Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
NovaStar8596
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,696 Elo+
Party 1
Zeus
Zeus
SYNAPSEOFF
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,539 Elo+

VS

Team Averages
Level 176
1,500 SR
1,534 Elo+
Artemis
Artemis
 
Artemis
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
NicoLuca
Cupid
Level 235
God Stats
3W - 0L
1,500 SR
Queue Stats
264W - 266L
1,599 Elo+
Party 3
Erlang Shen
Erlang Shen
PinaColado
Erlang Shen
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
367W - 394L
1,432 Elo+
Party 2
Raijin
Raijin
gio2wavy
Raijin
Level 152
God Stats
5W - 3L
1,500 SR
Queue Stats
310W - 207L
1,699 Elo+
Solo
Cthulhu
Cthulhu
nikneim
Cthulhu
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 223L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 3 / 2
6,430
919
5,351
7,189
6,325
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
 
Merlin
11
1 / 1 / 1
6,174
882
3,034
2,185
912
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
 
Baron Samedi
10
1 / 4 / 2
5,829
833
4,649
6,173
3,327
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hun Batz
NovaStar8596
Hun Batz
10
0 / 4 / 3
5,961
852
5,167
6,211
3,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 4 / 2
5,901
843
2,186
6,053
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 1 / 12
6,380
911
3,260
3,961
2,053
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cupid
NicoLuca
Cupid
12
4 / 1 / 12
7,099
1,014
6,145
5,924
2,495
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
PinaColado
Erlang Shen
12
4 / 1 / 8
6,921
989
5,054
5,399
2,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
gio2wavy
Raijin
13
4 / 0 / 12
7,221
1,032
5,824
4,254
1,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
nikneim
Cthulhu
14
4 / 0 / 12
8,270
1,181
4,719
4,358
4,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
3
Kills
16
16
Deaths
3
10
Assists
56
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
2
0.67
L
Merlin
 
Merlin
1
1
1
1.5
L
Baron Samedi
 
Baron Samedi
1
4
2
0.5
W
Artemis
 
Artemis
0
1
12
6
W
Cupid
NicoLuca
Cupid
4
1
12
10
L
Hun Batz
NovaStar8596
Hun Batz
0
4
3
0.38
W
Erlang Shen
PinaColado
Erlang Shen
4
1
8
8
L
0
4
2
0.25
W
Raijin
gio2wavy
Raijin
4
0
12
10
W
Cthulhu
nikneim
Cthulhu
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,387
Damage
25,002
27,811
Taken
23,896
16,762
Mitigated
13,249
3,298
Healing
13,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,351
483
121
662
7,189
6,325
0
2,410
4,779
0
9,676
L
Merlin
 
Merlin
3,034
297
0
246
2,185
912
0
1,475
710
13,138
0
L
Baron Samedi
 
Baron Samedi
4,649
902
860
588
6,173
3,327
0
1,753
4,420
6,410
0
W
Artemis
 
Artemis
3,260
1,243
235
147
3,961
2,053
364
2,165
1,796
0
7,804
W
Cupid
NicoLuca
Cupid
6,145
2,549
3,042
2,481
5,924
2,495
510
1,905
4,019
0
13,623
L
Hun Batz
NovaStar8596
Hun Batz
5,167
464
131
116
6,211
3,864
0
2,678
3,533
0
13,566
W
Erlang Shen
PinaColado
Erlang Shen
5,054
2,363
721
1,786
5,399
2,908
420
2,300
3,099
0
8,507
L
2,186
473
0
574
6,053
2,334
0
2,119
3,934
6,877
0
W
Raijin
gio2wavy
Raijin
5,824
649
1,223
1,424
4,254
1,755
441
1,140
3,114
12,978
0
W
Cthulhu
nikneim
Cthulhu
4,719
0
733
1,321
4,358
4,038
0
2,359
1,999
14,902
220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,295
Gold Earned
35,891
72
Minions Killed
90
0
Camps Cleared
0
590,316
Distance Traveled
666,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,430
919
7
1
0
126,642
0
L
Merlin
6,174
882
21
3
0
95,558
0
L
Baron Samedi
5,829
833
5
1
0
113,490
0
W
Artemis
6,380
911
14
2
0
136,977
0
W
Cupid
7,099
1,014
29
4
0
124,679
0
L
Hun Batz
5,961
852
20
3
0
131,243
0
W
Erlang Shen
6,921
989
1
0
0
112,418
0
L
Zeus
5,901
843
19
3
0
123,383
0
W
Raijin
7,221
1,032
20
3
0
143,572
0
W
Cthulhu
8,270
1,181
26
4
0
149,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role