Player Matchup

Artemis
Artemis
DarthSarrus
Artemis
Level 146
God Stats
5W - 4L
1,460 SR
Queue Stats
131W - 140L
1,380 Elo+
Solo
Agni
Agni
JusstSS
Agni
Level 129
God Stats
2W - 6L
1,500 SR
Queue Stats
253W - 235L
1,463 Elo+
Solo
Fafnir
Fafnir
Psaikonaut
Fafnir
Level 126
God Stats
2W - 6L
1,307 SR
Queue Stats
243W - 270L
1,540 Elo+
Solo
Horus
Horus
TheKeeG187
Horus
Level 166
God Stats
23W - 6L
1,663 SR
Queue Stats
350W - 325L
1,544 Elo+
Solo
Odin
Odin
lokifan26
Odin
Level 129
God Stats
7W - 3L
1,293 SR
Queue Stats
86W - 86L
1,486 Elo+
Solo
Team Averages
Level 139
1,445 SR
1,483 Elo+

VS

Team Averages
Level 128
1,580 SR
1,511 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AnnihilateAMC
Gilgamesh
Level 120
God Stats
20W - 12L
1,756 SR
Queue Stats
382W - 357L
1,525 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dime_Neutron
Morgan Le Fay
Level 98
God Stats
0W - 1L
1,483 SR
Queue Stats
123W - 126L
1,522 Elo+
Solo
Heimdallr
Heimdallr
DuH PiN ToE
Heimdallr
Level 129
God Stats
40W - 28L
1,612 SR
Queue Stats
624W - 599L
1,503 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FatdaddyThiccarm
Tsukuyomi
Level 147
God Stats
20W - 24L
1,549 SR
Queue Stats
399W - 392L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarthSarrus
Artemis
9
0 / 0 / 1
5,005
501
3,678
3,536
1,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
JusstSS
Agni
12
2 / 0 / 2
6,614
661
5,198
5,262
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
Psaikonaut
Fafnir
8
0 / 0 / 1
4,847
485
2,943
6,949
7,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
11
4 / 0 / 0
6,678
668
7,884
7,692
4,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Odin
12
2 / 0 / 3
6,163
616
4,170
5,974
2,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 4 / 0
5,216
522
3,284
11,740
7,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
AnnihilateAMC
Gilgamesh
8
0 / 0 / 0
5,219
522
2,311
7,997
4,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Dime_Neutron
Morgan Le Fay
10
0 / 3 / 0
5,309
531
1,743
6,920
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
DuH PiN ToE
Heimdallr
9
0 / 1 / 0
4,859
486
3,465
3,747
1,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
8
0 / 0 / 0
4,530
453
714
4,343
1,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
8
Kills
0
0
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
0
0
L
Gilgamesh
AnnihilateAMC
Gilgamesh
0
0
0
0
W
Artemis
DarthSarrus
Artemis
0
0
1
0.5
L
Morgan Le Fay
Dime_Neutron
Morgan Le Fay
0
3
0
0
L
Heimdallr
DuH PiN ToE
Heimdallr
0
1
0
0
L
Tsukuyomi
0
0
0
0
W
Agni
JusstSS
Agni
2
0
2
3
W
Fafnir
Psaikonaut
Fafnir
0
0
1
0.5
W
Horus
4
0
0
4
W
Odin
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,873
Damage
11,517
29,413
Taken
34,747
17,084
Mitigated
17,321
9,431
Healing
10,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,284
1,133
0
3,759
11,740
7,067
0
721
10,294
25,126
0
L
Gilgamesh
AnnihilateAMC
Gilgamesh
2,311
446
0
2,106
7,997
4,790
0
1,387
6,610
0
16,309
W
Artemis
DarthSarrus
Artemis
3,678
1,549
0
990
3,536
1,212
0
0
3,536
0
32,429
L
Morgan Le Fay
Dime_Neutron
Morgan Le Fay
1,743
0
0
970
6,920
2,648
0
4,159
2,761
33,818
0
L
Heimdallr
DuH PiN ToE
Heimdallr
3,465
2,033
0
1,058
3,747
1,397
0
1,426
2,321
0
36,218
L
Tsukuyomi
714
187
0
2,839
4,343
1,419
0
324
4,019
0
27,854
W
Agni
JusstSS
Agni
5,198
261
0
1,250
5,262
1,688
0
1,743
3,519
44,554
2,471
W
Fafnir
Psaikonaut
Fafnir
2,943
1,054
0
2,622
6,949
7,419
0
0
6,949
20,271
3,055
W
Horus
7,884
3,649
30
4,045
7,692
4,151
0
3,254
4,438
0
43,044
W
Odin
4,170
894
0
494
5,974
2,614
0
30
5,944
0
44,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,307
Gold Earned
25,133
329
Minions Killed
239
0
Camps Cleared
0
1,068,658
Distance Traveled
910,701
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,216
522
37
4
0
171,106
2
L
Gilgamesh
5,219
522
18
2
0
210,166
1
W
Artemis
5,005
501
56
6
0
199,442
0
L
Morgan Le Fay
5,309
531
63
6
0
186,879
2
L
Heimdallr
4,859
486
72
7
0
168,389
0
L
Tsukuyomi
4,530
453
49
5
0
174,161
0
W
Agni
6,614
661
81
8
0
221,760
0
W
Fafnir
4,847
485
41
4
0
202,807
0
W
Horus
6,678
668
68
7
0
198,529
0
W
Odin
6,163
616
83
8
0
246,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role