Player Matchup

Arachne
Arachne
OG A5AP
Arachne
Level 102
God Stats
7W - 3L
1,500 SR
Queue Stats
14W - 18L
1,438 Elo+
Party 1
Erlang Shen
Erlang Shen
TSxCanDy MaNxx
Erlang Shen
Level 127
God Stats
11W - 14L
1,419 SR
Queue Stats
16W - 29L
1,272 Elo+
Party 1
Janus
Janus
thedecoyman
Janus
Level 116
God Stats
4W - 2L
1,407 SR
Queue Stats
16W - 28L
1,283 Elo+
Party 1
Team Averages
Level 115
1,442 SR
1,331 Elo+

VS

Team Averages
Level 40
1,500 SR
1,500 Elo+
Ra
Ra
H4CH3M
Ra
Level 26
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Charon
Charon
ItsChaplin18
Charon
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KindlyFall1
Tsukuyomi
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 47L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
OG A5AP
Arachne
18
9 / 0 / 5
12,334
822
15,756
9,066
5,031
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
TSxCanDy MaNxx
Erlang Shen
16
3 / 2 / 11
10,461
697
10,261
19,233
17,182
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 1 / 8
11,712
781
15,446
8,324
3,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
0 / 8 / 1
8,812
587
3,217
14,178
6,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
15
2 / 4 / 1
9,460
631
7,476
17,475
12,083
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tsukuyomi
KindlyFall1
Tsukuyomi
12
1 / 4 / 0
8,556
570
9,799
13,791
5,140
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
16
Kills
3
3
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
0
8
1
0.06
L
Charon
2
4
1
0.63
L
Tsukuyomi
KindlyFall1
Tsukuyomi
1
4
0
0.25
W
Arachne
OG A5AP
Arachne
9
0
5
11.5
W
Erlang Shen
TSxCanDy MaNxx
Erlang Shen
3
2
11
4.25
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,463
Damage
20,492
36,623
Taken
45,444
25,958
Mitigated
23,244
11,357
Healing
4,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
3,217
277
300
882
14,178
6,021
0
5,313
8,838
29,933
0
L
Charon
7,476
1,076
187
623
17,475
12,083
0
5,429
11,983
30,431
0
L
Tsukuyomi
KindlyFall1
Tsukuyomi
9,799
1,742
0
2,372
13,791
5,140
0
4,752
9,039
0
32,060
W
Arachne
OG A5AP
Arachne
15,756
11,578
469
5,390
9,066
5,031
637
2,638
6,333
0
63,794
W
Erlang Shen
TSxCanDy MaNxx
Erlang Shen
10,261
3,329
146
3,458
19,233
17,182
120
4,612
14,621
0
26,469
W
15,446
401
399
1,495
8,324
3,745
1,174
3,451
4,873
72,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,507
Gold Earned
26,828
200
Minions Killed
135
0
Camps Cleared
0
882,975
Distance Traveled
693,437
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,812
587
54
4
0
190,998
0
L
Charon
9,460
631
50
3
0
235,842
2
L
Tsukuyomi
8,556
570
31
2
0
266,597
0
W
Arachne
12,334
822
72
5
0
304,739
0
W
Erlang Shen
10,461
697
10
1
0
305,014
1
W
Janus
11,712
781
118
8
0
273,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role