Player Matchup

Discordia
Discordia
Gapped Goat
Discordia
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,310 Elo+
Party 1
Achilles
Achilles
The DUKE wC
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,268 Elo+
Party 1
Danzaburou
Danzaburou
Toshirou77
Danzaburou
Level 60
God Stats
19W - 18L
1,489 SR
Queue Stats
161W - 175L
1,396 Elo+
Solo
Team Averages
Level 64
1,496 SR
1,325 Elo+

VS

Team Averages
Level 75
1,399 SR
1,369 Elo+
Nox
Nox
 
Nox
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
benja400
Amaterasu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,228 Elo+
Solo
Yemoja
Yemoja
opheliac2805
Yemoja
Level 89
God Stats
3W - 2L
1,196 SR
Queue Stats
45W - 39L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gapped Goat
Discordia
15
0 / 3 / 2
9,703
606
11,321
10,093
4,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
The DUKE wC
Achilles
16
2 / 3 / 0
9,689
606
7,577
22,777
29,200
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Toshirou77
Danzaburou
14
0 / 4 / 2
9,768
611
9,888
13,548
6,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
4 / 0 / 6
11,130
696
10,411
11,711
6,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
benja400
Amaterasu
17
4 / 1 / 6
11,123
695
15,726
20,382
20,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
16
2 / 1 / 8
10,516
657
12,097
8,241
4,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
10
10
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
0
6
7
L
Discordia
Gapped Goat
Discordia
0
3
2
0.33
L
Achilles
The DUKE wC
Achilles
2
3
0
0.67
L
Danzaburou
Toshirou77
Danzaburou
0
4
2
0.25
W
Amaterasu
benja400
Amaterasu
4
1
6
7
W
Yemoja
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,786
Damage
38,234
46,418
Taken
40,334
40,212
Mitigated
31,213
8,241
Healing
18,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,411
1,054
130
4,341
11,711
6,296
541
3,118
8,559
44,545
0
L
Discordia
Gapped Goat
Discordia
11,321
1,961
0
980
10,093
4,558
0
5,092
4,666
56,987
877
L
Achilles
The DUKE wC
Achilles
7,577
1,504
0
4,429
22,777
29,200
0
11,059
10,903
0
24,863
L
Danzaburou
Toshirou77
Danzaburou
9,888
5,636
198
2,634
13,548
6,454
236
6,457
6,835
0
33,770
W
Amaterasu
benja400
Amaterasu
15,726
8,610
0
6,976
20,382
20,539
136
4,307
16,046
0
47,694
W
Yemoja
12,097
1,943
5,061
2,286
8,241
4,378
390
3,699
4,488
36,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,160
Gold Earned
32,769
175
Minions Killed
195
0
Camps Cleared
0
808,339
Distance Traveled
861,080
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,130
696
84
5
0
287,916
6
L
Discordia
9,703
606
93
6
0
256,629
0
L
Achilles
9,689
606
27
2
0
288,883
0
L
Danzaburou
9,768
611
55
3
0
262,827
0
W
Amaterasu
11,123
695
62
4
0
324,685
0
W
Yemoja
10,516
657
49
3
0
248,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role