Player Matchup

Zeus
Zeus
KLW47
Zeus
Level 117
God Stats
4W - 2L
1,493 SR
Queue Stats
150W - 141L
1,412 Elo+
Party 2
Olorun
Olorun
MI77I3
Olorun
Level 48
God Stats
2W - 1L
1,305 SR
Queue Stats
107W - 107L
1,401 Elo+
Party 2
Zhong Kui
Zhong Kui
Pankekikiki
Zhong Kui
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 116L
1,517 Elo+
Party 3
Fafnir
Fafnir
mineralna
Fafnir
Level 105
God Stats
2W - 0L
1,702 SR
Queue Stats
116W - 135L
1,485 Elo+
Solo
Hercules
Hercules
oOo Kanine oOo
Hercules
Level 107
God Stats
2W - 5L
1,303 SR
Queue Stats
94W - 87L
1,578 Elo+
Party 3
Team Averages
Level 102
1,461 SR
1,478 Elo+

VS

Team Averages
Level 139
1,487 SR
1,475 Elo+
Sun Wukong
Sun Wukong
Kr0SpL
Sun Wukong
Level 194
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,547 Elo+
Party 1
Chernobog
Chernobog
McCLANE PL
Chernobog
Level 119
God Stats
2W - 3L
1,597 SR
Queue Stats
115W - 133L
1,440 Elo+
Party 1
Xing Tian
Xing Tian
Teper ISO
Xing Tian
Level 126
God Stats
1W - 3L
1,340 SR
Queue Stats
57W - 61L
1,528 Elo+
Party 1
Merlin
Merlin
Yasuplow
Merlin
Level 138
God Stats
2W - 2L
1,267 SR
Queue Stats
170W - 189L
1,418 Elo+
Solo
Olorun
Olorun
ray23crazytv
Olorun
Level 117
God Stats
1W - 2L
1,732 SR
Queue Stats
24W - 33L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
KLW47
Zeus
20
10 / 2 / 11
12,723
748
42,485
17,209
8,787
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
MI77I3
Olorun
18
2 / 4 / 9
11,068
651
12,861
18,534
10,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Pankekikiki
Zhong Kui
20
13 / 2 / 10
14,350
844
25,570
25,670
28,551
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
mineralna
Fafnir
18
1 / 4 / 15
12,268
722
6,913
26,804
31,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
20
1 / 1 / 15
12,192
717
9,806
19,967
17,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kr0SpL
Sun Wukong
19
2 / 4 / 8
10,218
601
11,499
21,316
29,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
McCLANE PL
Chernobog
18
3 / 7 / 7
11,153
656
23,917
19,511
6,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Teper ISO
Xing Tian
18
1 / 4 / 6
10,804
636
19,499
32,811
25,762
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
Yasuplow
Merlin
18
3 / 7 / 5
11,378
669
20,374
16,067
4,990
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
17
3 / 5 / 4
10,123
595
13,769
14,704
5,064
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
42
27
Kills
12
13
Deaths
27
60
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zeus
KLW47
Zeus
10
2
11
7.75
L
Sun Wukong
Kr0SpL
Sun Wukong
2
4
8
1.5
W
Olorun
MI77I3
Olorun
2
4
9
1.63
L
Chernobog
McCLANE PL
Chernobog
3
7
7
0.93
W
Zhong Kui
Pankekikiki
Zhong Kui
13
2
10
9
L
Xing Tian
Teper ISO
Xing Tian
1
4
6
1
L
Merlin
Yasuplow
Merlin
3
7
5
0.79
W
Fafnir
mineralna
Fafnir
1
4
15
2.13
W
Hercules
1
1
15
8.5
L
Olorun
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,635
Damage
89,058
108,184
Taken
104,409
96,008
Mitigated
71,468
49,890
Healing
35,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
KLW47
Zeus
42,485
1,639
4,483
4,425
17,209
8,787
1,658
9,893
7,205
56,231
0
L
Sun Wukong
Kr0SpL
Sun Wukong
11,499
1,952
1,458
7,061
21,316
29,166
0
16,770
4,546
190
20,668
W
Olorun
MI77I3
Olorun
12,861
5,683
2,015
5,098
18,534
10,296
0
9,186
8,970
34,096
0
L
Chernobog
McCLANE PL
Chernobog
23,917
12,285
2,250
3,120
19,511
6,486
0
18,390
1,121
0
50,084
W
Zhong Kui
Pankekikiki
Zhong Kui
25,570
1,534
698
6,157
25,670
28,551
1,351
10,690
14,619
43,771
5,918
L
Xing Tian
Teper ISO
Xing Tian
19,499
625
1,083
10,203
32,811
25,762
0
22,664
10,147
25,541
764
L
Merlin
Yasuplow
Merlin
20,374
1,004
3,042
1,322
16,067
4,990
0
14,506
1,561
39,092
0
W
Fafnir
mineralna
Fafnir
6,913
1,659
4,809
9,942
26,804
31,148
408
13,068
13,235
13,927
0
W
Hercules
9,806
717
1,688
10,575
19,967
17,226
1,125
10,231
9,615
0
33,922
L
Olorun
13,769
8,462
2,706
3,600
14,704
5,064
0
13,362
1,342
24,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,601
Gold Earned
53,676
207
Minions Killed
161
0
Camps Cleared
0
1,597,977
Distance Traveled
1,504,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,723
748
31
2
0
337,368
0
L
Sun Wukong
10,218
601
19
1
0
339,043
0
W
Olorun
11,068
651
44
3
0
315,453
0
L
Chernobog
11,153
656
59
3
0
276,066
0
W
Zhong Kui
14,350
844
69
4
0
275,138
0
L
Xing Tian
10,804
636
10
1
0
337,584
0
L
Merlin
11,378
669
48
3
0
259,977
0
W
Fafnir
12,268
722
8
0
0
328,688
0
W
Hercules
12,192
717
55
3
0
341,330
0
L
Olorun
10,123
595
25
1
0
291,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role