Player Matchup

Athena
Athena
 
Athena
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Derrieretoi23
Arachne
Level 41
God Stats
21W - 10L
1,500 SR
Queue Stats
50W - 68L
1,106 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rastafry02
Morgan Le Fay
Level 59
God Stats
6W - 10L
1,219 SR
Queue Stats
103W - 108L
1,150 Elo+
Party 2
Nut
Nut
WezZ-2K-Life
Nut
Level 28
God Stats
0W - 8L
1,219 SR
Queue Stats
682W - 687L
1,106 Elo+
Party 2
Shiva
Shiva
Y_Sow-k
Shiva
Level 67
God Stats
7W - 8L
1,370 SR
Queue Stats
49W - 50L
1,232 Elo+
Party 2
Team Averages
Level 49
1,362 SR
1,219 Elo+

VS

Team Averages
Level 66
1,314 SR
1,418 Elo+
Ao Kuang
Ao Kuang
Dahosga
Ao Kuang
Level 42
God Stats
1W - 0L
1,177 SR
Queue Stats
19W - 13L
1,433 Elo+
Party 1
Bacchus
Bacchus
Dwallog
Bacchus
Level 89
God Stats
2W - 7L
1,182 SR
Queue Stats
21W - 23L
1,392 Elo+
Party 1
Izanami
Izanami
IZeroReaperI
Izanami
Level 55
God Stats
2W - 3L
1,380 SR
Queue Stats
7W - 6L
1,378 Elo+
Party 1
Anubis
Anubis
ItsWizzyy
Anubis
Level 86
God Stats
6W - 5L
1,367 SR
Queue Stats
168W - 170L
1,498 Elo+
Solo
Osiris
Osiris
mecinas97
Osiris
Level 56
God Stats
9W - 9L
1,463 SR
Queue Stats
88W - 92L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
0 / 0 / 3
7,596
447
4,105
13,934
13,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
15
5 / 4 / 1
8,851
521
6,045
14,969
5,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morgan Le Fay
Rastafry02
Morgan Le Fay
14
0 / 5 / 2
7,849
462
7,332
10,195
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 1
7,014
413
5,923
9,253
4,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
Y_Sow-k
Shiva
14
1 / 2 / 2
8,629
508
11,854
19,266
15,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dahosga
Ao Kuang
14
1 / 2 / 4
8,105
477
6,582
13,515
5,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
Dwallog
Bacchus
13
0 / 0 / 2
8,007
471
3,529
10,037
10,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
IZeroReaperI
Izanami
15
3 / 2 / 1
8,796
517
10,519
8,524
3,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
ItsWizzyy
Anubis
18
8 / 1 / 3
10,955
644
13,261
10,119
5,634
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
mecinas97
Osiris
15
1 / 2 / 4
9,050
532
12,906
17,676
25,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
6
Kills
13
13
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
0
3
1.5
W
Ao Kuang
Dahosga
Ao Kuang
1
2
4
1.5
L
Arachne
5
4
1
1.38
W
Bacchus
Dwallog
Bacchus
0
0
2
1
W
Izanami
IZeroReaperI
Izanami
3
2
1
1.75
W
Anubis
ItsWizzyy
Anubis
8
1
3
9.5
L
Morgan Le Fay
Rastafry02
Morgan Le Fay
0
5
2
0.2
L
0
2
1
0.25
L
Shiva
Y_Sow-k
Shiva
1
2
2
1
W
Osiris
mecinas97
Osiris
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,259
Damage
46,797
67,617
Taken
59,871
42,062
Mitigated
49,683
11,017
Healing
23,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,105
917
0
2,032
13,934
13,536
0
3,937
9,997
26,672
2,910
W
Ao Kuang
Dahosga
Ao Kuang
6,582
2,449
0
6,615
13,515
5,515
0
1,827
11,688
45,716
0
L
Arachne
6,045
4,839
0
3,028
14,969
5,818
9
6,572
8,397
0
73,232
W
Bacchus
Dwallog
Bacchus
3,529
209
289
4,726
10,037
10,043
0
1,943
8,094
20,631
0
W
Izanami
IZeroReaperI
Izanami
10,519
7,482
0
0
8,524
3,223
130
1,122
7,402
0
85,543
W
Anubis
ItsWizzyy
Anubis
13,261
45
0
5,257
10,119
5,634
462
4,984
5,135
93,249
2,348
L
Morgan Le Fay
Rastafry02
Morgan Le Fay
7,332
1,448
0
773
10,195
3,652
0
7,120
3,075
55,906
316
L
5,923
2,866
0
1,224
9,253
4,020
0
2,180
7,073
0
54,781
L
Shiva
Y_Sow-k
Shiva
11,854
4,623
0
3,960
19,266
15,036
0
4,316
14,950
0
69,476
W
Osiris
mecinas97
Osiris
12,906
4,419
0
6,649
17,676
25,268
0
978
16,698
1,778
70,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,939
Gold Earned
44,913
427
Minions Killed
497
0
Camps Cleared
0
1,542,844
Distance Traveled
1,661,829
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,596
447
56
3
0
350,576
2
W
Ao Kuang
8,105
477
72
4
0
372,989
0
L
Arachne
8,851
521
106
6
0
372,416
0
W
Bacchus
8,007
471
28
2
0
327,905
0
W
Izanami
8,796
517
141
8
0
323,835
0
W
Anubis
10,955
644
158
9
0
324,634
6
L
Morgan Le Fay
7,849
462
85
5
0
260,811
0
L
Nut
7,014
413
73
4
0
233,820
0
L
Shiva
8,629
508
107
6
0
325,221
0
W
Osiris
9,050
532
98
6
0
312,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role