Player Matchup

Maui
Maui
DumbZu
Maui
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,579 Elo+
Party 1
Charybdis
Charybdis
Juubox
Charybdis
Level 209
God Stats
4W - 1L
1,664 SR
Queue Stats
57W - 57L
1,585 Elo+
Party 1
Ra
Ra
Moedt11
Ra
Level 152
God Stats
3W - 1L
1,289 SR
Queue Stats
42W - 27L
1,751 Elo+
Solo
Charon
Charon
Painzzyy
Charon
Level 162
God Stats
2W - 3L
1,586 SR
Queue Stats
12W - 15L
1,452 Elo+
Party 1
Hun Batz
Hun Batz
WhereTheChildren
Hun Batz
Level 15
God Stats
1W - 0L
1,306 SR
Queue Stats
12W - 5L
1,567 Elo+
Party 1
Team Averages
Level 141
1,469 SR
1,587 Elo+

VS

Team Averages
Level 182
1,496 SR
1,526 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
RedrumCloud
Thanatos
Level 246
God Stats
1W - 2L
1,749 SR
Queue Stats
250W - 223L
1,500 Elo+
Solo
Ishtar
Ishtar
ZIZIFO
Ishtar
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
264W - 234L
1,573 Elo+
Solo
Chang'e
Chang'e
crackleb123
Chang'e
Level 171
God Stats
0W - 2L
1,228 SR
Queue Stats
94W - 93L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
DumbZu
Maui
12
1 / 1 / 0
6,940
694
2,802
6,169
3,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Juubox
Charybdis
10
0 / 1 / 0
5,374
537
5,226
6,950
2,276
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 0 / 0
6,878
688
6,111
6,992
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Painzzyy
Charon
10
0 / 3 / 0
4,838
484
4,110
7,608
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 1
5,370
537
3,491
7,073
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
3 / 0 / 2
5,759
576
6,988
10,550
5,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
 
King Arthur
11
0 / 0 / 4
5,343
534
5,326
9,021
5,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
RedrumCloud
Thanatos
11
3 / 2 / 2
5,715
572
4,984
8,664
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
ZIZIFO
Ishtar
12
0 / 1 / 1
5,975
598
3,439
6,173
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
crackleb123
Chang'e
7
0 / 3 / 0
4,611
461
2,079
4,996
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
6
Kills
6
6
Deaths
6
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
0
2
4
L
King Arthur
 
King Arthur
0
0
4
2
W
Maui
DumbZu
Maui
1
1
0
1
W
Charybdis
Juubox
Charybdis
0
1
0
0
W
5
0
0
5
W
Charon
Painzzyy
Charon
0
3
0
0
L
Thanatos
RedrumCloud
Thanatos
3
2
2
2
W
0
1
1
0.5
L
Ishtar
ZIZIFO
Ishtar
0
1
1
0.5
L
Chang'e
crackleb123
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,740
Damage
22,816
34,792
Taken
39,404
14,549
Mitigated
18,622
12,893
Healing
14,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,988
4,096
0
4,472
10,550
5,166
0
1,451
8,778
0
36,234
L
King Arthur
 
King Arthur
5,326
613
0
875
9,021
5,828
0
3,297
5,464
0
37,819
W
Maui
DumbZu
Maui
2,802
934
0
2,368
6,169
3,491
0
0
6,169
40,555
14,619
W
Charybdis
Juubox
Charybdis
5,226
3,553
0
2,944
6,950
2,276
0
0
6,950
0
45,988
W
6,111
1,180
144
2,982
6,992
3,117
54
1,850
5,142
56,134
766
W
Charon
Painzzyy
Charon
4,110
794
0
750
7,608
3,268
0
0
7,608
19,010
507
L
Thanatos
RedrumCloud
Thanatos
4,984
1,276
0
5,646
8,664
3,508
0
1,807
6,736
0
35,912
W
3,491
1,082
0
3,705
7,073
2,397
0
229
6,844
0
35,484
L
Ishtar
ZIZIFO
Ishtar
3,439
1,657
0
2,609
6,173
2,446
0
2,568
3,605
0
48,455
L
Chang'e
crackleb123
Chang'e
2,079
504
108
936
4,996
1,674
0
2,636
2,332
25,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,400
Gold Earned
27,403
385
Minions Killed
319
0
Camps Cleared
0
1,038,226
Distance Traveled
1,015,050
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,759
576
64
6
0
236,492
1
L
King Arthur
5,343
534
54
5
0
220,980
0
W
Maui
6,940
694
108
11
0
223,948
0
W
Charybdis
5,374
537
94
9
0
179,974
1
W
Ra
6,878
688
91
9
0
222,891
0
W
Charon
4,838
484
23
2
0
212,118
0
L
Thanatos
5,715
572
59
6
0
239,580
0
W
Hun Batz
5,370
537
69
7
0
199,295
3
L
Ishtar
5,975
598
94
9
0
191,468
1
L
Chang'e
4,611
461
48
5
0
126,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role