Player Matchup

Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
EdgarQuinn
King Arthur
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 45L
1,485 Elo+
Party 2
Ymir
Ymir
NotYourSenpai27
Ymir
Level 123
God Stats
20W - 14L
1,722 SR
Queue Stats
348W - 404L
1,466 Elo+
Solo
Danzaburou
Danzaburou
The0nlyF1ash
Danzaburou
Level 109
God Stats
4W - 2L
1,900 SR
Queue Stats
54W - 64L
1,500 Elo+
Party 1
Hades
Hades
duskWrath8935
Hades
Level 37
God Stats
2W - 0L
1,679 SR
Queue Stats
132W - 136L
1,518 Elo+
Party 1
Team Averages
Level 103
1,660 SR
1,494 Elo+

VS

Team Averages
Level 127
1,434 SR
1,509 Elo+
Cu Chulainn
Cu Chulainn
DevilishDRB
Cu Chulainn
Level 157
God Stats
1W - 4L
1,298 SR
Queue Stats
350W - 333L
1,498 Elo+
Party 4
Olorun
Olorun
PumpkinKnot8545
Olorun
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,513 Elo+
Party 3
King Arthur
King Arthur
RealYeezys
King Arthur
Level 79
God Stats
0W - 1L
1,399 SR
Queue Stats
23W - 20L
1,529 Elo+
Solo
Artemis
Artemis
SupersizedOREO
Artemis
Level 148
God Stats
5W - 2L
1,880 SR
Queue Stats
157W - 154L
1,503 Elo+
Party 3
Ratatoskr
Ratatoskr
rebelmaul
Ratatoskr
Level 181
God Stats
4W - 8L
1,091 SR
Queue Stats
298W - 293L
1,504 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 1 / 6
6,862
572
2,675
7,683
6,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
EdgarQuinn
King Arthur
11
0 / 2 / 3
6,785
565
5,820
11,396
9,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
7 / 1 / 2
7,549
629
6,798
8,518
4,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
The0nlyF1ash
Danzaburou
13
7 / 3 / 2
7,597
633
8,060
8,497
3,897
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
4 / 0 / 7
8,356
696
8,702
8,834
5,159
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DevilishDRB
Cu Chulainn
11
2 / 2 / 0
6,641
553
9,875
10,200
6,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 6 / 1
5,644
470
3,018
9,494
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
RealYeezys
King Arthur
9
2 / 6 / 3
5,977
498
3,390
12,959
10,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 4
6,171
514
5,359
5,026
1,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
rebelmaul
Ratatoskr
11
1 / 3 / 4
6,180
515
6,865
10,820
4,516
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
18
Kills
7
7
Deaths
19
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
1
6
3
L
Cu Chulainn
DevilishDRB
Cu Chulainn
2
2
0
1
W
King Arthur
EdgarQuinn
King Arthur
0
2
3
0.75
W
7
1
2
8
L
1
6
1
0.25
L
King Arthur
RealYeezys
King Arthur
2
6
3
0.58
L
1
2
4
1.5
W
Danzaburou
The0nlyF1ash
Danzaburou
7
3
2
2.67
W
4
0
7
7.5
L
Ratatoskr
rebelmaul
Ratatoskr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,055
Damage
28,507
44,928
Taken
48,499
29,513
Mitigated
26,286
20,585
Healing
6,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,675
375
1,506
3,783
7,683
6,349
161
493
7,190
28,805
0
L
Cu Chulainn
DevilishDRB
Cu Chulainn
9,875
1,428
0
1,803
10,200
6,569
0
2,352
7,848
7,246
45,402
W
King Arthur
EdgarQuinn
King Arthur
5,820
452
0
2,717
11,396
9,310
105
1,156
10,240
0
45,789
W
6,798
1,741
0
3,686
8,518
4,798
171
562
7,956
51,982
1,075
L
3,018
1,358
90
1,434
9,494
3,365
0
7,018
2,476
32,490
0
L
King Arthur
RealYeezys
King Arthur
3,390
349
0
1,574
12,959
10,046
0
3,053
9,906
0
17,945
L
5,359
2,034
0
1,552
5,026
1,790
0
1,489
3,537
0
37,651
W
Danzaburou
The0nlyF1ash
Danzaburou
8,060
3,127
0
2,064
8,497
3,897
621
376
8,121
0
53,220
W
8,702
422
396
6,433
8,834
5,159
99
2,046
6,788
65,172
1,319
L
Ratatoskr
rebelmaul
Ratatoskr
6,865
1,879
0
498
10,820
4,516
0
3,929
6,891
0
52,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,149
Gold Earned
30,613
406
Minions Killed
313
0
Camps Cleared
0
1,148,980
Distance Traveled
1,154,661
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,862
572
37
3
0
207,906
0
L
Cu Chulainn
6,641
553
97
8
0
219,501
3
W
King Arthur
6,785
565
74
6
0
233,284
0
W
Ymir
7,549
629
90
8
0
254,102
4
L
Olorun
5,644
470
50
4
0
180,222
0
L
King Arthur
5,977
498
20
2
0
236,819
0
L
Artemis
6,171
514
68
6
0
231,174
0
W
Danzaburou
7,597
633
87
7
0
207,053
2
W
Hades
8,356
696
118
10
0
246,635
0
L
Ratatoskr
6,180
515
78
7
0
286,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role