Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
DOCTOR XRAGE
Chiron
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 22L
1,360 Elo+
Party 1
Terra
Terra
MegaRainbowPanda
Terra
Level 147
God Stats
4W - 5L
1,514 SR
Queue Stats
160W - 145L
1,525 Elo+
Solo
Cthulhu
Cthulhu
Minazuki57
Cthulhu
Level 146
God Stats
6W - 8L
1,680 SR
Queue Stats
464W - 446L
1,575 Elo+
Solo
Fenrir
Fenrir
llWrxithll
Fenrir
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 51L
1,469 Elo+
Party 1
Team Averages
Level 133
1,539 SR
1,486 Elo+

VS

Team Averages
Level 118
1,590 SR
1,509 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Crimson_Korbra
Merlin
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 49L
1,501 Elo+
Party 3
Arachne
Arachne
Landorax
Arachne
Level 94
God Stats
22W - 20L
1,577 SR
Queue Stats
175W - 154L
1,549 Elo+
Solo
Horus
Horus
NomadicWanderer_
Horus
Level 122
God Stats
2W - 2L
1,509 SR
Queue Stats
45W - 42L
1,543 Elo+
Party 3
Freya
Freya
V81011
Freya
Level 119
God Stats
5W - 1L
1,862 SR
Queue Stats
113W - 139L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 4 / 5
5,462
546
3,892
7,231
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
10
0 / 0 / 1
5,619
562
2,464
4,419
1,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 0
5,503
550
3,862
8,695
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Minazuki57
Cthulhu
9
2 / 1 / 2
5,581
558
4,586
7,664
4,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
llWrxithll
Fenrir
11
5 / 1 / 1
6,376
638
5,577
9,840
4,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 1 / 1
5,898
590
5,323
5,930
2,037
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
3 / 3 / 2
5,972
597
4,031
5,014
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Landorax
Arachne
10
2 / 0 / 2
5,653
565
2,683
7,826
3,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
0 / 1 / 4
5,695
570
3,572
6,584
4,926
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
V81011
Freya
9
1 / 2 / 0
5,465
547
4,752
6,036
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
7
Kills
6
7
Deaths
7
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
5
0.63
W
Kukulkan
 
Kukulkan
0
1
1
0.5
W
3
3
2
1.33
L
Chiron
0
0
1
0.5
W
Arachne
Landorax
Arachne
2
0
2
3
L
0
1
0
0
L
Cthulhu
Minazuki57
Cthulhu
2
1
2
3
W
0
1
4
2
W
Freya
V81011
Freya
1
2
0
0.5
L
Fenrir
llWrxithll
Fenrir
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,381
Damage
20,361
37,849
Taken
31,390
17,742
Mitigated
14,465
10,975
Healing
11,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,892
408
194
1,342
7,231
3,170
0
2,285
4,912
27,632
0
W
Kukulkan
 
Kukulkan
5,323
870
0
2,740
5,930
2,037
0
2,908
2,545
42,544
1,401
W
4,031
274
0
482
5,014
1,935
224
3,003
2,011
29,024
0
L
Chiron
2,464
1,003
289
1,561
4,419
1,270
270
1,208
2,823
0
36,719
W
Arachne
Landorax
Arachne
2,683
2,347
0
3,116
7,826
3,195
414
1,951
5,825
0
35,972
L
3,862
362
8
2,831
8,695
4,316
0
4,444
4,251
32,348
0
L
Cthulhu
Minazuki57
Cthulhu
4,586
115
845
1,512
7,664
4,476
0
2,367
5,031
18,748
0
W
3,572
1,690
549
3,080
6,584
4,926
0
2,703
3,881
0
15,865
W
Freya
V81011
Freya
4,752
1,620
0
1,598
6,036
2,372
0
1,248
4,788
24,395
2,380
L
Fenrir
llWrxithll
Fenrir
5,577
1,542
0
2,393
9,840
4,510
0
2,748
6,996
0
45,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,541
Gold Earned
28,683
274
Minions Killed
262
0
Camps Cleared
0
1,005,648
Distance Traveled
1,007,345
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,462
546
40
4
0
176,475
0
W
Kukulkan
5,898
590
70
7
0
197,542
2
W
Merlin
5,972
597
57
6
0
188,787
0
L
Chiron
5,619
562
68
7
0
204,697
0
W
Arachne
5,653
565
60
6
0
198,934
0
L
Terra
5,503
550
76
8
0
213,764
0
L
Cthulhu
5,581
558
19
2
0
185,841
4
W
Horus
5,695
570
18
2
0
219,768
0
W
Freya
5,465
547
57
6
0
202,314
0
L
Fenrir
6,376
638
71
7
0
224,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role