stats
50W - 40L
1,458 MMR
Party 1
Janus
Janus
Gold V
Mr_Nahoox
Janus
Gold V
Level 155
God Stats
24W - 33L
1,351 SR
Queue Stats
145W - 156L
1,415 MMR
Solo
Lancelot
Lancelot
Gold I
Stych17
Lancelot
Gold I
Level 152
God Stats
1W - 4L
1,286 SR
Queue Stats
129W - 125L
1,616 MMR
Party 4
Sobek
Sobek
Silver I
Tclone
Sobek
Silver I
Level 83
God Stats
12W - 5L
1,657 SR
Queue Stats
24W - 24L
1,379 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ASHY higa
Cernunnos
9
0 / 3 / 1
5,068
507
3,191
6,442
2,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 1 / 0
5,240
524
2,355
6,300
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Athena
8
0 / 3 / 1
5,090
509
1,648
8,541
6,529
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 4 / 0
5,548
555
5,378
10,392
5,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
dflo297
Zeus
11
0 / 4 / 0
5,934
593
1,009
5,754
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
VulcanBellonaArachneThanatos

VS

Bans
NutSylvanusSusanoBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Aces1556
Ishtar
10
1 / 1 / 2
5,812
581
2,841
3,409
1,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Blockytime
Hercules
13
4 / 0 / 1
7,407
741
7,189
9,504
7,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Mr_Nahoox
Janus
13
2 / 0 / 2
7,041
704
2,017
3,457
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Stych17
Lancelot
11
5 / 1 / 4
6,214
621
5,202
7,102
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Tclone
Sobek
9
3 / 0 / 4
5,850
585
2,868
6,589
5,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
15
15
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ASHY higa
Cernunnos
0
3
1
0.17
W
Ishtar
Aces1556
Ishtar
1
1
2
2
W
Hercules
Blockytime
Hercules
4
0
1
4.5
L
1
1
0
1
L
Athena
0
3
1
0.17
W
Janus
Mr_Nahoox
Janus
2
0
2
3
L
1
4
0
0.25
W
Lancelot
Stych17
Lancelot
5
1
4
7
W
Sobek
Tclone
Sobek
3
0
4
5
L
Zeus
dflo297
Zeus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,581
Damage
20,117
37,429
Taken
30,061
18,693
Mitigated
19,224
6,653
Healing
12,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ASHY higa
Cernunnos
3,191
1,526
0
972
6,442
2,277
0
528
5,914
0
29,220
W
Ishtar
Aces1556
Ishtar
2,841
1,006
0
1,243
3,409
1,291
0
395
3,014
0
47,650
W
Hercules
Blockytime
Hercules
7,189
2,228
0
3,770
9,504
7,952
0
313
9,191
0
60,630
L
2,355
745
0
1,422
6,300
2,518
0
838
5,422
0
44,088
L
Athena
1,648
642
217
1,233
8,541
6,529
0
1,261
7,280
13,083
0
W
Janus
Mr_Nahoox
Janus
2,017
0
0
1,150
3,457
1,355
0
974
2,483
56,381
1,949
L
5,378
871
0
2,349
10,392
5,598
0
690
9,702
0
38,632
W
Lancelot
Stych17
Lancelot
5,202
998
0
3,833
7,102
3,055
0
239
6,863
0
42,629
W
Sobek
Tclone
Sobek
2,868
533
0
2,647
6,589
5,571
0
736
5,853
15,339
0
L
Zeus
dflo297
Zeus
1,009
216
0
460
5,754
1,771
0
1,390
4,244
44,760
1,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,880
Gold Earned
32,324
294
Minions Killed
405
0
Camps Cleared
0
1,042,171
Distance Traveled
1,109,328
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,068
507
48
5
0
187,269
0
W
Ishtar
5,812
581
83
8
0
188,631
2
W
Hercules
7,407
741
110
11
0
210,668
0
L
Pele
5,240
524
81
8
0
239,915
0
L
Athena
5,090
509
17
2
0
225,656
0
W
Janus
7,041
704
118
12
0
217,683
2
L
Chaac
5,548
555
60
6
0
217,630
0
W
Lancelot
6,214
621
75
8
0
280,072
1
W
Sobek
5,850
585
19
2
0
212,274
1
L
Zeus
5,934
593
88
9
0
171,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role