Player Matchup

Zeus
Zeus
DarkBliss2B
Zeus
Level 196
God Stats
3W - 1L
1,773 SR
Queue Stats
32W - 34L
1,556 Elo+
Solo
Cthulhu
Cthulhu
Lustera
Cthulhu
Level 134
God Stats
2W - 0L
1,651 SR
Queue Stats
8W - 3L
1,669 Elo+
Party 1
Nemesis
Nemesis
TGee
Nemesis
Level 204
God Stats
1W - 0L
1,950 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 178
1,792 SR
1,575 Elo+

VS

Team Averages
Level 141
1,588 SR
1,513 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
JumpmanJT
Mulan
Level 147
God Stats
5W - 4L
1,688 SR
Queue Stats
38W - 38L
1,443 Elo+
Solo
Merlin
Merlin
Tiltenn
Merlin
Level 123
God Stats
126W - 119L
1,576 SR
Queue Stats
154W - 156L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,748
775
8,788
4,031
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
Lustera
Cthulhu
12
1 / 0 / 5
6,839
684
6,019
8,664
6,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
TGee
Nemesis
13
4 / 1 / 4
7,837
784
8,520
10,094
5,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 2 / 0
6,303
630
5,881
8,310
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
JumpmanJT
Mulan
10
0 / 4 / 1
6,056
606
2,291
10,946
7,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Tiltenn
Merlin
10
0 / 2 / 1
6,411
641
5,619
7,388
2,420
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
2
0
0.5
W
3
0
5
5.5
L
Mulan
JumpmanJT
Mulan
0
4
1
0.13
W
Cthulhu
Lustera
Cthulhu
1
0
5
3.5
W
Nemesis
TGee
Nemesis
4
1
4
6
L
Merlin
Tiltenn
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,327
Damage
13,791
22,789
Taken
26,644
12,468
Mitigated
13,065
5,433
Healing
3,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,881
2,860
0
1,973
8,310
3,049
0
3,672
3,685
0
21,353
W
8,788
575
0
490
4,031
1,261
263
828
3,155
30,056
799
L
Mulan
JumpmanJT
Mulan
2,291
533
0
1,487
10,946
7,596
0
4,451
5,505
0
13,446
W
Cthulhu
Lustera
Cthulhu
6,019
230
231
1,046
8,664
6,184
50
2,665
5,887
14,834
1,767
W
Nemesis
TGee
Nemesis
8,520
2,873
0
3,666
10,094
5,023
298
1,899
8,179
0
32,383
L
Merlin
Tiltenn
Merlin
5,619
337
0
0
7,388
2,420
0
4,053
2,606
24,948
268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,424
Gold Earned
18,770
130
Minions Killed
105
0
Camps Cleared
0
622,472
Distance Traveled
498,669
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,303
630
39
4
0
171,958
0
W
Zeus
7,748
775
65
7
0
185,050
0
L
Mulan
6,056
606
22
2
0
163,038
0
W
Cthulhu
6,839
684
21
2
0
214,621
0
W
Nemesis
7,837
784
44
4
0
222,801
0
L
Merlin
6,411
641
44
4
0
163,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role