Player Matchup

Achilles
Achilles
Gold III
DEATHWING 4465
Achilles
Gold III
Level 142
God Stats
7W - 6L
1,616 SR
Queue Stats
88W - 87L
1,538 MMR
Party 2
Ne Zha
Ne Zha
Gold III
Jsg22
Ne Zha
Gold III
Level 103
God Stats
7W - 6L
1,783 SR
Queue Stats
86W - 86L
1,538 MMR
Party 2
Thoth
Thoth
Gold III
MarkyyM
Thoth
Gold III
Level 133
God Stats
22W - 11L
1,654 SR
Queue Stats
95W - 94L
1,538 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,684 SR
1,538 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 82
1,482 SR
1,523 MMR
Nut
Nut
Bronze III
Tannenbaumxy
Nut
Bronze III
Level 142
God Stats
7W - 14L
1,594 SR
Queue Stats
16W - 22L
1,470 MMR
Solo
Kukulkan
Kukulkan
Bronze III
einhundertelf_11
Kukulkan
Bronze III
Level 47
God Stats
0W - 1L
1,590 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
emilio_evo
Cthulhu
Bronze III
Level 58
God Stats
0W - 1L
1,263 SR
Queue Stats
1W - 1L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
7 / 1 / 7
13,226
735
12,758
19,131
29,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Jsg22
Ne Zha
19
3 / 2 / 11
12,403
689
9,870
14,026
13,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
MarkyyM
Thoth
19
5 / 3 / 8
13,352
742
17,774
9,872
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
Bake KujiraJanusBacchusAresKuzenbo

VS

Bans
ChaacXbalanqueHorusHachimanApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 1
13,068
726
12,997
12,203
4,561
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 7 / 0
10,402
578
6,864
14,101
4,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
emilio_evo
Cthulhu
15
1 / 5 / 1
10,367
576
9,490
18,000
15,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
6
6
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
7
1
7
10.5
W
Ne Zha
Jsg22
Ne Zha
3
2
11
4.25
W
Thoth
MarkyyM
Thoth
5
3
8
3
L
5
3
1
1.83
L
0
7
0
0
L
Cthulhu
emilio_evo
Cthulhu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,402
Damage
29,351
43,029
Taken
44,304
46,923
Mitigated
24,150
7,517
Healing
3,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
12,758
1,010
0
2,935
19,131
29,335
151
7,006
12,069
3,435
33,275
W
Ne Zha
Jsg22
Ne Zha
9,870
775
0
3,420
14,026
13,251
2,349
5,484
8,514
0
51,420
W
Thoth
MarkyyM
Thoth
17,774
220
0
1,162
9,872
4,337
811
3,383
6,475
93,523
0
L
12,997
5,485
0
1,338
12,203
4,561
1,164
5,382
6,153
0
52,536
L
6,864
70
200
468
14,101
4,365
561
6,603
6,754
40,307
0
L
Cthulhu
emilio_evo
Cthulhu
9,490
149
261
1,166
18,000
15,224
54
5,859
10,739
29,951
554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,981
Gold Earned
33,837
246
Minions Killed
206
0
Camps Cleared
0
989,436
Distance Traveled
941,338
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,226
735
56
3
0
329,043
0
W
Ne Zha
12,403
689
50
3
0
345,696
2
W
Thoth
13,352
742
140
8
0
314,697
1
L
Nut
13,068
726
107
6
0
299,838
4
L
Kukulkan
10,402
578
66
4
0
295,742
0
L
Cthulhu
10,367
576
33
2
0
345,758
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role