Player Matchup

Heimdallr
Heimdallr
AxellHoll
Heimdallr
Level 32
God Stats
11W - 10L
1,341 SR
Queue Stats
66W - 92L
1,215 Elo+
Solo
Bastet
Bastet
BiggerBulge33
Bastet
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 15L
1,510 Elo+
Party 3
Apollo
Apollo
Bolillo0015
Apollo
Level 125
God Stats
10W - 5L
1,318 SR
Queue Stats
248W - 271L
1,558 Elo+
Party 1
Kukulkan
Kukulkan
TheGoldenKev
Kukulkan
Level 121
God Stats
10W - 8L
1,505 SR
Queue Stats
129W - 133L
1,468 Elo+
Party 3
Charon
Charon
francoostolazaPR
Charon
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 43L
1,555 Elo+
Party 1
Team Averages
Level 65
1,433 SR
1,461 Elo+

VS

Team Averages
Level 60
1,534 SR
1,474 Elo+
Sun Wukong
Sun Wukong
Ashborn3X
Sun Wukong
Level 29
God Stats
2W - 4L
1,522 SR
Queue Stats
124W - 140L
1,487 Elo+
Party 2
Hun Batz
Hun Batz
Ethan569Moss
Hun Batz
Level 49
God Stats
2W - 5L
1,549 SR
Queue Stats
104W - 94L
1,527 Elo+
Solo
Skadi
Skadi
J3ss xxxx
Skadi
Level 48
God Stats
0W - 8L
1,450 SR
Queue Stats
44W - 82L
1,312 Elo+
Solo
Nu Wa
Nu Wa
MisutaCloudy
Nu Wa
Level 69
God Stats
10W - 10L
1,608 SR
Queue Stats
282W - 252L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
Verum Diablo
Cthulhu
Level 106
God Stats
48W - 37L
1,539 SR
Queue Stats
335W - 326L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AxellHoll
Heimdallr
13
0 / 2 / 0
7,404
436
5,195
14,745
6,747
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 1 / 7
9,951
585
12,751
14,864
6,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Apollo
16
3 / 1 / 1
9,934
584
11,971
14,888
8,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Kukulkan
TheGoldenKev
Kukulkan
17
6 / 1 / 6
10,553
621
8,230
8,201
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 0 / 2
8,638
508
9,535
17,566
14,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ashborn3X
Sun Wukong
14
0 / 3 / 1
8,412
495
9,923
16,730
15,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Ethan569Moss
Hun Batz
13
4 / 5 / 0
8,061
474
8,178
16,534
6,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
J3ss xxxx
Skadi
13
0 / 1 / 1
7,524
443
10,862
9,679
4,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
1 / 6 / 1
9,374
551
8,085
14,457
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Verum Diablo
Cthulhu
13
0 / 1 / 2
8,214
483
11,261
12,882
10,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
16
Kills
5
5
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ashborn3X
Sun Wukong
0
3
1
0.17
W
Heimdallr
AxellHoll
Heimdallr
0
2
0
0
W
7
1
7
10.5
W
Apollo
3
1
1
3.5
L
Hun Batz
Ethan569Moss
Hun Batz
4
5
0
0.8
L
Skadi
J3ss xxxx
Skadi
0
1
1
0.5
L
1
6
1
0.25
W
Kukulkan
TheGoldenKev
Kukulkan
6
1
6
9
L
Cthulhu
Verum Diablo
Cthulhu
0
1
2
1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,682
Damage
48,309
70,264
Taken
70,282
40,612
Mitigated
42,627
28,292
Healing
15,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ashborn3X
Sun Wukong
9,923
2,282
0
2,754
16,730
15,992
0
1,628
14,110
1,430
60,078
W
Heimdallr
AxellHoll
Heimdallr
5,195
3,089
0
3,981
14,745
6,747
0
6,855
7,890
0
46,299
W
12,751
5,015
0
10,273
14,864
6,725
0
2,944
11,920
0
94,181
W
Apollo
11,971
7,234
0
6,586
14,888
8,448
598
1,945
12,943
0
80,181
L
Hun Batz
Ethan569Moss
Hun Batz
8,178
1,450
0
4,770
16,534
6,244
0
2,509
13,872
0
52,828
L
Skadi
J3ss xxxx
Skadi
10,862
4,160
0
725
9,679
4,594
0
5,362
4,317
0
66,747
L
8,085
1,203
0
2,899
14,457
4,803
0
3,459
10,998
73,674
77
W
Kukulkan
TheGoldenKev
Kukulkan
8,230
1,020
0
750
8,201
3,771
420
2,239
5,962
103,258
1,156
L
Cthulhu
Verum Diablo
Cthulhu
11,261
1,285
1,912
2,291
12,882
10,994
0
4,364
8,518
45,213
0
W
9,535
2,637
2,148
4,554
17,566
14,921
0
5,932
11,634
45,932
7,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,480
Gold Earned
41,585
596
Minions Killed
485
0
Camps Cleared
0
1,643,617
Distance Traveled
1,613,779
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,412
495
99
6
0
290,478
2
W
Heimdallr
7,404
436
83
5
0
307,985
3
W
Bastet
9,951
585
126
7
0
395,972
7
W
Apollo
9,934
584
128
8
0
278,406
0
L
Hun Batz
8,061
474
97
6
0
351,577
0
L
Skadi
7,524
443
106
6
0
323,818
0
L
Nu Wa
9,374
551
122
7
0
294,584
4
W
Kukulkan
10,553
621
175
10
0
360,403
0
L
Cthulhu
8,214
483
61
4
0
353,322
2
W
Charon
8,638
508
84
5
0
300,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role