Player Matchup

Ishtar
Ishtar
Chrispages
Ishtar
Level 30
God Stats
35W - 50L
1,500 SR
Queue Stats
43W - 71L
1,500 Elo+
Solo
Mercury
Mercury
GodsDrunkest
Mercury
Level 43
God Stats
5W - 9L
1,663 SR
Queue Stats
277W - 293L
1,448 Elo+
Solo
King Arthur
King Arthur
J Le Beast
King Arthur
Level 49
God Stats
1W - 5L
1,336 SR
Queue Stats
32W - 46L
1,333 Elo+
Party 3
Discordia
Discordia
ManicMaven
Discordia
Level 40
God Stats
10W - 5L
1,714 SR
Queue Stats
19W - 21L
1,423 Elo+
Solo
Cernunnos
Cernunnos
MarcHuncho
Cernunnos
Level 27
God Stats
12W - 7L
1,808 SR
Queue Stats
33W - 48L
1,404 Elo+
Party 3
Team Averages
Level 38
1,604 SR
1,422 Elo+

VS

Team Averages
Level 28
1,504 SR
1,410 Elo+
Sol
Sol
 
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
GroovySensei
Yemoja
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Nemesis
Nemesis
MRKRMonster
Nemesis
Level 4
God Stats
10W - 5L
1,520 SR
Queue Stats
12W - 14L
1,208 Elo+
Party 1
Tiamat
Tiamat
WARDENHUSK
Tiamat
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 135L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Chrispages
Ishtar
14
0 / 0 / 1
7,992
999
1,714
1,332
662
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
GodsDrunkest
Mercury
14
2 / 0 / 4
9,297
1,162
6,688
3,914
1,653
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
J Le Beast
King Arthur
15
2 / 1 / 6
9,248
1,156
6,138
8,835
11,208
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
ManicMaven
Discordia
14
0 / 0 / 3
8,229
1,029
2,126
565
251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
MarcHuncho
Cernunnos
16
9 / 0 / 3
10,918
1,365
15,011
6,780
2,853
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

363

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 1 / 0
9,080
1,135
6,632
7,198
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Morgan Le Fay
 
Morgan Le Fay
12
0 / 0 / 0
7,440
930
0
0
0
Yemoja
13
0 / 2 / 0
8,115
1,014
2,691
8,733
6,306
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
MRKRMonster
Nemesis
13
0 / 6 / 1
8,281
1,035
5,423
12,728
6,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
WARDENHUSK
Tiamat
12
0 / 4 / 0
7,869
984
2,245
7,346
4,619
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
13
Kills
1
1
Deaths
13
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
0
1
W
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
L
Ishtar
Chrispages
Ishtar
0
0
1
0.5
L
Mercury
GodsDrunkest
Mercury
2
0
4
4
W
Yemoja
0
2
0
0
L
King Arthur
J Le Beast
King Arthur
2
1
6
5
W
Nemesis
MRKRMonster
Nemesis
0
6
1
0.08
L
Discordia
ManicMaven
Discordia
0
0
3
1.5
L
Cernunnos
MarcHuncho
Cernunnos
9
0
3
10.5
W
Tiamat
WARDENHUSK
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,677
Damage
16,991
21,426
Taken
36,005
16,627
Mitigated
20,738
3,264
Healing
4,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,632
2,428
0
1,435
7,198
3,073
0
267
6,931
30,244
4,402
W
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
Chrispages
Ishtar
1,714
1,117
0
235
1,332
662
0
669
663
0
8,178
L
Mercury
GodsDrunkest
Mercury
6,688
4,287
0
320
3,914
1,653
0
2,427
1,487
0
20,227
W
Yemoja
2,691
705
947
520
8,733
6,306
0
884
7,849
8,741
2,854
L
King Arthur
J Le Beast
King Arthur
6,138
843
0
0
8,835
11,208
0
4,370
4,465
0
15,149
W
Nemesis
MRKRMonster
Nemesis
5,423
2,309
0
810
12,728
6,740
0
397
12,331
0
12,634
L
Discordia
ManicMaven
Discordia
2,126
145
0
0
565
251
0
491
74
10,802
0
L
Cernunnos
MarcHuncho
Cernunnos
15,011
10,317
0
2,709
6,780
2,853
0
2,546
4,234
0
38,379
W
Tiamat
WARDENHUSK
Tiamat
2,245
493
0
409
7,346
4,619
0
578
6,768
10,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,684
Gold Earned
40,785
149
Minions Killed
119
7
Camps Cleared
5
620,722
Distance Traveled
419,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,080
1,135
58
7
4
133,368
0
W
Morgan Le Fay
7,440
930
0
0
0
0
0
L
Ishtar
7,992
999
14
2
0
43,998
0
L
Mercury
9,297
1,162
25
3
5
144,602
0
W
Yemoja
8,115
1,014
13
2
0
89,214
0
L
King Arthur
9,248
1,156
22
3
0
147,725
0
W
Nemesis
8,281
1,035
21
3
1
127,425
0
L
Discordia
8,229
1,029
19
2
0
114,920
0
L
Cernunnos
10,918
1,365
69
9
2
169,477
0
W
Tiamat
7,869
984
27
3
0
69,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role