Player Matchup

Athena
Athena
Silver I
Exkallibur
Athena
Silver I
Level 127
God Stats
8W - 12L
1,523 SR
Queue Stats
87W - 86L
1,491 MMR
Party 2
Vamana
Vamana
Bronze IV
Gardani
Vamana
Bronze IV
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,587 MMR
Solo
Scylla
Scylla
Gold III
LittleNinja03
Scylla
Gold III
Level 151
God Stats
1W - 4L
1,188 SR
Queue Stats
83W - 76L
1,551 MMR
Solo
Fenrir
Fenrir
Gold V
The Real KDW
Fenrir
Gold V
Level 160
God Stats
0W - 3L
1,285 SR
Queue Stats
102W - 95L
1,599 MMR
Party 2
Charybdis
Charybdis
Gold IV
vLPrince
Charybdis
Gold IV
Level 144
God Stats
27W - 19L
1,869 SR
Queue Stats
159W - 145L
1,564 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,473 SR
1,558 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,619 SR
1,562 MMR
Chiron
Chiron
Gold III
ChupNotChop
Chiron
Gold III
Level 161
God Stats
19W - 22L
1,564 SR
Queue Stats
321W - 319L
1,571 MMR
Party 1
King Arthur
King Arthur
Gold III
Jejio99
King Arthur
Gold III
Level 145
God Stats
3W - 4L
1,315 SR
Queue Stats
63W - 71L
1,495 MMR
Party 3
Ravana
Ravana
Gold III
TrustMeEzWin
Ravana
Gold III
Level 54
God Stats
8W - 5L
1,628 SR
Queue Stats
17W - 13L
1,621 MMR
Party 3
Agni
Agni
Gold III
Xithomas
Agni
Gold III
Level 167
God Stats
20W - 16L
1,737 SR
Queue Stats
320W - 317L
1,571 MMR
Party 1
Ganesha
Ganesha
Gold III
tropicalike
Ganesha
Gold III
Level 137
God Stats
4W - 2L
1,852 SR
Queue Stats
73W - 69L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Exkallibur
Athena
9
1 / 3 / 5
6,208
478
4,323
10,800
8,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
Gardani
Vamana
13
1 / 1 / 1
7,989
615
6,820
13,511
12,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 0
7,975
613
5,695
5,415
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
4 / 3 / 1
6,740
518
5,547
13,031
5,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
vLPrince
Charybdis
11
1 / 5 / 4
6,382
491
6,897
12,459
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
JanusThothThorNutAres

VS

Bans
ThanatosAwilixGebArachneAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
4 / 3 / 6
7,567
582
11,906
11,284
4,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
Jejio99
King Arthur
13
1 / 1 / 2
7,399
569
7,371
12,555
11,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
14
3 / 1 / 2
7,595
584
4,540
6,811
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Agni
15
4 / 0 / 3
8,517
655
8,903
7,049
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
tropicalike
Ganesha
11
1 / 4 / 10
7,361
566
3,791
14,250
13,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
9
Kills
13
13
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chiron
4
3
6
2.33
L
Athena
Exkallibur
Athena
1
3
5
1.17
L
Vamana
Gardani
Vamana
1
1
1
1.5
W
King Arthur
Jejio99
King Arthur
1
1
2
2
L
2
1
0
2
L
Fenrir
4
3
1
1.5
W
Ravana
3
1
2
4
W
Agni
4
0
3
5.5
W
Ganesha
tropicalike
Ganesha
1
4
10
1.5
L
Charybdis
vLPrince
Charybdis
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,282
Damage
36,511
55,216
Taken
51,949
32,772
Mitigated
35,641
14,862
Healing
12,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
11,906
5,137
437
2,607
11,284
4,462
368
2,714
8,570
0
51,796
L
Athena
Exkallibur
Athena
4,323
885
0
1,588
10,800
8,560
0
3,737
6,825
11,778
1,839
L
Vamana
Gardani
Vamana
6,820
1,891
0
3,716
13,511
12,393
176
514
11,991
0
64,447
W
King Arthur
Jejio99
King Arthur
7,371
443
0
3,521
12,555
11,856
0
418
11,183
0
47,489
L
5,695
507
0
500
5,415
1,945
0
1,572
3,627
66,815
1,033
L
Fenrir
5,547
1,588
0
4,635
13,031
5,576
0
2,795
9,914
0
47,494
W
Ravana
4,540
524
0
1,820
6,811
3,553
0
639
6,172
0
75,806
W
Agni
8,903
691
0
2,000
7,049
2,768
617
1,949
5,100
59,287
1,818
W
Ganesha
tropicalike
Ganesha
3,791
663
0
2,117
14,250
13,002
0
3,651
10,454
21,097
0
L
Charybdis
vLPrince
Charybdis
6,897
3,123
0
4,423
12,459
4,298
0
3,093
9,252
0
50,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,294
Gold Earned
38,439
432
Minions Killed
401
0
Camps Cleared
0
1,279,008
Distance Traveled
1,481,819
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,567
582
94
7
0
261,958
1
L
Athena
6,208
478
21
2
0
276,737
1
L
Vamana
7,989
615
119
9
0
223,421
0
W
King Arthur
7,399
569
76
6
0
297,979
4
L
Scylla
7,975
613
141
11
0
256,009
0
L
Fenrir
6,740
518
75
6
0
295,009
1
W
Ravana
7,595
584
113
9
0
332,582
0
W
Agni
8,517
655
117
9
0
319,613
6
W
Ganesha
7,361
566
1
0
0
269,687
0
L
Charybdis
6,382
491
76
6
0
227,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role