Player Matchup

Surtr
Surtr
DarthPlanktn
Surtr
Level 106
God Stats
6W - 9L
1,590 SR
Queue Stats
29W - 47L
1,424 Elo+
Solo
Agni
Agni
Dylffen
Agni
Level 106
God Stats
2W - 5L
1,437 SR
Queue Stats
80W - 84L
1,459 Elo+
Solo
Thanatos
Thanatos
PapaFritaxd6463
Thanatos
Level 97
God Stats
0W - 3L
1,476 SR
Queue Stats
35W - 36L
1,333 Elo+
Solo
Sylvanus
Sylvanus
bee____sea
Sylvanus
Level 85
God Stats
16W - 11L
1,824 SR
Queue Stats
186W - 187L
1,437 Elo+
Solo
Chiron
Chiron
rollingsmke
Chiron
Level 109
God Stats
37W - 24L
1,640 SR
Queue Stats
823W - 834L
1,421 Elo+
Solo
Team Averages
Level 101
1,593 SR
1,415 Elo+

VS

Team Averages
Level 95
1,526 SR
1,466 Elo+
Ullr
Ullr
DarkenedCreed
Ullr
Level 88
God Stats
9W - 11L
1,571 SR
Queue Stats
58W - 60L
1,475 Elo+
Party 1
Da Ji
Da Ji
Failureman
Da Ji
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
293W - 287L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ForSpliced
Ah Muzen Cab
Level 88
God Stats
17W - 18L
1,517 SR
Queue Stats
61W - 57L
1,508 Elo+
Party 1
Ra
Ra
OT Drumskii
Ra
Level 84
God Stats
3W - 1L
1,621 SR
Queue Stats
75W - 75L
1,460 Elo+
Solo
Achilles
Achilles
TrivialSalt5837
Achilles
Level 109
God Stats
10W - 13L
1,422 SR
Queue Stats
195W - 182L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
8,795
550
8,991
16,650
12,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Agni
Dylffen
Agni
18
6 / 0 / 1
10,390
649
12,386
7,226
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thanatos
9
2 / 1 / 0
6,404
400
2,225
6,535
2,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
bee____sea
Sylvanus
11
0 / 2 / 3
6,720
420
4,402
14,151
11,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
13
3 / 2 / 2
7,716
482
11,235
13,237
5,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,334
458
7,624
13,460
8,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
14
2 / 3 / 1
8,089
506
6,121
15,059
5,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
ForSpliced
Ah Muzen Cab
15
2 / 2 / 3
8,132
508
16,201
13,512
5,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 4 / 0
7,229
452
557
9,183
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Achilles
15
1 / 2 / 0
8,196
512
5,139
10,986
8,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
13
Kills
7
7
Deaths
13
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
2
2
2
1.5
L
Agni
Dylffen
Agni
6
0
1
6.5
W
Da Ji
2
3
1
0.83
W
Ah Muzen Cab
ForSpliced
Ah Muzen Cab
2
2
3
1.75
W
0
4
0
0
L
Thanatos
2
1
0
2
W
Achilles
1
2
0
0.5
L
Sylvanus
bee____sea
Sylvanus
0
2
3
0.75
L
Chiron
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,239
Damage
35,642
57,799
Taken
62,200
34,929
Mitigated
31,075
21,278
Healing
21,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,624
2,612
176
5,882
13,460
8,159
0
2,413
10,823
0
31,591
L
8,991
3,093
0
6,307
16,650
12,188
156
94
15,615
1,431
67,297
L
Agni
Dylffen
Agni
12,386
1,099
0
3,825
7,226
3,158
144
547
6,679
89,929
0
W
Da Ji
6,121
1,548
0
6,654
15,059
5,738
81
4,070
10,477
0
57,678
W
Ah Muzen Cab
ForSpliced
Ah Muzen Cab
16,201
4,533
0
2,229
13,512
5,510
304
3,820
9,494
0
85,359
W
557
45
319
2,063
9,183
3,385
0
5,288
3,441
50,768
10
L
Thanatos
2,225
591
0
3,429
6,535
2,582
0
0
6,496
0
26,012
W
Achilles
5,139
1,247
0
4,140
10,986
8,283
0
444
10,049
94
65,980
L
Sylvanus
bee____sea
Sylvanus
4,402
1,437
536
2,610
14,151
11,157
0
0
13,518
25,855
8,688
L
Chiron
11,235
1,764
744
3,827
13,237
5,844
0
0
12,851
0
50,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,025
Gold Earned
38,980
451
Minions Killed
452
0
Camps Cleared
0
1,409,262
Distance Traveled
1,404,324
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,334
458
44
3
0
306,085
1
L
Surtr
8,795
550
100
6
0
276,903
0
L
Agni
10,390
649
173
11
0
348,532
2
W
Da Ji
8,089
506
93
6
0
312,659
0
W
Ah Muzen Cab
8,132
508
126
8
0
297,599
2
W
Ra
7,229
452
97
6
0
259,379
0
L
Thanatos
6,404
400
39
2
0
204,229
0
W
Achilles
8,196
512
92
6
0
228,602
0
L
Sylvanus
6,720
420
47
3
0
275,438
0
L
Chiron
7,716
482
92
6
0
304,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role