Player Matchup

King Arthur
King Arthur
Dingo9189
King Arthur
Level 19
God Stats
0W - 1L
1,241 SR
Queue Stats
132W - 140L
1,385 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ISO_ChunkyMan
Ah Muzen Cab
Level 63
God Stats
0W - 3L
1,196 SR
Queue Stats
85W - 75L
1,528 Elo+
Party 1
Anubis
Anubis
Quavin
Anubis
Level 20
God Stats
4W - 7L
1,481 SR
Queue Stats
19W - 33L
1,439 Elo+
Party 1
Team Averages
Level 34
1,306 SR
1,451 Elo+

VS

Team Averages
Level 54
1,514 SR
1,434 Elo+
Yu Huang
Yu Huang
Aimlessssssss
Yu Huang
Level 48
God Stats
2W - 3L
1,427 SR
Queue Stats
327W - 324L
1,408 Elo+
Party 2
Chiron
Chiron
ShadowLlama45
Chiron
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 57L
1,488 Elo+
Solo
Chaac
Chaac
VGlegends
Chaac
Level 66
God Stats
5W - 1L
1,614 SR
Queue Stats
333W - 328L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dingo9189
King Arthur
13
0 / 7 / 4
8,804
550
6,021
21,526
19,889
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
ISO_ChunkyMan
Ah Muzen Cab
16
0 / 3 / 4
9,862
616
15,470
14,982
6,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Quavin
Anubis
16
4 / 6 / 0
11,209
701
12,676
15,953
8,477
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Aimlessssssss
Yu Huang
18
4 / 0 / 10
12,021
751
16,900
7,945
4,295
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

17
7 / 3 / 7
12,249
766
16,222
14,084
6,306
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chaac
VGlegends
Chaac
18
5 / 1 / 10
11,879
742
12,462
23,282
30,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
4
Kills
16
16
Deaths
4
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Aimlessssssss
Yu Huang
4
0
10
9
L
King Arthur
Dingo9189
King Arthur
0
7
4
0.29
L
Ah Muzen Cab
ISO_ChunkyMan
Ah Muzen Cab
0
3
4
0.67
L
Anubis
Quavin
Anubis
4
6
0
0.67
W
7
3
7
3.5
W
Chaac
VGlegends
Chaac
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,167
Damage
45,584
52,461
Taken
45,311
34,724
Mitigated
40,644
6,965
Healing
20,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Aimlessssssss
Yu Huang
16,900
1,970
0
2,531
7,945
4,295
556
2,215
5,730
57,632
1,373
L
King Arthur
Dingo9189
King Arthur
6,021
637
0
951
21,526
19,889
0
4,944
16,447
0
15,055
L
Ah Muzen Cab
ISO_ChunkyMan
Ah Muzen Cab
15,470
4,299
0
1,161
14,982
6,358
0
5,185
9,724
0
47,561
L
Anubis
Quavin
Anubis
12,676
532
0
4,853
15,953
8,477
0
6,783
9,020
54,193
440
W
16,222
6,469
1,195
4,682
14,084
6,306
1,765
3,233
10,851
0
54,159
W
Chaac
VGlegends
Chaac
12,462
2,661
0
12,100
23,282
30,043
545
7,314
15,968
438
35,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,875
Gold Earned
36,149
154
Minions Killed
222
0
Camps Cleared
0
792,195
Distance Traveled
907,675
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,021
751
111
7
0
310,070
0
L
King Arthur
8,804
550
8
1
0
251,564
0
L
Ah Muzen Cab
9,862
616
65
4
0
291,364
1
L
Anubis
11,209
701
81
5
0
249,267
0
W
Chiron
12,249
766
72
5
0
285,456
0
W
Chaac
11,879
742
39
2
0
312,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role