Player Matchup

He Bo
He Bo
DARK-MATEXx
He Bo
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,488 Elo+
Solo
Cerberus
Cerberus
I9 Detail
Cerberus
Level 85
God Stats
3W - 1L
1,615 SR
Queue Stats
49W - 43L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
JoeyyFan
Baron Samedi
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 115L
1,494 Elo+
Party 2
Jing Wei
Jing Wei
Ke381nt
Jing Wei
Level 124
God Stats
6W - 7L
1,720 SR
Queue Stats
205W - 186L
1,543 Elo+
Party 2
Bellona
Bellona
LaxGodTMan
Bellona
Level 68
God Stats
28W - 20L
1,591 SR
Queue Stats
234W - 209L
1,470 Elo+
Solo
Team Averages
Level 71
1,585 SR
1,509 Elo+

VS

Team Averages
Level 92
1,542 SR
1,468 Elo+
Loki
Loki
CornualRhime
Loki
Level 108
God Stats
15W - 13L
1,560 SR
Queue Stats
124W - 116L
1,484 Elo+
Solo
Cthulhu
Cthulhu
Gamerhour
Cthulhu
Level 66
God Stats
7W - 7L
1,367 SR
Queue Stats
163W - 158L
1,424 Elo+
Solo
Osiris
Osiris
TempoCF
Osiris
Level 57
God Stats
8W - 5L
1,721 SR
Queue Stats
259W - 235L
1,522 Elo+
Party 1
Janus
Janus
bowstringking
Janus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 80L
1,488 Elo+
Party 1
Skadi
Skadi
scorch_oblivion
Skadi
Level 141
God Stats
22W - 19L
1,562 SR
Queue Stats
116W - 120L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 3
6,906
460
4,300
15,892
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
I9 Detail
Cerberus
12
2 / 3 / 1
6,291
419
8,455
15,270
10,630
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
JoeyyFan
Baron Samedi
14
2 / 3 / 1
8,006
534
3,819
8,379
3,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Ke381nt
Jing Wei
13
1 / 1 / 1
7,302
487
4,575
9,709
3,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
LaxGodTMan
Bellona
16
2 / 0 / 1
9,408
627
6,572
11,111
13,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 3
8,912
594
9,734
12,415
4,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
Gamerhour
Cthulhu
13
1 / 0 / 6
7,859
524
6,105
11,706
9,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
TempoCF
Osiris
14
1 / 0 / 4
7,424
495
7,437
10,746
12,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 10
8,381
559
7,804
6,550
2,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 3 / 0
7,161
477
7,436
8,421
3,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
15
15
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
10
2
3
5.75
L
0
8
3
0.19
W
Cthulhu
Gamerhour
Cthulhu
1
0
6
4
L
Cerberus
I9 Detail
Cerberus
2
3
1
0.83
L
Baron Samedi
JoeyyFan
Baron Samedi
2
3
1
0.83
L
Jing Wei
Ke381nt
Jing Wei
1
1
1
1.5
L
Bellona
LaxGodTMan
Bellona
2
0
1
2.5
W
Osiris
TempoCF
Osiris
1
0
4
3
W
1
2
10
3
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,721
Damage
38,516
60,361
Taken
49,838
36,622
Mitigated
33,010
19,966
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,734
2,787
0
730
12,415
4,865
0
4,103
8,168
0
79,262
L
4,300
369
0
4,555
15,892
5,107
0
2,728
13,164
54,489
1,357
W
Cthulhu
Gamerhour
Cthulhu
6,105
712
291
3,000
11,706
9,587
30
2,854
8,852
35,207
261
L
Cerberus
I9 Detail
Cerberus
8,455
791
0
4,563
15,270
10,630
0
4,004
11,215
34,751
0
L
Baron Samedi
JoeyyFan
Baron Samedi
3,819
295
146
1,757
8,379
3,984
0
2,668
5,711
54,560
2,381
L
Jing Wei
Ke381nt
Jing Wei
4,575
3,102
0
3,264
9,709
3,892
0
3,253
6,407
0
50,833
L
Bellona
LaxGodTMan
Bellona
6,572
2,413
0
5,681
11,111
13,009
0
954
9,178
0
72,195
W
Osiris
TempoCF
Osiris
7,437
1,586
0
2,818
10,746
12,982
0
1,203
9,472
0
51,583
W
7,804
866
0
0
6,550
2,572
893
2,826
3,440
59,677
643
W
7,436
2,364
0
1,106
8,421
3,004
334
5,029
3,392
0
53,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,913
Gold Earned
39,737
485
Minions Killed
426
0
Camps Cleared
0
1,419,278
Distance Traveled
1,517,950
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,912
594
104
7
0
329,903
0
L
He Bo
6,906
460
84
6
0
300,568
0
W
Cthulhu
7,859
524
56
4
0
320,964
0
L
Cerberus
6,291
419
70
5
0
308,345
0
L
Baron Samedi
8,006
534
96
6
0
290,095
0
L
Jing Wei
7,302
487
89
6
0
284,630
1
L
Bellona
9,408
627
146
10
0
235,640
0
W
Osiris
7,424
495
82
5
0
317,428
0
W
Janus
8,381
559
106
7
0
272,490
0
W
Skadi
7,161
477
78
5
0
277,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role