Player Matchup

Charon
Charon
Bee136792
Charon
Level 103
God Stats
4W - 2L
1,500 SR
Queue Stats
224W - 255L
1,508 Elo+
Party 2
Artemis
Artemis
Kemada007
Artemis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,546 Elo+
Solo
Terra
Terra
SaturnSenshi
Terra
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 114L
1,458 Elo+
Party 2
Maui
Maui
xTechnicalStyle
Maui
Level 118
God Stats
6W - 9L
1,500 SR
Queue Stats
403W - 417L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
xxPRIM3
Cthulhu
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 167L
1,531 Elo+
Party 2
Team Averages
Level 87
1,500 SR
1,516 Elo+

VS

Team Averages
Level 90
1,531 SR
1,508 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Bruce1887
Ne Zha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,515 Elo+
Solo
Ullr
Ullr
ElectricHoneyTea
Ullr
Level 136
God Stats
34W - 24L
1,599 SR
Queue Stats
171W - 151L
1,503 Elo+
Solo
Nu Wa
Nu Wa
UrbanKingJ
Nu Wa
Level 131
God Stats
3W - 1L
1,555 SR
Queue Stats
192W - 177L
1,614 Elo+
Solo
King Arthur
King Arthur
Zloebalus
King Arthur
Level 36
God Stats
4W - 3L
1,500 SR
Queue Stats
34W - 44L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Bee136792
Charon
13
0 / 1 / 1
7,087
591
3,504
7,401
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Kemada007
Artemis
12
3 / 2 / 2
6,890
574
10,643
6,000
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 2 / 3
6,703
559
2,745
11,299
8,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 0 / 6
7,574
631
4,885
8,930
4,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
xxPRIM3
Cthulhu
13
6 / 1 / 1
8,387
699
7,330
7,892
7,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 3 / 2
6,689
557
6,391
9,684
3,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Bruce1887
Ne Zha
10
2 / 3 / 2
6,468
539
4,198
12,238
7,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 1
6,189
516
2,498
8,250
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
14
1 / 0 / 2
7,450
621
5,754
3,584
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
Zloebalus
King Arthur
11
0 / 5 / 0
5,811
484
1,876
10,307
4,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
12
Kills
6
6
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
2
1
W
Charon
Bee136792
Charon
0
1
1
0.5
L
Ne Zha
Bruce1887
Ne Zha
2
3
2
1
L
1
1
1
1.5
W
Artemis
Kemada007
Artemis
3
2
2
2
W
1
2
3
1.25
L
Nu Wa
1
0
2
2
L
King Arthur
Zloebalus
King Arthur
0
5
0
0
W
2
0
6
5
W
Cthulhu
xxPRIM3
Cthulhu
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,107
Damage
20,717
41,522
Taken
44,063
26,064
Mitigated
20,787
13,855
Healing
13,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,391
3,276
0
1,817
9,684
3,761
0
2,859
6,825
0
48,268
W
Charon
Bee136792
Charon
3,504
194
0
1,000
7,401
3,020
0
3,468
3,580
48,918
0
L
Ne Zha
Bruce1887
Ne Zha
4,198
1,225
1,210
3,498
12,238
7,941
0
3,165
8,879
0
16,976
L
2,498
1,783
0
4,540
8,250
3,043
0
1,998
6,156
0
44,943
W
Artemis
Kemada007
Artemis
10,643
5,515
0
1,922
6,000
2,442
246
198
5,744
0
57,255
W
2,745
375
42
3,313
11,299
8,467
87
343
10,874
23,990
1,098
L
Nu Wa
5,754
1,167
0
1,000
3,584
1,242
5
2,282
860
60,728
1,469
L
King Arthur
Zloebalus
King Arthur
1,876
654
0
988
10,307
4,800
0
5,799
3,773
0
32,996
W
4,885
2,056
0
5,550
8,930
4,645
126
537
8,271
58,516
22,214
W
Cthulhu
xxPRIM3
Cthulhu
7,330
571
0
2,028
7,892
7,490
0
369
7,441
48,614
2,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,641
Gold Earned
32,607
485
Minions Killed
371
0
Camps Cleared
0
1,227,614
Distance Traveled
1,239,558
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,689
557
88
7
0
212,622
0
W
Charon
7,087
591
117
10
0
247,284
2
L
Ne Zha
6,468
539
20
2
0
269,625
2
L
Ullr
6,189
516
77
6
0
266,820
0
W
Artemis
6,890
574
100
8
0
206,407
0
W
Terra
6,703
559
31
3
0
246,838
5
L
Nu Wa
7,450
621
128
11
0
247,792
1
L
King Arthur
5,811
484
58
5
0
242,699
0
W
Maui
7,574
631
125
10
0
292,831
2
W
Cthulhu
8,387
699
112
9
0
234,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role