Player Matchup

Ares
Ares
AWA_BuBu
Ares
Level 89
God Stats
2W - 6L
1,500 SR
Queue Stats
285W - 269L
1,569 Elo+
Solo
Achilles
Achilles
AnologExe
Achilles
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 33L
1,783 Elo+
Party 2
Ullr
Ullr
Edwardssj-13
Ullr
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
138W - 130L
1,510 Elo+
Solo
Loki
Loki
Nimo513
Loki
Level 48
God Stats
1W - 3L
1,248 SR
Queue Stats
128W - 97L
1,686 Elo+
Party 2
Janus
Janus
Shun75
Janus
Level 86
God Stats
34W - 38L
1,520 SR
Queue Stats
420W - 399L
1,485 Elo+
Solo
Team Averages
Level 71
1,454 SR
1,606 Elo+

VS

Team Averages
Level 113
1,507 SR
1,509 Elo+
Fenrir
Fenrir
 
Fenrir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
GeorgeSea
Artio
Level 125
God Stats
2W - 5L
1,640 SR
Queue Stats
286W - 296L
1,489 Elo+
Solo
Hades
Hades
JoseFdezPicanya
Hades
Level 156
God Stats
8W - 5L
1,588 SR
Queue Stats
283W - 283L
1,502 Elo+
Party 1
Amaterasu
Amaterasu
Pedroem
Amaterasu
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 23L
1,533 Elo+
Solo
Nut
Nut
Pepito1017
Nut
Level 25
God Stats
12W - 9L
1,309 SR
Queue Stats
131W - 124L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 2 / 5
5,519
460
3,771
10,019
6,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
AnologExe
Achilles
10
1 / 5 / 1
6,056
505
9,015
13,579
9,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 5 / 1
6,007
501
4,188
10,149
3,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
Nimo513
Loki
13
5 / 4 / 2
6,942
579
6,625
11,930
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
Shun75
Janus
12
3 / 3 / 6
6,940
578
5,402
7,521
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
8 / 4 / 3
7,819
652
7,456
11,332
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artio
GeorgeSea
Artio
9
1 / 1 / 5
6,532
544
3,650
11,605
6,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 2 / 7
7,940
662
10,894
9,594
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Amaterasu
Pedroem
Amaterasu
13
3 / 3 / 3
7,974
665
6,321
13,843
11,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 1 / 4
7,213
601
8,011
8,845
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
10
Kills
19
19
Deaths
11
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
4
3
2.38
L
Ares
0
2
5
1.25
L
Achilles
AnologExe
Achilles
1
5
1
0.3
L
1
5
1
0.3
W
Artio
GeorgeSea
Artio
1
1
5
3.5
W
5
2
7
4.25
L
Loki
Nimo513
Loki
5
4
2
1.5
W
Amaterasu
Pedroem
Amaterasu
3
3
3
1.5
W
2
1
4
4
L
Janus
Shun75
Janus
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,001
Damage
36,332
53,198
Taken
55,219
26,076
Mitigated
31,325
14,370
Healing
18,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,456
1,993
0
3,593
11,332
5,028
63
1,032
10,097
0
47,825
L
Ares
3,771
217
0
2,649
10,019
6,599
0
4,836
5,019
10,975
1,181
L
Achilles
AnologExe
Achilles
9,015
2,259
0
4,628
13,579
9,289
0
2,276
11,176
0
41,035
L
4,188
1,379
0
921
10,149
3,141
0
1,589
8,504
0
35,638
W
Artio
GeorgeSea
Artio
3,650
946
1,496
2,883
11,605
6,720
0
2,176
9,349
13,968
0
W
10,894
997
444
3,207
9,594
4,549
11
2,905
6,259
42,187
0
L
Loki
Nimo513
Loki
6,625
2,743
0
4,242
11,930
4,382
0
2,074
9,680
0
49,224
W
Amaterasu
Pedroem
Amaterasu
6,321
2,433
0
3,793
13,843
11,437
0
1,971
11,184
0
58,090
W
8,011
4,807
0
3,363
8,845
3,591
440
886
7,903
0
61,813
L
Janus
Shun75
Janus
5,402
564
0
1,930
7,521
2,665
0
3,008
4,275
48,359
753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,464
Gold Earned
37,478
324
Minions Killed
357
0
Camps Cleared
0
1,173,291
Distance Traveled
1,233,629
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,819
652
75
6
0
272,402
0
L
Ares
5,519
460
18
2
0
243,309
2
L
Achilles
6,056
505
69
6
0
236,699
3
L
Ullr
6,007
501
59
5
0
209,177
0
W
Artio
6,532
544
12
1
0
261,546
1
W
Hades
7,940
662
70
6
0
244,370
4
L
Loki
6,942
579
78
7
0
256,151
2
W
Amaterasu
7,974
665
104
9
0
234,736
3
W
Nut
7,213
601
96
8
0
220,575
2
L
Janus
6,940
578
100
8
0
227,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role