Player Matchup

Arachne
Arachne
FIannel
Arachne
Level 159
God Stats
18W - 11L
1,630 SR
Queue Stats
754W - 773L
1,467 Elo+
Solo
Tyr
Tyr
Hi its Dylan
Tyr
Level 69
God Stats
0W - 2L
1,254 SR
Queue Stats
89W - 101L
1,477 Elo+
Party 2
He Bo
He Bo
OutlawsBabygirl
He Bo
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
173W - 192L
1,058 Elo+
Solo
Poseidon
Poseidon
Slim biscuit226
Poseidon
Level 16
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ishtar
Ishtar
riky1990
Ishtar
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 75L
1,335 Elo+
Solo
Team Averages
Level 88
1,432 SR
1,367 Elo+

VS

Team Averages
Level 127
1,517 SR
1,474 Elo+
Bellona
Bellona
DAMMITDALE
Bellona
Level 151
God Stats
6W - 4L
1,888 SR
Queue Stats
318W - 330L
1,479 Elo+
Solo
Danzaburou
Danzaburou
EmPac
Danzaburou
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 77L
1,474 Elo+
Party 1
Chaac
Chaac
Jdoty71
Chaac
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 42L
1,572 Elo+
Party 1
Hou Yi
Hou Yi
Toxicyoshi9188
Hou Yi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,408 Elo+
Solo
Kumbhakarna
Kumbhakarna
sahha
Kumbhakarna
Level 184
God Stats
3W - 6L
1,199 SR
Queue Stats
694W - 709L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FIannel
Arachne
12
3 / 4 / 4
7,022
638
7,682
12,550
16,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 5 / 3
7,334
667
6,351
15,688
19,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 5 / 5
8,614
783
7,376
10,430
4,128
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
12
0 / 7 / 6
7,048
641
7,707
10,879
3,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
riky1990
Ishtar
13
1 / 6 / 5
7,186
653
6,003
10,095
4,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DAMMITDALE
Bellona
13
3 / 4 / 11
8,653
787
6,635
11,456
11,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
EmPac
Danzaburou
17
10 / 1 / 12
11,237
1,022
14,979
9,555
5,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Jdoty71
Chaac
16
4 / 3 / 15
9,311
846
13,849
16,794
19,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 2 / 9
9,887
899
11,050
6,419
3,243
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
sahha
Kumbhakarna
16
3 / 2 / 17
9,228
839
6,755
21,799
16,373
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
90
10
Kills
26
27
Deaths
12
23
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Bellona
DAMMITDALE
Bellona
3
4
11
2.13
W
Danzaburou
EmPac
Danzaburou
10
1
12
16
L
Arachne
FIannel
Arachne
3
4
4
1.25
L
3
5
3
0.9
W
Chaac
Jdoty71
Chaac
4
3
15
3.83
L
3
5
5
1.1
L
Poseidon
0
7
6
0.43
W
6
2
9
5.25
L
Ishtar
riky1990
Ishtar
1
6
5
0.58
W
Kumbhakarna
sahha
Kumbhakarna
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,119
Damage
53,268
59,642
Taken
66,023
48,705
Mitigated
56,367
11,829
Healing
22,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DAMMITDALE
Bellona
6,635
1,011
841
1,380
11,456
11,730
1,141
2,347
9,017
1,501
14,772
W
Danzaburou
EmPac
Danzaburou
14,979
3,298
0
1,880
9,555
5,067
886
1,965
7,549
0
38,846
L
Arachne
FIannel
Arachne
7,682
5,784
863
2,589
12,550
16,923
0
1,735
10,025
0
9,236
L
6,351
504
212
3,234
15,688
19,040
0
1,507
13,215
0
11,299
W
Chaac
Jdoty71
Chaac
13,849
2,053
1,093
5,041
16,794
19,954
313
4,558
12,050
0
21,787
L
7,376
1,186
274
2,363
10,430
4,128
0
547
9,421
10,152
1,161
L
Poseidon
7,707
849
438
1,658
10,879
3,901
0
1,304
8,922
20,385
608
W
11,050
5,103
1,387
991
6,419
3,243
2,745
1,296
5,028
0
33,287
L
Ishtar
riky1990
Ishtar
6,003
3,235
94
104
10,095
4,713
0
1,203
8,515
0
15,083
W
Kumbhakarna
sahha
Kumbhakarna
6,755
444
2,284
7,699
21,799
16,373
84
3,884
17,749
11,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,204
Gold Earned
48,316
63
Minions Killed
156
0
Camps Cleared
0
826,514
Distance Traveled
1,044,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,653
787
20
2
0
204,459
0
W
Danzaburou
11,237
1,022
57
5
0
207,889
0
L
Arachne
7,022
638
7
1
0
145,057
0
L
Tyr
7,334
667
3
0
0
195,120
0
W
Chaac
9,311
846
12
1
0
219,142
0
L
He Bo
8,614
783
14
1
0
168,572
0
L
Poseidon
7,048
641
21
2
0
160,175
0
W
Hou Yi
9,887
899
50
5
0
190,964
0
L
Ishtar
7,186
653
18
2
0
157,590
0
W
Kumbhakarna
9,228
839
17
2
0
222,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role