Player Matchup

Maui
Maui
Kev128
Maui
Level 66
God Stats
0W - 3L
1,196 SR
Queue Stats
7W - 11L
1,376 Elo+
Party 2
Khepri
Khepri
KloutKatcher
Khepri
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 176L
1,510 Elo+
Party 1
Zhong Kui
Zhong Kui
Lyhkan
Zhong Kui
Level 159
God Stats
8W - 9L
1,506 SR
Queue Stats
324W - 305L
1,505 Elo+
Party 1
Camazotz
Camazotz
Noleg165
Camazotz
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,376 Elo+
Party 2
He Bo
He Bo
iDanRead
He Bo
Level 159
God Stats
29W - 27L
1,546 SR
Queue Stats
377W - 344L
1,521 Elo+
Party 1
Team Averages
Level 114
1,450 SR
1,458 Elo+

VS

Team Averages
Level 131
1,540 SR
1,562 Elo+
Odin
Odin
TheDarkn3sS1
Odin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 49L
1,612 Elo+
Party 4
Serqet
Serqet
YoungerMiquel
Serqet
Level 149
God Stats
3W - 2L
1,547 SR
Queue Stats
76W - 71L
1,514 Elo+
Party 3
Horus
Horus
lu4oFTW
Horus
Level 107
God Stats
2W - 1L
1,525 SR
Queue Stats
22W - 15L
1,625 Elo+
Party 4
Charon
Charon
turboshoot
Charon
Level 149
God Stats
14W - 9L
1,367 SR
Queue Stats
125W - 101L
1,530 Elo+
Party 3
Martichoras
Martichoras
xLilLean
Martichoras
Level 89
God Stats
15W - 8L
1,762 SR
Queue Stats
401W - 386L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Kev128
Maui
2
0 / 0 / 0
5,649
282
0
1,090
239
Khepri
15
0 / 3 / 0
9,038
452
989
15,060
8,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Zhong Kui
Lyhkan
Zhong Kui
18
3 / 3 / 0
10,853
543
13,164
16,582
12,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
Noleg165
Camazotz
2
0 / 0 / 0
5,653
283
0
775
128
He Bo
iDanRead
He Bo
16
0 / 6 / 1
9,008
450
11,233
14,414
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 3
11,238
562
6,158
12,724
10,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 1 / 3
11,524
576
5,741
17,350
8,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
lu4oFTW
Horus
16
2 / 0 / 5
10,905
545
2,597
13,853
13,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
turboshoot
Charon
16
0 / 1 / 7
10,382
519
9,493
12,001
6,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
xLilLean
Martichoras
20
2 / 1 / 0
12,293
615
7,906
12,785
6,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
12
12
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Maui
Kev128
Maui
0
0
0
0
L
Khepri
0
3
0
0
L
Zhong Kui
Lyhkan
Zhong Kui
3
3
0
1
L
Camazotz
Noleg165
Camazotz
0
0
0
0
W
3
0
3
4.5
W
5
1
3
6.5
L
He Bo
iDanRead
He Bo
0
6
1
0.08
W
Horus
lu4oFTW
Horus
2
0
5
4.5
W
Charon
turboshoot
Charon
0
1
7
3.5
W
Martichoras
xLilLean
Martichoras
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,386
Damage
31,895
47,921
Taken
68,713
27,276
Mitigated
44,917
8,428
Healing
24,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Kev128
Maui
0
0
0
0
1,090
239
0
1,016
0
0
0
L
Khepri
989
18
0
3,441
15,060
8,786
1,252
0
15,060
60,361
1,255
L
Zhong Kui
Lyhkan
Zhong Kui
13,164
2,330
0
3,874
16,582
12,980
0
2,244
13,322
73,870
16,148
L
Camazotz
Noleg165
Camazotz
0
0
0
0
775
128
0
741
0
0
0
W
6,158
1,761
0
640
12,724
10,888
877
3,478
9,246
0
82,868
W
5,741
1,480
0
8,484
17,350
8,194
776
6,736
10,614
0
87,373
L
He Bo
iDanRead
He Bo
11,233
589
0
1,113
14,414
5,143
0
4,350
8,941
74,946
1,041
W
Horus
lu4oFTW
Horus
2,597
1,047
2,902
5,776
13,853
13,146
975
4,395
9,458
0
26,840
W
Charon
turboshoot
Charon
9,493
381
0
750
12,001
6,138
2,778
3,523
8,478
73,328
1,059
W
Martichoras
xLilLean
Martichoras
7,906
2,582
0
5,463
12,785
6,551
8,568
6,536
6,249
0
129,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,201
Gold Earned
56,342
421
Minions Killed
657
0
Camps Cleared
0
1,019,516
Distance Traveled
1,913,143
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,649
282
0
0
0
424
0
L
Khepri
9,038
452
115
6
0
324,332
0
L
Zhong Kui
10,853
543
158
8
0
321,702
0
L
Camazotz
5,653
283
0
0
0
300
0
W
Odin
11,238
562
125
6
0
370,405
1
W
Serqet
11,524
576
139
7
0
436,005
0
L
He Bo
9,008
450
148
7
0
372,758
0
W
Horus
10,905
545
54
3
0
381,647
4
W
Charon
10,382
519
119
6
0
398,815
0
W
Martichoras
12,293
615
220
11
0
326,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role