Player Matchup

Ganesha
Ganesha
DumbZu
Ganesha
Level 169
God Stats
2W - 0L
1,716 SR
Queue Stats
62W - 55L
1,587 Elo+
Party 1
Anhur
Anhur
Juubox
Anhur
Level 209
God Stats
4W - 6L
1,580 SR
Queue Stats
73W - 66L
1,593 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MorfeuGamer21
Tsukuyomi
Level 144
God Stats
11W - 5L
1,549 SR
Queue Stats
116W - 115L
1,527 Elo+
Solo
Nu Wa
Nu Wa
Painzzyy
Nu Wa
Level 162
God Stats
1W - 0L
1,698 SR
Queue Stats
12W - 15L
1,472 Elo+
Party 1
Sylvanus
Sylvanus
WhereTheChildren
Sylvanus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,596 Elo+
Party 1
Team Averages
Level 140
1,608 SR
1,555 Elo+

VS

Team Averages
Level 136
1,488 SR
1,533 Elo+
Osiris
Osiris
 
Osiris
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
Madio4772
Lancelot
Level 123
God Stats
2W - 2L
1,633 SR
Queue Stats
126W - 129L
1,553 Elo+
Party 2
Heimdallr
Heimdallr
Reap1086
Heimdallr
Level 69
God Stats
34W - 41L
1,489 SR
Queue Stats
91W - 99L
1,498 Elo+
Party 2
Janus
Janus
SweetBunThief
Janus
Level 158
God Stats
3W - 9L
1,393 SR
Queue Stats
71W - 72L
1,520 Elo+
Party 2
Sobek
Sobek
hinomaru
Sobek
Level 176
God Stats
2W - 4L
1,424 SR
Queue Stats
425W - 379L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DumbZu
Ganesha
14
1 / 0 / 3
8,295
593
7,467
11,296
6,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Anhur
Juubox
Anhur
14
0 / 0 / 4
7,578
541
7,535
7,842
3,038
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
MorfeuGamer21
Tsukuyomi
14
7 / 2 / 1
7,963
569
9,129
11,870
4,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Painzzyy
Nu Wa
13
0 / 1 / 5
7,691
549
5,963
5,821
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 2 / 2
7,030
502
8,739
10,149
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 4 / 0
7,389
528
6,189
13,064
11,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
Madio4772
Lancelot
12
1 / 2 / 2
6,510
465
6,797
11,233
4,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heimdallr
Reap1086
Heimdallr
13
1 / 2 / 0
7,004
500
2,112
10,088
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
2 / 3 / 2
7,950
568
6,585
8,326
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
hinomaru
Sobek
11
1 / 3 / 3
6,780
484
5,727
13,212
11,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
5
5
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
4
0
0
W
Ganesha
DumbZu
Ganesha
1
0
3
2.5
W
Anhur
Juubox
Anhur
0
0
4
2
L
Lancelot
Madio4772
Lancelot
1
2
2
1
W
Tsukuyomi
MorfeuGamer21
Tsukuyomi
7
2
1
3.75
W
Nu Wa
Painzzyy
Nu Wa
0
1
5
2.5
L
Heimdallr
Reap1086
Heimdallr
1
2
0
0.5
L
2
3
2
1
W
6
2
2
3.5
L
Sobek
hinomaru
Sobek
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,833
Damage
27,410
46,978
Taken
55,923
20,957
Mitigated
32,742
19,307
Healing
13,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,189
1,619
0
1,225
13,064
11,016
0
7,416
4,916
0
58,573
W
Ganesha
DumbZu
Ganesha
7,467
904
0
3,666
11,296
6,443
0
1,507
9,749
55,138
2,652
W
Anhur
Juubox
Anhur
7,535
3,756
0
4,032
7,842
3,038
90
1,174
6,628
0
67,379
L
Lancelot
Madio4772
Lancelot
6,797
936
0
3,729
11,233
4,503
0
2,158
9,075
0
54,766
W
Tsukuyomi
MorfeuGamer21
Tsukuyomi
9,129
2,036
0
6,323
11,870
4,956
24
2,295
9,407
0
65,434
W
Nu Wa
Painzzyy
Nu Wa
5,963
923
0
1,059
5,821
1,946
471
2,796
2,775
65,819
847
L
Heimdallr
Reap1086
Heimdallr
2,112
1,167
0
3,466
10,088
3,192
0
1,774
8,314
0
54,510
L
6,585
385
0
833
8,326
2,834
0
4,479
3,847
61,080
829
W
8,739
2,218
873
3,354
10,149
4,574
26
3,481
6,537
30,218
9,371
L
Sobek
hinomaru
Sobek
5,727
760
0
4,601
13,212
11,197
0
4,438
8,669
21,524
1,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,557
Gold Earned
35,633
503
Minions Killed
448
0
Camps Cleared
0
1,342,754
Distance Traveled
1,420,127
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,389
528
112
8
0
258,984
2
W
Ganesha
8,295
593
131
9
0
277,426
1
W
Anhur
7,578
541
108
8
0
251,857
3
L
Lancelot
6,510
465
77
6
0
316,792
0
W
Tsukuyomi
7,963
569
95
7
0
311,817
2
W
Nu Wa
7,691
549
107
8
0
262,363
3
L
Heimdallr
7,004
500
104
7
0
254,463
0
L
Janus
7,950
568
130
9
0
283,554
4
W
Sylvanus
7,030
502
62
4
0
239,291
0
L
Sobek
6,780
484
25
2
0
306,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role