Player Matchup

Erlang Shen
Erlang Shen
Ezio383
Erlang Shen
Level 61
God Stats
3W - 0L
1,437 SR
Queue Stats
67W - 41L
1,552 Elo+
Party 2
Kukulkan
Kukulkan
K9sobachiipatrul
Kukulkan
Level 66
God Stats
1W - 0L
1,326 SR
Queue Stats
35W - 42L
1,427 Elo+
Party 3
Bacchus
Bacchus
Lopov46
Bacchus
Level 128
God Stats
2W - 0L
1,542 SR
Queue Stats
37W - 35L
1,368 Elo+
Solo
Hachiman
Hachiman
TheLordanonim
Hachiman
Level 37
God Stats
10W - 9L
1,656 SR
Queue Stats
71W - 44L
1,594 Elo+
Party 2
Arachne
Arachne
ltaitl
Arachne
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 38L
1,438 Elo+
Party 3
Team Averages
Level 62
1,492 SR
1,476 Elo+

VS

Team Averages
Level 79
1,613 SR
1,450 Elo+
Thanatos
Thanatos
KaRot69
Thanatos
Level 47
God Stats
10W - 8L
1,812 SR
Queue Stats
28W - 26L
1,580 Elo+
Party 4
Kukulkan
Kukulkan
LiLChicha1
Kukulkan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,342 Elo+
Party 1
Heimdallr
Heimdallr
Skubidudov
Heimdallr
Level 90
God Stats
5W - 5L
1,539 SR
Queue Stats
12W - 18L
1,376 Elo+
Party 1
Bellona
Bellona
TommyHeellFinger
Bellona
Level 65
God Stats
6W - 6L
1,609 SR
Queue Stats
12W - 18L
1,376 Elo+
Party 1
Ganesha
Ganesha
bLugaaa
Ganesha
Level 89
God Stats
24W - 24L
1,607 SR
Queue Stats
65W - 55L
1,574 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ezio383
Erlang Shen
13
4 / 1 / 0
8,052
619
9,229
15,781
17,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

14
1 / 0 / 2
8,394
646
3,181
3,275
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Lopov46
Bacchus
12
2 / 0 / 5
7,408
570
5,545
6,226
5,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
TheLordanonim
Hachiman
13
5 / 1 / 2
7,725
594
8,225
9,515
3,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ltaitl
Arachne
14
5 / 0 / 3
7,980
614
9,087
9,745
4,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KaRot69
Thanatos
12
2 / 3 / 0
6,624
510
4,853
14,388
6,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
LiLChicha1
Kukulkan
12
0 / 3 / 0
6,443
496
367
5,441
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
Skubidudov
Heimdallr
9
0 / 5 / 0
5,730
441
4,706
9,894
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 6 / 0
5,815
447
10,784
15,195
13,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
bLugaaa
Ganesha
10
0 / 1 / 1
6,493
499
3,806
7,629
6,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
17
Kills
2
2
Deaths
18
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Ezio383
Erlang Shen
4
1
0
4
W
1
0
2
2
L
Thanatos
KaRot69
Thanatos
2
3
0
0.67
L
Kukulkan
LiLChicha1
Kukulkan
0
3
0
0
W
Bacchus
Lopov46
Bacchus
2
0
5
4.5
L
Heimdallr
Skubidudov
Heimdallr
0
5
0
0
W
Hachiman
TheLordanonim
Hachiman
5
1
2
6
L
0
6
0
0
L
Ganesha
bLugaaa
Ganesha
0
1
1
0.5
W
Arachne
ltaitl
Arachne
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,267
Damage
24,516
44,542
Taken
52,547
32,371
Mitigated
31,457
19,236
Healing
16,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Ezio383
Erlang Shen
9,229
5,756
0
6,992
15,781
17,485
0
772
15,009
0
52,394
W
3,181
103
0
500
3,275
1,332
516
605
2,670
71,877
2,303
L
Thanatos
KaRot69
Thanatos
4,853
1,331
0
10,659
14,388
6,030
0
285
14,103
0
41,239
L
Kukulkan
LiLChicha1
Kukulkan
367
0
0
250
5,441
2,020
0
2,561
2,880
45,249
0
W
Bacchus
Lopov46
Bacchus
5,545
1,230
0
2,053
6,226
5,611
0
373
5,853
25,043
0
L
Heimdallr
Skubidudov
Heimdallr
4,706
1,714
0
1,983
9,894
4,021
0
1,798
8,096
0
42,637
W
Hachiman
TheLordanonim
Hachiman
8,225
4,752
0
3,989
9,515
3,711
206
1,308
8,207
0
56,287
L
10,784
5,021
0
1,977
15,195
13,287
0
1,816
13,379
0
36,097
L
Ganesha
bLugaaa
Ganesha
3,806
137
0
2,071
7,629
6,099
0
2,203
5,426
23,976
1,988
W
Arachne
ltaitl
Arachne
9,087
5,808
0
5,702
9,745
4,232
0
1,059
8,686
0
63,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,559
Gold Earned
31,105
428
Minions Killed
302
0
Camps Cleared
0
1,387,446
Distance Traveled
1,286,975
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,052
619
83
6
0
213,260
0
W
Kukulkan
8,394
646
139
11
0
252,397
2
L
Thanatos
6,624
510
84
6
0
313,386
0
L
Kukulkan
6,443
496
85
7
0
230,380
0
W
Bacchus
7,408
570
29
2
0
280,574
5
L
Heimdallr
5,730
441
75
6
0
225,765
0
W
Hachiman
7,725
594
90
7
0
297,397
1
L
Bellona
5,815
447
51
4
0
253,039
0
L
Ganesha
6,493
499
7
1
0
264,405
8
W
Arachne
7,980
614
87
7
0
343,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role