Player Matchup

Gilgamesh
Gilgamesh
Gold V
Clappo
Gilgamesh
Gold V
Level 110
God Stats
10W - 6L
1,681 SR
Queue Stats
234W - 250L
1,317 MMR
Solo
Skadi
Skadi
Silver I
Donits
Skadi
Silver I
Level 146
God Stats
122W - 128L
1,632 SR
Queue Stats
233W - 249L
1,334 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
ImTheChozenOneTV
Kuzenbo
Gold IV
Level 158
God Stats
4W - 0L
1,954 SR
Queue Stats
241W - 235L
1,319 MMR
Solo
Loki
Loki
Gold III
Jinkzy
Loki
Gold III
Level 85
God Stats
13W - 9L
1,500 SR
Queue Stats
328W - 316L
1,367 MMR
Party 2
Vulcan
Vulcan
Gold V
iFastLife
Vulcan
Gold V
Level 146
God Stats
7W - 3L
1,507 SR
Queue Stats
324W - 329L
1,298 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,655 SR
1,327 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,485 SR
1,325 MMR
Vamana
Vamana
Silver I
MatuntGamer334
Vamana
Silver I
Level 117
God Stats
3W - 7L
1,477 SR
Queue Stats
294W - 316L
1,228 MMR
Party 1
Lancelot
Lancelot
Silver I
MythXeus
Lancelot
Silver I
Level 88
God Stats
3W - 8L
1,471 SR
Queue Stats
8W - 16L
1,453 MMR
Party 1
Fafnir
Fafnir
Gold V
Nerfum
Fafnir
Gold V
Level 124
God Stats
6W - 9L
1,441 SR
Queue Stats
99W - 104L
1,317 MMR
Solo
Thoth
Thoth
Silver I
PondDonkey
Thoth
Silver I
Level 66
God Stats
3W - 2L
1,534 SR
Queue Stats
33W - 38L
1,315 MMR
Solo
Ishtar
Ishtar
Silver I
SizzleDonDaDa
Ishtar
Silver I
Level 164
God Stats
1W - 3L
1,500 SR
Queue Stats
218W - 240L
1,311 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Clappo
Gilgamesh
11
2 / 1 / 0
6,820
682
5,025
8,005
6,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Donits
Skadi
11
4 / 0 / 3
6,393
639
7,577
6,745
2,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 6
5,983
598
5,080
4,576
3,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
Jinkzy
Loki
13
4 / 0 / 1
7,027
703
3,249
6,424
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
iFastLife
Vulcan
10
0 / 1 / 1
6,056
606
3,042
4,244
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MartichorasAthenaAresNut

VS

Bans
KukulkanThorSun WukongThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
5,889
589
3,941
8,659
4,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
MythXeus
Lancelot
10
2 / 0 / 0
5,656
566
4,464
8,225
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Nerfum
Fafnir
6
0 / 3 / 0
4,663
466
1,743
6,756
5,888
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
11
0 / 1 / 1
5,612
561
2,214
6,144
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
4,846
485
2,540
7,344
3,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
10
Kills
2
2
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Clappo
Gilgamesh
2
1
0
2
W
Skadi
Donits
Skadi
4
0
3
5.5
W
0
0
6
3
W
Loki
Jinkzy
Loki
4
0
1
4.5
L
0
2
1
0.25
L
Lancelot
MythXeus
Lancelot
2
0
0
2
L
Fafnir
Nerfum
Fafnir
0
3
0
0
L
Thoth
0
1
1
0.5
L
0
4
0
0
W
Vulcan
iFastLife
Vulcan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,973
Damage
14,902
29,994
Taken
37,128
16,701
Mitigated
19,821
9,969
Healing
11,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Clappo
Gilgamesh
5,025
1,524
0
1,306
8,005
6,612
0
0
7,380
0
43,966
W
Skadi
Donits
Skadi
7,577
3,514
0
1,752
6,745
2,328
501
1,231
5,514
0
47,739
W
5,080
2,231
0
1,314
4,576
3,919
0
738
3,838
17,057
1,567
W
Loki
Jinkzy
Loki
3,249
1,148
0
4,860
6,424
2,295
0
504
5,920
0
55,604
L
3,941
1,037
0
3,041
8,659
4,738
0
0
8,073
0
43,064
L
Lancelot
MythXeus
Lancelot
4,464
124
0
2,545
8,225
3,748
0
2,345
5,880
0
40,595
L
Fafnir
Nerfum
Fafnir
1,743
326
0
2,004
6,756
5,888
0
941
5,815
9,082
0
L
Thoth
2,214
39
0
1,955
6,144
1,955
0
2,649
3,495
48,045
0
L
2,540
1,034
0
2,012
7,344
3,492
0
1,800
5,544
0
30,151
W
Vulcan
iFastLife
Vulcan
3,042
675
0
737
4,244
1,547
798
1,484
2,760
41,534
944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,279
Gold Earned
26,666
352
Minions Killed
283
0
Camps Cleared
0
1,110,760
Distance Traveled
1,004,757
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,820
682
83
8
0
181,074
0
W
Skadi
6,393
639
72
7
0
225,423
0
W
Kuzenbo
5,983
598
23
2
0
236,332
3
W
Loki
7,027
703
95
10
0
259,955
2
L
Vamana
5,889
589
73
7
0
201,969
0
L
Lancelot
5,656
566
71
7
0
257,765
0
L
Fafnir
4,663
466
9
1
0
145,271
1
L
Thoth
5,612
561
78
8
0
216,518
0
L
Ishtar
4,846
485
52
5
0
183,234
2
W
Vulcan
6,056
606
79
8
0
207,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role