Player Matchup

Sol
Sol
DoctorFlux
Sol
Level 86
God Stats
81W - 74L
1,496 SR
Queue Stats
176W - 168L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
Moellas
Cthulhu
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Horus
Horus
Syldara2nd
Horus
Level 109
God Stats
26W - 24L
1,590 SR
Queue Stats
452W - 444L
1,371 Elo+
Party 1
Chiron
Chiron
dsbgib1
Chiron
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
349W - 333L
1,403 Elo+
Party 1
Thanatos
Thanatos
kournelious
Thanatos
Level 22
God Stats
1W - 4L
1,348 SR
Queue Stats
19W - 38L
1,188 Elo+
Party 1
Team Averages
Level 63
1,487 SR
1,377 Elo+

VS

Team Averages
Level 112
1,441 SR
1,381 Elo+
Nut
Nut
AlexVonDandy
Nut
Level 169
God Stats
2W - 2L
1,324 SR
Queue Stats
21W - 15L
1,198 Elo+
Party 3
Bellona
Bellona
Get on the Sesh
Bellona
Level 97
God Stats
15W - 11L
1,527 SR
Queue Stats
128W - 120L
1,569 Elo+
Party 2
Cthulhu
Cthulhu
Interstella5555
Cthulhu
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 30L
1,141 Elo+
Party 3
Janus
Janus
turnedlightning
Janus
Level 103
God Stats
4W - 10L
1,354 SR
Queue Stats
122W - 117L
1,472 Elo+
Party 2
Awilix
Awilix
yFlannigan
Awilix
Level 45
God Stats
4W - 1L
1,500 SR
Queue Stats
55W - 44L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,443
444
2,103
7,267
1,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Moellas
Cthulhu
7
0 / 3 / 0
4,424
442
3,099
8,687
6,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
9
1 / 2 / 0
5,224
522
4,810
12,861
9,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
dsbgib1
Chiron
8
0 / 4 / 0
4,521
452
1,198
8,849
2,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
kournelious
Thanatos
7
0 / 5 / 0
4,409
441
2,444
8,494
2,706
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 3
5,950
595
6,779
6,478
2,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 0 / 1
6,578
658
7,380
8,056
8,923
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 0 / 5
6,524
652
6,102
5,417
3,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 1 / 2
6,791
679
4,651
2,554
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
yFlannigan
Awilix
12
2 / 0 / 5
6,125
613
4,765
6,208
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
16
17
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
0
3
0
0
W
1
0
1
1.5
W
5
0
5
7.5
L
Cthulhu
Moellas
Cthulhu
0
3
0
0
L
Horus
1
2
0
0.5
L
Chiron
dsbgib1
Chiron
0
4
0
0
L
Thanatos
kournelious
Thanatos
0
5
0
0
W
4
1
2
5
W
Awilix
yFlannigan
Awilix
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,654
Damage
29,677
46,158
Taken
28,713
24,248
Mitigated
18,125
12,925
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,779
3,778
0
1,562
6,478
2,283
792
2,374
4,104
0
38,098
L
2,103
1,152
0
1,420
7,267
1,790
0
2,217
5,050
22,559
2,939
W
7,380
1,541
0
2,504
8,056
8,923
0
0
7,399
0
48,366
W
6,102
342
188
1,358
5,417
3,758
261
1,468
3,949
27,893
662
L
Cthulhu
Moellas
Cthulhu
3,099
92
27
550
8,687
6,836
0
2,309
6,378
13,552
0
L
Horus
4,810
2,050
120
5,383
12,861
9,933
0
1,496
10,286
0
33,426
L
Chiron
dsbgib1
Chiron
1,198
181
132
1,612
8,849
2,983
0
1,908
6,584
0
29,968
L
Thanatos
kournelious
Thanatos
2,444
393
0
3,681
8,494
2,706
0
2,223
6,152
0
20,862
W
4,651
349
0
550
2,554
815
229
0
2,476
40,464
1,627
W
Awilix
yFlannigan
Awilix
4,765
1,700
0
3,344
6,208
2,346
0
1,328
4,880
0
49,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,021
Gold Earned
31,968
199
Minions Killed
324
0
Camps Cleared
0
1,033,825
Distance Traveled
1,024,065
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,950
595
51
5
0
171,502
0
L
Sol
4,443
444
41
4
0
205,225
2
W
Bellona
6,578
658
79
8
0
210,987
0
W
Cthulhu
6,524
652
36
4
0
204,122
4
L
Cthulhu
4,424
442
13
1
0
215,049
0
L
Horus
5,224
522
49
5
0
198,667
0
L
Chiron
4,521
452
55
6
0
191,455
3
L
Thanatos
4,409
441
41
4
0
223,429
0
W
Janus
6,791
679
81
8
0
196,380
0
W
Awilix
6,125
613
77
8
0
241,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role