Player Matchup

Tsukuyomi
Tsukuyomi
D4lv
Tsukuyomi
Level 104
God Stats
0W - 1L
1,623 SR
Queue Stats
32W - 40L
1,397 Elo+
Party 1
Atlas
Atlas
Nametic
Atlas
Level 29
God Stats
5W - 6L
1,474 SR
Queue Stats
31W - 35L
1,409 Elo+
Party 1
Artemis
Artemis
Thibard
Artemis
Level 29
God Stats
0W - 1L
1,623 SR
Queue Stats
16W - 33L
1,345 Elo+
Party 1
Team Averages
Level 54
1,574 SR
1,384 Elo+

VS

Team Averages
Level 101
1,587 SR
1,374 Elo+
Achilles
Achilles
Baeliing
Achilles
Level 102
God Stats
23W - 12L
1,694 SR
Queue Stats
65W - 64L
1,547 Elo+
Solo
Discordia
Discordia
JoseVicente08
Discordia
Level 78
God Stats
5W - 1L
1,775 SR
Queue Stats
52W - 61L
1,444 Elo+
Solo
Neith
Neith
Ogodd
Neith
Level 123
God Stats
2W - 1L
1,292 SR
Queue Stats
20W - 12L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
D4lv
Tsukuyomi
10
0 / 7 / 2
7,171
598
7,366
12,980
4,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
Nametic
Atlas
13
2 / 5 / 1
8,470
706
11,930
16,158
13,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Thibard
Artemis
12
1 / 8 / 1
7,611
634
5,907
13,594
5,942
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Baeliing
Achilles
16
11 / 1 / 7
10,488
874
13,722
14,909
20,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
JoseVicente08
Discordia
15
7 / 1 / 11
9,828
819
11,073
8,195
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Ogodd
Neith
13
2 / 1 / 13
9,053
754
9,883
11,113
4,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
20
20
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Achilles
Baeliing
Achilles
11
1
7
14.5
L
Tsukuyomi
D4lv
Tsukuyomi
0
7
2
0.14
W
Discordia
JoseVicente08
Discordia
7
1
11
12.5
L
Atlas
Nametic
Atlas
2
5
1
0.5
W
Neith
Ogodd
Neith
2
1
13
8.5
L
Artemis
Thibard
Artemis
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,203
Damage
34,678
42,732
Taken
34,217
24,144
Mitigated
29,024
3,617
Healing
8,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Baeliing
Achilles
13,722
2,750
0
2,470
14,909
20,898
559
2,628
11,966
0
27,241
L
Tsukuyomi
D4lv
Tsukuyomi
7,366
1,284
0
1,004
12,980
4,494
0
4,929
7,306
0
21,843
W
Discordia
JoseVicente08
Discordia
11,073
451
0
670
8,195
3,434
1,227
1,839
6,183
39,986
602
L
Atlas
Nametic
Atlas
11,930
3,923
0
1,392
16,158
13,708
0
2,619
12,862
19,377
2,435
W
Neith
Ogodd
Neith
9,883
4,313
0
5,807
11,113
4,692
604
5,034
5,410
0
33,297
L
Artemis
Thibard
Artemis
5,907
2,893
0
1,221
13,594
5,942
0
2,089
10,717
0
27,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,252
Gold Earned
29,369
91
Minions Killed
155
0
Camps Cleared
0
561,018
Distance Traveled
636,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,488
874
32
3
0
232,243
0
L
Tsukuyomi
7,171
598
26
2
0
191,261
0
W
Discordia
9,828
819
81
7
0
206,844
0
L
Atlas
8,470
706
16
1
0
203,639
0
W
Neith
9,053
754
42
4
0
197,387
0
L
Artemis
7,611
634
49
4
0
166,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role