Player Matchup

Hachiman
Hachiman
Silver I
AlphaEagle24
Hachiman
Silver I
Level 73
God Stats
2W - 2L
1,775 SR
Queue Stats
81W - 85L
1,524 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold IV
PachiDH
Ah Muzen Cab
Gold IV
Level 124
God Stats
4W - 3L
1,499 SR
Queue Stats
263W - 256L
1,346 MMR
Solo
Ne Zha
Ne Zha
Gold V
Playboiikobe367
Ne Zha
Gold V
Level 103
God Stats
4W - 6L
1,444 SR
Queue Stats
196W - 210L
1,321 MMR
Solo
Loki
Loki
Gold V
So Throw 5
Loki
Gold V
Level 157
God Stats
5W - 1L
1,677 SR
Queue Stats
320W - 334L
1,317 MMR
Solo
Cthulhu
Cthulhu
Silver III
cheifblackychan
Cthulhu
Silver III
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 117L
1,149 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,579 SR
1,332 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 178
1,491 SR
1,332 MMR
Chaac
Chaac
Silver I
Carnegie96
Chaac
Silver I
Level 217
God Stats
25W - 17L
1,490 SR
Queue Stats
124W - 123L
1,338 MMR
Solo
Ares
Ares
Gold IV
HurrikMcCoyTTV
Ares
Gold IV
Level 216
God Stats
72W - 86L
1,539 SR
Queue Stats
189W - 207L
1,397 MMR
Party 1
He Bo
He Bo
Gold V
Not gayn8
He Bo
Gold V
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 113L
1,311 MMR
Solo
Xing Tian
Xing Tian
Silver I
Twigskii_Rl
Xing Tian
Silver I
Level 145
God Stats
2W - 2L
1,408 SR
Queue Stats
127W - 133L
1,278 MMR
Party 1
Artemis
Artemis
Gold V
aikeido
Artemis
Gold V
Level 172
God Stats
272W - 291L
1,516 SR
Queue Stats
918W - 948L
1,334 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlphaEagle24
Hachiman
8
0 / 1 / 1
4,909
491
2,640
4,224
1,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
PachiDH
Ah Muzen Cab
10
0 / 0 / 0
5,373
537
2,715
5,226
1,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 4 / 0
4,980
498
4,223
10,021
3,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 0
5,049
505
2,269
7,233
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
5,081
508
3,070
7,560
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
JanusThothThanatosSun WukongNut

VS

Bans
Ao KuangAthenaThorAnhurArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
3 / 0 / 2
5,483
548
6,290
7,216
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

8
1 / 1 / 2
5,231
523
2,157
4,535
2,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Not gayn8
He Bo
10
0 / 0 / 0
5,452
545
3,716
4,927
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xing Tian
Twigskii_Rl
Xing Tian
10
2 / 0 / 3
5,825
583
4,110
8,605
5,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
aikeido
Artemis
9
1 / 1 / 0
5,191
519
3,059
3,848
1,152
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
7
8
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AlphaEagle24
Hachiman
0
1
1
0.5
W
Chaac
3
0
2
4
W
1
1
2
2
W
He Bo
Not gayn8
He Bo
0
0
0
0
L
Ah Muzen Cab
PachiDH
Ah Muzen Cab
0
0
0
0
L
1
4
0
0.25
L
1
0
0
1
W
Xing Tian
Twigskii_Rl
Xing Tian
2
0
3
3.5
W
Artemis
aikeido
Artemis
1
1
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,917
Damage
19,332
34,264
Taken
29,131
13,250
Mitigated
14,658
11,808
Healing
9,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AlphaEagle24
Hachiman
2,640
1,418
0
1,193
4,224
1,240
0
894
3,330
0
26,210
W
Chaac
6,290
1,742
0
4,514
7,216
3,746
0
499
6,717
0
40,542
W
2,157
298
0
942
4,535
2,643
0
0
4,535
15,716
0
W
He Bo
Not gayn8
He Bo
3,716
288
0
1,320
4,927
1,502
0
0
4,927
39,437
1,429
L
Ah Muzen Cab
PachiDH
Ah Muzen Cab
2,715
682
0
789
5,226
1,848
0
2,726
2,148
0
40,356
L
4,223
1,734
0
3,963
10,021
3,784
0
1,851
8,008
0
35,112
L
2,269
583
0
4,363
7,233
2,144
0
678
6,427
0
32,148
W
Xing Tian
Twigskii_Rl
Xing Tian
4,110
302
0
1,260
8,605
5,615
0
2,571
6,034
22,208
2,624
W
Artemis
aikeido
Artemis
3,059
1,511
0
1,196
3,848
1,152
126
0
3,848
0
32,128
L
3,070
544
0
1,500
7,560
4,234
0
2,190
4,949
26,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,392
Gold Earned
27,182
286
Minions Killed
277
0
Camps Cleared
0
943,096
Distance Traveled
979,446
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,909
491
33
3
0
176,609
0
W
Chaac
5,483
548
62
6
0
225,370
0
W
Ares
5,231
523
23
2
0
208,634
1
W
He Bo
5,452
545
85
9
0
193,413
2
L
Ah Muzen Cab
5,373
537
70
7
0
192,643
0
L
Ne Zha
4,980
498
63
6
0
192,039
0
L
Loki
5,049
505
56
6
0
217,533
0
W
Xing Tian
5,825
583
62
6
0
179,848
1
W
Artemis
5,191
519
45
5
0
172,181
0
L
Cthulhu
5,081
508
64
6
0
164,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role