Player Matchup

Sun Wukong
Sun Wukong
Silver III
GBeDub
Sun Wukong
Silver III
Level 59
God Stats
0W - 3L
1,427 SR
Queue Stats
36W - 76L
1,253 MMR
Party 1
Gilgamesh
Gilgamesh
Silver III
GungaMElunga
Gilgamesh
Silver III
Level 62
God Stats
13W - 22L
1,428 SR
Queue Stats
36W - 76L
1,253 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver II
SmiteBanned2
Morgan Le Fay
Silver II
Level 39
God Stats
9W - 6L
1,544 SR
Queue Stats
93W - 119L
1,268 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 53
1,466 SR
1,258 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,453 SR
1,283 MMR
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
DatBoi_Jon
Chaac
Gold V
Level 125
God Stats
6W - 8L
1,520 SR
Queue Stats
89W - 123L
1,287 MMR
Solo
Kukulkan
Kukulkan
Silver II
FYO x Swerve
Kukulkan
Silver II
Level 129
God Stats
6W - 8L
1,339 SR
Queue Stats
254W - 330L
1,063 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GBeDub
Sun Wukong
12
1 / 1 / 0
7,355
669
9,460
11,372
8,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
GungaMElunga
Gilgamesh
11
1 / 5 / 1
7,422
675
6,805
16,550
10,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SmiteBanned2
Morgan Le Fay
10
0 / 5 / 2
6,873
625
5,051
8,803
3,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AchillesNe ZhaKuzenboBake Kujira

VS

Bans
CharonThothAresAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
4 / 0 / 5
8,169
743
8,822
10,314
12,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
13
3 / 2 / 5
8,221
747
8,597
11,711
12,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
FYO x Swerve
Kukulkan
14
4 / 1 / 5
8,594
781
12,294
7,311
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
11
11
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
5
6.5
W
Chaac
3
2
5
2.75
W
Kukulkan
FYO x Swerve
Kukulkan
4
1
5
6.5
L
Sun Wukong
GBeDub
Sun Wukong
1
1
0
1
L
Gilgamesh
GungaMElunga
Gilgamesh
1
5
1
0.3
L
Morgan Le Fay
SmiteBanned2
Morgan Le Fay
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,316
Damage
29,713
36,725
Taken
29,336
22,727
Mitigated
28,528
3,330
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,822
1,129
0
2,512
10,314
12,891
530
2,347
7,554
15,863
0
W
Chaac
8,597
1,001
0
2,490
11,711
12,281
103
1,451
9,686
0
24,408
W
Kukulkan
FYO x Swerve
Kukulkan
12,294
865
0
968
7,311
3,356
1,001
1,610
5,476
46,804
1,029
L
Sun Wukong
GBeDub
Sun Wukong
9,460
1,798
0
2,127
11,372
8,364
0
5,902
4,600
276
24,988
L
Gilgamesh
GungaMElunga
Gilgamesh
6,805
1,782
0
911
16,550
10,837
0
8,950
6,576
0
23,860
L
Morgan Le Fay
SmiteBanned2
Morgan Le Fay
5,051
657
0
292
8,803
3,526
37
4,627
3,874
22,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,650
Gold Earned
24,984
113
Minions Killed
136
0
Camps Cleared
0
618,186
Distance Traveled
650,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,169
743
18
2
0
230,922
0
W
Chaac
8,221
747
22
2
0
218,808
0
W
Kukulkan
8,594
781
96
9
0
200,612
0
L
Sun Wukong
7,355
669
43
4
0
217,531
0
L
Gilgamesh
7,422
675
38
3
0
211,766
0
L
Morgan Le Fay
6,873
625
32
3
0
188,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role