Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
BeeScoòp
Thor
Level 106
God Stats
2W - 1L
1,611 SR
Queue Stats
11W - 6L
1,560 Elo+
Party 1
Chiron
Chiron
Dückiee
Chiron
Level 89
God Stats
2W - 1L
1,854 SR
Queue Stats
103W - 100L
1,599 Elo+
Party 1
Ymir
Ymir
GET_OFF_OF_THEM
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,712 Elo+
Party 1
Xbalanque
Xbalanque
LAW9RED
Xbalanque
Level 177
God Stats
1W - 0L
1,715 SR
Queue Stats
156W - 162L
1,611 Elo+
Party 1
Team Averages
Level 96
1,636 SR
1,597 Elo+

VS

Team Averages
Level 68
1,441 SR
1,433 Elo+
Gilgamesh
Gilgamesh
AyoNaniTF
Gilgamesh
Level 40
God Stats
14W - 14L
1,536 SR
Queue Stats
22W - 22L
1,470 Elo+
Party 2
Geb
Geb
BestGhost93
Geb
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 42L
1,501 Elo+
Solo
Freya
Freya
BlackJebus
Freya
Level 124
God Stats
1W - 2L
1,608 SR
Queue Stats
46W - 47L
1,448 Elo+
Party 2
Medusa
Medusa
Briia
Medusa
Level 84
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 2
Zhong Kui
Zhong Kui
DezSleepy
Zhong Kui
Level 47
God Stats
0W - 2L
1,306 SR
Queue Stats
27W - 32L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
3 / 2 / 2
8,822
630
10,940
13,965
15,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
17
6 / 0 / 5
9,343
667
4,562
10,649
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chiron
Dückiee
Chiron
15
5 / 0 / 6
8,871
634
8,963
4,465
1,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 2 / 7
8,368
598
4,350
12,648
12,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
LAW9RED
Xbalanque
15
2 / 0 / 12
9,019
644
11,235
12,307
5,226
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AyoNaniTF
Gilgamesh
10
0 / 4 / 1
6,507
465
6,156
14,311
10,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 2
6,302
450
6,249
15,087
12,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
14
3 / 1 / 1
7,536
538
6,221
9,489
4,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
Briia
Medusa
11
0 / 7 / 0
6,578
470
5,296
11,618
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
DezSleepy
Zhong Kui
13
1 / 2 / 1
7,296
521
2,050
8,930
6,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
19
Kills
4
4
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
2
2
2
L
Gilgamesh
AyoNaniTF
Gilgamesh
0
4
1
0.13
W
Thor
6
0
5
8.5
L
0
5
2
0.2
L
Freya
3
1
1
3.5
L
Medusa
Briia
Medusa
0
7
0
0
L
Zhong Kui
DezSleepy
Zhong Kui
1
2
1
0.75
W
Chiron
Dückiee
Chiron
5
0
6
8
W
3
2
7
3.25
W
Xbalanque
LAW9RED
Xbalanque
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,050
Damage
25,972
54,034
Taken
59,435
40,464
Mitigated
38,760
19,400
Healing
12,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
10,940
3,408
0
2,874
13,965
15,629
76
2,884
10,381
58,576
1,784
L
Gilgamesh
AyoNaniTF
Gilgamesh
6,156
1,786
0
2,604
14,311
10,791
0
7,963
5,700
0
43,857
W
Thor
4,562
863
0
6,858
10,649
4,849
803
1,778
8,783
0
85,168
L
6,249
925
0
3,896
15,087
12,632
0
1,916
13,067
31,691
0
L
Freya
6,221
1,686
0
1,999
9,489
4,337
0
2,436
6,917
53,241
2,018
L
Medusa
Briia
Medusa
5,296
2,627
0
1,579
11,618
4,054
450
1,233
10,385
0
44,019
L
Zhong Kui
DezSleepy
Zhong Kui
2,050
375
0
2,760
8,930
6,946
0
531
8,399
42,692
1,002
W
Chiron
Dückiee
Chiron
8,963
3,957
769
1,588
4,465
1,883
791
2,034
2,335
0
71,033
W
4,350
1,188
0
1,930
12,648
12,877
0
5,567
6,953
28,233
0
W
Xbalanque
LAW9RED
Xbalanque
11,235
7,166
0
5,381
12,307
5,226
1,736
2,348
9,913
0
81,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,423
Gold Earned
34,219
521
Minions Killed
390
0
Camps Cleared
0
1,460,931
Distance Traveled
1,316,096
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,822
630
113
8
0
273,860
0
L
Gilgamesh
6,507
465
72
5
0
233,077
0
W
Thor
9,343
667
136
10
0
310,156
2
L
Geb
6,302
450
41
3
0
269,939
0
L
Freya
7,536
538
79
6
0
299,998
2
L
Medusa
6,578
470
74
5
0
239,104
0
L
Zhong Kui
7,296
521
124
9
0
273,978
0
W
Chiron
8,871
634
127
9
0
315,377
1
W
Ymir
8,368
598
27
2
0
286,480
0
W
Xbalanque
9,019
644
118
8
0
275,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role