Player Matchup

Mulan
Mulan
 
Mulan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Lone rider16485
Skadi
Level 65
God Stats
33W - 11L
1,708 SR
Queue Stats
83W - 75L
1,435 Elo+
Party 2
Olorun
Olorun
OpticJenkins13
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,399 Elo+
Party 2
Da Ji
Da Ji
ShimmerZero
Da Ji
Level 32
God Stats
15W - 14L
1,179 SR
Queue Stats
199W - 225L
1,248 Elo+
Party 3
Sylvanus
Sylvanus
k rools feet
Sylvanus
Level 32
God Stats
7W - 6L
1,538 SR
Queue Stats
26W - 28L
1,422 Elo+
Party 3
Team Averages
Level 37
1,485 SR
1,401 Elo+

VS

Team Averages
Level 64
1,498 SR
1,490 Elo+
Osiris
Osiris
DookieDarts
Osiris
Level 40
God Stats
2W - 2L
1,606 SR
Queue Stats
24W - 37L
1,391 Elo+
Solo
Kukulkan
Kukulkan
MaliceKraken
Kukulkan
Level 45
God Stats
8W - 6L
1,508 SR
Queue Stats
86W - 72L
1,496 Elo+
Solo
Rama
Rama
Slurm45
Rama
Level 103
God Stats
0W - 5L
1,261 SR
Queue Stats
472W - 474L
1,490 Elo+
Party 1
Fafnir
Fafnir
TOXICGecko482
Fafnir
Level 49
God Stats
9W - 14L
1,613 SR
Queue Stats
168W - 156L
1,534 Elo+
Party 1
Arachne
Arachne
vLWOLF38
Arachne
Level 84
God Stats
0W - 5L
1,500 SR
Queue Stats
313W - 303L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
6 / 0 / 0
7,776
778
7,482
9,293
5,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 2
5,468
547
6,122
6,817
2,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 3 / 1
5,885
589
1,458
6,306
2,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 2 / 3
5,393
539
1,933
8,459
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
k rools feet
Sylvanus
10
2 / 0 / 1
5,989
599
4,476
9,897
5,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
7
0 / 3 / 1
4,580
458
3,881
8,276
8,329
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
MaliceKraken
Kukulkan
11
5 / 1 / 0
6,430
643
4,000
3,127
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Slurm45
Rama
8
0 / 2 / 0
4,468
447
5,670
6,221
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
5,025
503
3,300
9,430
9,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
vLWOLF38
Arachne
10
0 / 2 / 3
5,114
511
2,931
7,706
2,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
5
5
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
0
0
6
L
Osiris
0
3
1
0.17
W
2
0
2
3
L
Kukulkan
MaliceKraken
Kukulkan
5
1
0
5
W
0
3
1
0.17
W
0
2
3
0.75
L
Rama
Slurm45
Rama
0
2
0
0
L
0
2
0
0
W
Sylvanus
k rools feet
Sylvanus
2
0
1
2.5
L
Arachne
vLWOLF38
Arachne
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,471
Damage
19,782
40,772
Taken
34,760
18,357
Mitigated
23,400
18,931
Healing
11,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,482
1,732
0
4,721
9,293
5,080
230
228
8,538
0
52,400
L
Osiris
3,881
1,518
0
2,194
8,276
8,329
0
0
8,276
0
20,157
W
6,122
1,979
0
1,821
6,817
2,438
265
2,393
4,424
0
33,439
L
Kukulkan
MaliceKraken
Kukulkan
4,000
495
0
350
3,127
1,165
0
1,009
2,118
41,549
267
W
1,458
744
0
1,235
6,306
2,465
0
2,933
3,373
41,819
63
W
1,933
496
0
3,464
8,459
3,341
0
839
7,579
0
34,335
L
Rama
Slurm45
Rama
5,670
4,874
0
1,872
6,221
2,085
0
2,188
4,033
0
36,603
L
3,300
1,213
0
3,308
9,430
9,169
0
2,246
7,184
14,597
0
W
Sylvanus
k rools feet
Sylvanus
4,476
2,346
2,941
4,749
9,897
5,033
422
907
8,990
26,623
0
L
Arachne
vLWOLF38
Arachne
2,931
2,007
0
3,501
7,706
2,652
0
480
7,226
0
37,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,511
Gold Earned
25,617
310
Minions Killed
226
0
Camps Cleared
0
922,628
Distance Traveled
930,889
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,776
778
87
9
0
198,447
0
L
Osiris
4,580
458
27
3
0
167,910
0
W
Skadi
5,468
547
52
5
0
180,683
0
L
Kukulkan
6,430
643
70
7
0
177,021
0
W
Olorun
5,885
589
66
7
0
177,232
2
W
Da Ji
5,393
539
65
7
0
217,545
0
L
Rama
4,468
447
51
5
0
157,804
0
L
Fafnir
5,025
503
16
2
0
193,324
0
W
Sylvanus
5,989
599
40
4
0
148,721
0
L
Arachne
5,114
511
62
6
0
234,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role