Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DaffodilOwl5650
Tyr
Level 144
God Stats
10W - 13L
1,421 SR
Queue Stats
254W - 239L
1,557 Elo+
Party 1
Ra
Ra
EagleDark98
Ra
Level 142
God Stats
2W - 2L
1,740 SR
Queue Stats
94W - 111L
1,436 Elo+
Solo
Cupid
Cupid
FrogMilker04
Cupid
Level 69
God Stats
26W - 26L
1,573 SR
Queue Stats
119W - 118L
1,483 Elo+
Party 1
Anubis
Anubis
squishysodacans
Anubis
Level 152
God Stats
8W - 14L
1,322 SR
Queue Stats
149W - 160L
1,514 Elo+
Solo
Team Averages
Level 146
1,511 SR
1,498 Elo+

VS

Team Averages
Level 113
1,512 SR
1,511 Elo+
Ratatoskr
Ratatoskr
Beelzebub6842
Ratatoskr
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 19L
1,561 Elo+
Solo
Zeus
Zeus
ItsJstBinRevokd
Zeus
Level 168
God Stats
1W - 0L
1,320 SR
Queue Stats
81W - 71L
1,524 Elo+
Solo
Chernobog
Chernobog
MofoLegend_1
Chernobog
Level 90
God Stats
4W - 3L
1,580 SR
Queue Stats
23W - 23L
1,485 Elo+
Solo
Surtr
Surtr
Recker-1-11
Surtr
Level 85
God Stats
16W - 11L
1,663 SR
Queue Stats
43W - 40L
1,545 Elo+
Solo
Izanami
Izanami
XeonMoi
Izanami
Level 121
God Stats
28W - 25L
1,495 SR
Queue Stats
126W - 132L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
5
1 / 2 / 0
3,475
579
1,294
4,097
1,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 1
3,571
595
956
4,607
2,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 1
3,513
586
1,307
3,931
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 1 / 0
3,479
580
1,308
2,772
699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 1 / 0
4,403
734
3,089
3,229
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Beelzebub6842
Ratatoskr
7
1 / 0 / 3
4,037
673
1,808
3,007
1,140
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
2 / 1 / 0
4,757
793
2,398
2,805
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
MofoLegend_1
Chernobog
6
2 / 0 / 1
3,928
655
2,862
1,772
490
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 1 / 2
3,453
576
1,503
3,211
2,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Izanami
XeonMoi
Izanami
7
1 / 1 / 0
3,969
662
762
4,456
885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
6
7
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
2
0
0.5
W
Ratatoskr
Beelzebub6842
Ratatoskr
1
0
3
2.5
L
0
1
1
0.5
L
0
2
1
0.25
L
1
1
0
1
W
2
1
0
2
W
Chernobog
MofoLegend_1
Chernobog
2
0
1
2.5
W
0
1
2
1
W
Izanami
XeonMoi
Izanami
1
1
0
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,954
Damage
9,333
18,636
Taken
15,251
7,058
Mitigated
5,454
6,487
Healing
3,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,294
392
0
1,267
4,097
1,232
0
112
3,985
0
12,499
W
Ratatoskr
Beelzebub6842
Ratatoskr
1,808
465
0
299
3,007
1,140
0
377
2,630
0
20,697
L
956
77
0
1,708
4,607
2,694
0
89
4,518
0
10,947
L
1,307
262
0
658
3,931
1,177
0
2,286
1,645
14,100
297
L
1,308
721
111
1,187
2,772
699
0
37
2,735
0
15,711
W
2,398
757
0
820
2,805
796
0
898
1,907
31,408
427
W
Chernobog
MofoLegend_1
Chernobog
2,862
1,527
0
975
1,772
490
138
0
1,772
0
20,737
W
1,503
485
0
713
3,211
2,143
0
0
3,211
423
7,844
W
Izanami
XeonMoi
Izanami
762
651
0
725
4,456
885
0
2,987
1,469
0
20,433
L
3,089
41
0
1,556
3,229
1,256
0
0
3,229
27,184
1,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,441
Gold Earned
20,144
147
Minions Killed
189
0
Camps Cleared
0
587,768
Distance Traveled
603,502
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,475
579
23
4
0
119,366
1
W
Ratatoskr
4,037
673
37
6
0
151,008
0
L
Tyr
3,571
595
12
2
0
142,259
0
L
Ra
3,513
586
26
4
0
115,486
3
L
Cupid
3,479
580
30
5
0
108,540
0
W
Zeus
4,757
793
66
11
0
115,459
0
W
Chernobog
3,928
655
26
4
0
97,004
0
W
Surtr
3,453
576
15
3
0
125,021
2
W
Izanami
3,969
662
45
8
0
115,010
0
L
Anubis
4,403
734
56
9
0
102,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role