Player Matchup

Ymir
Ymir
 
Ymir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Crimson_Zephyrr
Janus
Level 159
God Stats
1W - 1L
1,598 SR
Queue Stats
215W - 224L
1,477 Elo+
Party 1
Nut
Nut
ScrippyCoco
Nut
Level 156
God Stats
1W - 2L
1,239 SR
Queue Stats
159W - 150L
1,538 Elo+
Solo
King Arthur
King Arthur
Wxxcked
King Arthur
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 138L
1,492 Elo+
Party 1
Vamana
Vamana
magicmama
Vamana
Level 123
God Stats
1W - 4L
1,407 SR
Queue Stats
65W - 80L
1,513 Elo+
Solo
Team Averages
Level 146
1,449 SR
1,504 Elo+

VS

Team Averages
Level 141
1,528 SR
1,585 Elo+
Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Eikon
Fenrir
Level 181
God Stats
5W - 0L
1,794 SR
Queue Stats
171W - 138L
1,609 Elo+
Party 2
Merlin
Merlin
KapitKobe22
Merlin
Level 116
God Stats
1W - 1L
1,350 SR
Queue Stats
96W - 80L
1,588 Elo+
Solo
Hercules
Hercules
Quality Gamer38
Hercules
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
156W - 136L
1,625 Elo+
Solo
Nu Wa
Nu Wa
TinyChibiTiger
Nu Wa
Level 136
God Stats
3W - 3L
1,499 SR
Queue Stats
162W - 129L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 2 / 1
5,025
1,005
1,533
5,244
3,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 1 / 0
5,053
1,011
4,526
1,848
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

8
0 / 2 / 1
4,728
946
3,532
4,144
1,500
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Wxxcked
King Arthur
5
0 / 0 / 0
4,309
862
823
1,480
1,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Vamana
magicmama
Vamana
10
0 / 2 / 1
5,173
1,035
5,222
5,513
3,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
3 / 0 / 3
6,545
1,309
3,250
5,983
5,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Eikon
Fenrir
11
3 / 0 / 3
5,988
1,198
3,948
3,750
3,264
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Merlin
9
0 / 0 / 5
5,386
1,077
2,549
2,861
1,021
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
9
0 / 1 / 5
5,217
1,043
3,174
6,694
5,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

10
1 / 0 / 6
5,600
1,120
3,459
1,427
458
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
1
Kills
7
7
Deaths
1
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
1
0.25
W
Atlas
 
Atlas
3
0
3
4.5
L
1
1
0
1
W
Fenrir
Eikon
Fenrir
3
0
3
4.5
W
Merlin
0
0
5
2.5
W
Hercules
0
1
5
2.5
L
0
2
1
0.25
W
1
0
6
4
L
King Arthur
Wxxcked
King Arthur
0
0
0
0
L
Vamana
magicmama
Vamana
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,636
Damage
16,380
18,229
Taken
20,715
11,046
Mitigated
15,939
3,392
Healing
5,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,533
297
0
312
5,244
3,825
0
3,158
1,963
5,335
0
W
Atlas
 
Atlas
3,250
932
297
1,194
5,983
5,202
140
1,654
3,991
6,338
532
L
4,526
0
207
0
1,848
731
0
918
891
9,480
0
W
Fenrir
Eikon
Fenrir
3,948
1,200
292
360
3,750
3,264
0
272
3,363
0
6,257
W
Merlin
2,549
348
774
233
2,861
1,021
988
1,105
1,595
10,989
0
W
Hercules
3,174
528
448
1,454
6,694
5,994
156
2,198
4,120
0
4,988
L
3,532
2,784
341
936
4,144
1,500
0
1,927
2,102
0
9,079
W
3,459
645
200
244
1,427
458
276
380
1,007
8,831
0
L
King Arthur
Wxxcked
King Arthur
823
131
0
0
1,480
1,114
0
943
495
0
921
L
Vamana
magicmama
Vamana
5,222
1,604
234
1,362
5,513
3,876
0
1,864
3,510
0
12,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,288
Gold Earned
28,736
50
Minions Killed
53
0
Camps Cleared
0
393,871
Distance Traveled
472,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,025
1,005
8
2
0
84,272
0
W
Atlas
6,545
1,309
13
3
0
100,843
0
L
Janus
5,053
1,011
20
4
0
96,601
0
W
Fenrir
5,988
1,198
4
1
0
95,785
0
W
Merlin
5,386
1,077
20
4
0
75,908
0
W
Hercules
5,217
1,043
6
1
0
100,915
0
L
Nut
4,728
946
10
2
0
86,952
0
W
Nu Wa
5,600
1,120
10
2
0
99,530
0
L
King Arthur
4,309
862
0
0
0
22,956
0
L
Vamana
5,173
1,035
12
2
0
103,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role