Player Matchup

Ne Zha
Ne Zha
FatalFetish
Ne Zha
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 163L
1,443 Elo+
Solo
Ganesha
Ganesha
FlyAngels_Devil
Ganesha
Level 57
God Stats
3W - 1L
1,514 SR
Queue Stats
301W - 260L
1,538 Elo+
Party 1
Chiron
Chiron
HonshuWolf
Chiron
Level 127
God Stats
2W - 1L
1,384 SR
Queue Stats
5W - 6L
1,544 Elo+
Solo
Artemis
Artemis
Tjark02
Artemis
Level 103
God Stats
3W - 3L
1,449 SR
Queue Stats
158W - 138L
1,478 Elo+
Party 1
Bellona
Bellona
iiSyntax--
Bellona
Level 60
God Stats
15W - 13L
1,591 SR
Queue Stats
82W - 84L
1,473 Elo+
Party 1
Team Averages
Level 79
1,488 SR
1,495 Elo+

VS

Team Averages
Level 94
1,626 SR
1,567 Elo+
Mercury
Mercury
 
Mercury
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
IIenvoII
Athena
Level 60
God Stats
7W - 9L
1,627 SR
Queue Stats
123W - 102L
1,526 Elo+
Party 2
Amaterasu
Amaterasu
SaintMush
Amaterasu
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 108L
1,616 Elo+
Solo
Nut
Nut
TicketedRex
Nut
Level 82
God Stats
7W - 4L
1,638 SR
Queue Stats
30W - 9L
1,723 Elo+
Party 2
Chiron
Chiron
TryptaMin3
Chiron
Level 68
God Stats
8W - 5L
1,865 SR
Queue Stats
206W - 202L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
6 / 1 / 4
8,576
572
9,165
13,151
7,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 8
8,229
549
4,481
12,429
12,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
HonshuWolf
Chiron
16
9 / 0 / 4
9,534
636
12,077
10,779
4,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Artemis
Tjark02
Artemis
13
2 / 0 / 2
7,363
491
10,025
5,982
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
iiSyntax--
Bellona
15
1 / 0 / 0
8,762
584
11,020
11,944
16,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 6 / 0
6,751
450
6,677
14,291
5,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
IIenvoII
Athena
10
0 / 1 / 1
6,674
445
3,410
13,486
10,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
SaintMush
Amaterasu
14
0 / 1 / 1
7,988
533
6,779
17,220
16,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 7 / 0
6,664
444
3,099
12,516
4,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
TryptaMin3
Chiron
11
1 / 3 / 0
6,448
430
5,156
9,958
3,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
18
Kills
2
2
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
6
0
0.17
W
Ne Zha
6
1
4
8
W
0
1
8
4
W
Chiron
HonshuWolf
Chiron
9
0
4
11
L
Athena
IIenvoII
Athena
0
1
1
0.5
L
Amaterasu
SaintMush
Amaterasu
0
1
1
0.5
L
0
7
0
0
W
Artemis
Tjark02
Artemis
2
0
2
3
L
Chiron
TryptaMin3
Chiron
1
3
0
0.33
W
Bellona
iiSyntax--
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,768
Damage
25,121
54,285
Taken
67,471
43,506
Mitigated
41,204
16,165
Healing
16,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,677
3,691
0
250
14,291
5,883
0
853
13,291
0
53,535
W
Ne Zha
9,165
3,811
0
3,378
13,151
7,021
0
627
12,524
0
70,422
W
4,481
728
0
3,552
12,429
12,648
0
1,975
10,454
31,355
0
W
Chiron
HonshuWolf
Chiron
12,077
4,329
387
3,106
10,779
4,603
484
566
10,213
0
79,367
L
Athena
IIenvoII
Athena
3,410
1,053
0
2,775
13,486
10,961
0
1,691
11,795
25,967
1,679
L
Amaterasu
SaintMush
Amaterasu
6,779
3,927
0
9,339
17,220
16,892
0
0
16,110
376
68,484
L
3,099
1,699
0
2,182
12,516
4,100
92
433
12,083
0
45,057
W
Artemis
Tjark02
Artemis
10,025
3,945
0
3,495
5,982
2,653
780
481
5,501
0
55,135
L
Chiron
TryptaMin3
Chiron
5,156
1,631
387
1,868
9,958
3,368
0
1,504
8,454
0
41,709
W
Bellona
iiSyntax--
Bellona
11,020
3,247
0
2,247
11,944
16,581
0
0
11,944
0
69,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,464
Gold Earned
34,525
454
Minions Killed
405
0
Camps Cleared
0
1,456,246
Distance Traveled
1,440,285
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,751
450
92
6
0
314,204
0
W
Ne Zha
8,576
572
93
6
0
328,826
0
W
Ganesha
8,229
549
6
0
0
304,072
8
W
Chiron
9,534
636
117
8
0
284,470
4
L
Athena
6,674
445
36
2
0
304,457
3
L
Amaterasu
7,988
533
130
9
0
280,287
6
L
Nut
6,664
444
80
5
0
266,474
0
W
Artemis
7,363
491
114
8
0
272,758
5
L
Chiron
6,448
430
67
4
0
274,863
1
W
Bellona
8,762
584
124
8
0
266,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role