Player Matchup

Nu Wa
Nu Wa
Gold V
AcquiredCone143
Nu Wa
Gold V
Level 122
God Stats
27W - 32L
1,478 SR
Queue Stats
99W - 118L
1,380 MMR
Party 1
Terra
Terra
Gold IV
AzxGroove
Terra
Gold IV
Level 124
God Stats
1W - 5L
1,382 SR
Queue Stats
152W - 165L
1,385 MMR
Solo
Vamana
Vamana
Gold V
Honeydzznutz
Vamana
Gold V
Level 83
God Stats
14W - 15L
1,510 SR
Queue Stats
63W - 73L
1,346 MMR
Party 1
Izanami
Izanami
Silver I
LegitXPopeX2
Izanami
Silver I
Level 108
God Stats
1W - 4L
1,443 SR
Queue Stats
59W - 78L
1,393 MMR
Solo
Hun Batz
Hun Batz
Gold IV
deserto_piscante
Hun Batz
Gold IV
Level 103
God Stats
10W - 8L
1,723 SR
Queue Stats
118W - 125L
1,406 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,507 SR
1,382 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,584 SR
1,373 MMR
Chaac
Chaac
Silver IV
Avandator
Chaac
Silver IV
Level 59
God Stats
5W - 4L
1,592 SR
Queue Stats
7W - 13L
1,306 MMR
Solo
Jormungandr
Jormungandr
Gold IV
BattleAxxe52
Jormungandr
Gold IV
Level 122
God Stats
2W - 0L
1,770 SR
Queue Stats
89W - 101L
1,379 MMR
Solo
Danzaburou
Danzaburou
Gold V
Budir
Danzaburou
Gold V
Level 146
God Stats
44W - 24L
1,748 SR
Queue Stats
158W - 141L
1,397 MMR
Solo
Arachne
Arachne
Bronze V
Van Devok
Arachne
Bronze V
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,406 MMR
Solo
Anubis
Anubis
Gold II
iceman573
Anubis
Gold II
Level 141
God Stats
3W - 1L
1,311 SR
Queue Stats
184W - 181L
1,376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,342
594
2,762
3,375
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Terra
AzxGroove
Terra
5
0 / 0 / 0
4,119
458
2,593
3,931
2,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
11
1 / 1 / 0
6,099
678
5,784
9,538
4,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
LegitXPopeX2
Izanami
9
1 / 1 / 0
5,075
564
2,094
4,826
1,559
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 1 / 2
4,939
549
2,877
6,413
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AthenaAgniBake KujiraOdinKukulkan

VS

Bans
Ao KuangThanatosBacchusRamaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Avandator
Chaac
8
0 / 1 / 0
4,800
533
1,634
6,036
4,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
BattleAxxe52
Jormungandr
9
0 / 1 / 1
5,315
591
5,900
8,882
6,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Budir
Danzaburou
10
1 / 0 / 0
5,128
570
3,661
5,064
1,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Van Devok
Arachne
10
2 / 1 / 0
5,374
597
1,931
8,139
3,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
iceman573
Anubis
10
0 / 1 / 1
5,291
588
3,327
3,035
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
3
3
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
W
Chaac
Avandator
Chaac
0
1
0
0
L
Terra
AzxGroove
Terra
0
0
0
0
W
Jormungandr
BattleAxxe52
Jormungandr
0
1
1
0.5
W
Danzaburou
Budir
Danzaburou
1
0
0
1
L
Vamana
1
1
0
1
L
Izanami
LegitXPopeX2
Izanami
1
1
0
1
W
Arachne
Van Devok
Arachne
2
1
0
2
L
0
1
2
1
W
Anubis
iceman573
Anubis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,110
Damage
16,453
28,083
Taken
31,156
11,522
Mitigated
16,266
10,993
Healing
15,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,762
366
0
1,148
3,375
730
0
2,193
1,182
34,587
838
W
Chaac
Avandator
Chaac
1,634
604
0
2,701
6,036
4,029
0
1,576
4,460
0
12,949
L
Terra
AzxGroove
Terra
2,593
659
62
1,509
3,931
2,591
0
0
3,931
9,933
476
W
Jormungandr
BattleAxxe52
Jormungandr
5,900
1,951
0
3,606
8,882
6,008
0
288
8,594
39,060
1,442
W
Danzaburou
Budir
Danzaburou
3,661
1,312
0
2,720
5,064
1,782
0
1,409
3,655
0
47,488
L
Vamana
5,784
2,252
0
3,180
9,538
4,609
0
5,659
3,879
0
52,488
L
Izanami
LegitXPopeX2
Izanami
2,094
1,455
0
797
4,826
1,559
0
0
4,826
0
33,693
W
Arachne
Van Devok
Arachne
1,931
1,217
0
4,848
8,139
3,028
0
834
7,305
0
38,185
L
2,877
626
0
4,297
6,413
2,033
0
1,134
5,279
0
39,028
W
Anubis
iceman573
Anubis
3,327
185
0
1,270
3,035
1,419
0
1,187
1,848
44,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,574
Gold Earned
25,908
323
Minions Killed
311
0
Camps Cleared
0
841,885
Distance Traveled
850,634
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,342
594
59
7
0
168,793
2
W
Chaac
4,800
533
25
3
0
159,958
3
L
Terra
4,119
458
11
1
0
114,862
0
W
Jormungandr
5,315
591
66
7
0
160,777
0
W
Danzaburou
5,128
570
85
9
0
177,247
0
L
Vamana
6,099
678
103
11
0
175,172
0
L
Izanami
5,075
564
75
8
0
173,536
1
W
Arachne
5,374
597
65
7
0
184,473
0
L
Hun Batz
4,939
549
75
8
0
209,522
0
W
Anubis
5,291
588
70
8
0
168,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role